Hey rrrix there is a passive for Wizards called "arcane dynamo" , it grants a stacking buff "flashes of insight" that when at 5 stacks increases the damage of your next non-signature spell by 60 percent. Many wizards use this Meteor, any chance you could add an option to only cast meteor when at 5 stacks or arcane power is capped to ensure optimal usage of Arcane Power with the buff.
-edit also health globes?
01:39:00.842 DEBUG [Trinity][CacheManagement] [0001,23ms] Ignored By: MainObjectType.NoMatchingRule Type: Item (/HealthGlobe) Name=HealthGlobe (4267) Dist2Mid=26 Dist2Rad=26 ZDiff=1 Radius=0 RAGuid=2105606279
confirmedBarb pops overpower every time he opens a chest or demonic vessel.
Download Trinity 1.8.15
IF YOU HAVE ERRORS, PERFORMANCE PROBLEMS OR ANY BUG:
Zip and attach your <PID> <DATE> TrinityDebug.txt
With these options enabled in the Trinity Advanced tab:
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Changelog 1.8.15
- Fixes for Wizard Familiar timers
- Re-enabled Spell Timer checks for Wizard and DemonHunter
- Fixes errors / OOC buffing for DemonHunter companions
- Added Faebs SceneOrActorFound to TrinityExploreDungeon
for those who want your Hydra to be cast before your Archon...