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Trinity 1.7.3.8

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rrrix

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Download Trinity 1.7.3.8

Looking for Previous Releases?

Changelog 1.7.3.8

Combat:

  • WitchDoctor: WitchDoctor is a little better at maintaining firebats channeling now
  • WitchDoctor: Upgraded WitchDoctor to use CombatBase.CanCast... hopefully helps fix the "WD derping"!
  • WitchDoctor: WitchDoctor: Added Spirit Barage/Rush of Essence
  • Barbarian: Added GUI options for Use Leap, Sprint, Furious Charge OOC
  • Barbarian: Fixed erroneous Barbarian messages about Call of the Ancients and Earthquake

General:


  • (Hopefully) Fixed TownRun / Notifications not being sent
  • Fixed Trash Kill Radius not actually working
  • Removed all Framelocks for DB Beta
  • Added additional checks for HealthWells. UseShrines GUI option now applies to Health Wells too.
  • Fixed picking up low level items with ItemRules enabled (now overrides ItemRules if enabled)
  • Disabled SetWindowTitle()
  • Fixed HotSpots / SimpleFollow causing weird behavior


P.S. I updated 'contributors' on Trinity Download thread - added carguy, Gniller, tinnvec, dogmeat. Sorry that took so long guys, your contribution is immensely valuable and very appreciated!
 
Known issues:

  • Notifications may or may not being sent, I added a fix in 1.7.3.8 but needs testing. I don't use this and don't really want to :)
  • No good / efficient way to override mob-specific blacklisting, or have 'force ignore' for mobs. WIP.
  • Ignore Elites sometimes still attacks elites.
  • Non-Ignore Elites sometimes ignores elites (I JUST CAN'T WIN :P)
  • ad3ddd's WD stuff: http://www.thebuddyforum.com/demonb...y/133782-trinity-1-7-3-7-a-4.html#post1296271
  • Poison Tree / Spore avoidance and pathing still needs a little work. "Sometimes" works?
  • Min Trash Pack size is sometimes ignored - this *may* be intended but needs to be tweaked for force close range mob prioritization.
 
I really like your work and as I travelled through your code I saw the beauty of your art.

Cheers :)
 
[11:38:30.067 N] [Trinity] TownRun complete
yep it exist in logs

i use it for fast statistics, checking that bots runing well, competition with friends who find more etc
 
Can anyone confirm who was having problems with WitchDoctors in 1.7.3.7, if this fixed it? And some feedback on Firebats performance would be appreciated also.
 
Known issues:

[*]Notifications may or may not being sent, I added a fix in 1.7.3.8 but needs testing. I don't use this and don't really want to :)


NotifyMyAndroid works for me now. :)
 
Using firebats - cloud of bats.. Its working great. A better positioning would be better tho. I use locust swarm to gather mobs and firebats is working perfectly. I went from mp4 (with barely surviving) to mp 9 without any issues with this new version :)
 
Using firebats - cloud of bats.. Its working great. A better positioning would be better tho. I use locust swarm to gather mobs and firebats is working perfectly. I went from mp4 (with barely surviving) to mp 9 without any issues with this new version :)

Yep, this can be used better. It's similar to other positional AoE skills as well, need to think of a good method to maneuver for the best effects for these.
 
what are you trying to say?
Due to issues with previous incarnations, their was a significant drop in IPH due to a change in coding and how things were prioritised, be it rotation or avoidance.

He just want to find out if their are no bugs without having to test it themselves.
 
Excellent job!

I got a feature request tho: Sometimes my barb gets stuck in mobs trying to collect items. Is it possible to use WW (out of combat) to go to the object?
 
Due to issues with previous incarnations, their was a significant drop in IPH due to a change in coding and how things were prioritised, be it rotation or avoidance.

He just want to find out if their are no bugs without having to test it themselves.


thanks for clarifying.

for my observation the iph now with the new version is good, but still the death per hour is the problem now maybe because of bot sometime kills the elite. rend/ww barb is weak against 1on1 elite and might cause death.
 
awesome job! rrrix are you working on DB too? or to whom i must link this problem?

DemonDamage% is not readable from DBCore at this point, hereby impossible to use for item rules aswell
 
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