[Trinity] Your bot got stuck! Trying to unstuck (attempt #10 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="50585"
[Trinity] Unstucking measures failed. Now stopping Trinity unstucker for 12 minutes to inactivity timers to kick in or DB to auto-fix.
System.Exception: Seule une partie d’une requête ReadProcessMemory ou WriteProcessMemory a été effectuée, at addr: 0000005C, Size: 4
à GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
à GreyMagic.MemoryBase.Read[T](IntPtr addr)
à Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
à Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
à Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
à Zeta.Game.Internals.Actors.ACDItem.get_IsUnidentified()
à Zeta.Game.Internals.Actors.ACDItem.get_Name()
à Zeta.Bot.ItemStatistics.(Object , ItemLootedEventArgs )
à Zeta.Bot.GameEvents.[](EventHandler`1 , Object , )
System.Exception: Seule une partie d’une requête ReadProcessMemory ou WriteProcessMemory a été effectuée, at addr: 0000005C, Size: 4
à GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
à GreyMagic.MemoryBase.Read[T](IntPtr addr)
à Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
à Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
à Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
à Zeta.Game.Internals.Actors.ACDItem.get_IsUnidentified()
à Zeta.Game.Internals.Actors.ACDItem.get_Name()
à Zeta.Bot.ItemStatistics.(Object , ItemLootedEventArgs )
à Zeta.Bot.GameEvents.[](EventHandler`1 , Object , )
System.Exception: Seule une partie d’une requête ReadProcessMemory ou WriteProcessMemory a été effectuée, at addr: 0000005C, Size: 4
à GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
à GreyMagic.MemoryBase.Read[T](IntPtr addr)
à Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
à Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
à Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
à Zeta.Game.Internals.Actors.ACDItem.get_IsUnidentified()
à Zeta.Game.Internals.Actors.ACDItem.get_Name()
à Zeta.Bot.ItemStatistics.(Object , ItemLootedEventArgs )
à Zeta.Bot.GameEvents.[](EventHandler`1 , Object , )
[Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="50585"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #2 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="50585"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #3 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="50585"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #4 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="50585"