What the fuck is this?????????????
It's a system to figure out what is the best way for your bot to handle available skills, and a way to select which skills are supposed to weight more than the others.What the fuck is this?????????????
Looks like a nightmare to make work correctly and a bucket full of confusion for newbs
Certain skills definitely need the ability to be user-customizable, but the approach in UI for each skill should be unique to that skill. Some should have sliders, enable/disable functions, but allowing a user to uncheck "Use OOC" for something like Fists of Thunder doesn't *quite* make sense to me.
For example, Wave of Light definately needs some customization options as to how many elites/trash mobs, max range, etc etc before it kicks in. Similarly to something like Wiz Frost Nova or WD Soul Harvest. But should we add generic configuration options for EVERY spell? hmm..
I can't exactly merge my version trinity with rrrix's, this skill system isn't the only bit different with rrrix's trinity. If I requested a merge with mine, and for some reason rrrix approved it, this forum would be filled with rage.If you have already made it, couldn't you share the sourcecode, then rrix could maybe implement it in some way.
[16:53:34.483 N] [Trinity]Blacklisting target Emerald_08 due to possible stuck/flipflop!
[16:53:34.775 N] [Trinity]Blacklisting target Helm_norm_base_flippy due to possible stuck/flipflop!
[16:53:34.922 N] [Trinity]Blacklisting target Emerald_08 due to possible stuck/flipflop![16:53:35.069 N] [Trinity]Blacklisting target twoHandedSword_norm_base_flippy_04 due to possible stuck/flipflop!
[16:53:35.376 N] [Trinity]Blacklisting target Helm_norm_base_flippy due to possible stuck/flipflop!
[16:53:35.514 N] [Trinity]Blacklisting target twoHandedSword_norm_base_flippy_04 due to possible stuck/flipflop!
****PLEASE NOT I DELETED THE SPAM BECAUSE IT WAS TO LONG*****
[16:54:26.835 N] [Trinity]Blacklisting target Emerald_08 due to possible stuck/flipflop!
[16:54:27.229 N] [Trinity]Blacklisting target Helm_norm_base_flippy due to possible stuck/flipflop!
[16:54:27.234 N] [Trinity]No more space to pickup a 2-slot item, town-run requested at next free moment.
[16:54:27.306 N] Forced townrun initiated! Reason:User pressed Force Townrun button
[16:54:27.372 N] [Trinity]Blacklisting target twoHandedSword_norm_base_flippy_04 due to possible stuck/flipflop!
[16:54:27.494 N] [Trinity]Blacklisting target Emerald_08 due to possible stuck/flipflop!
[16:54:27.663 N] Using town portal
[16:55:33.922 N] [Trinity]Design: Flawless Star Amethyst [CraftingPlan_Jeweler_Drop-186] [CraftingPlan] = (autokeep plans)
[16:55:34.005 N] [Trinity]Design: Marquise Topaz [CraftingPlan_Jeweler_Drop-190] [CraftingPlan] = (autokeep plans)
[16:55:34.013 N] [Trinity]Ageless Might [BarbBelt_norm_unique_08-191] [MightyBelt] = (autokeep legendaries)
[16:55:34.044 N] [Trinity]Plan: Exalted Pallium [CraftingPlan_Smith_Drop-193] [CraftingPlan] = (autokeep plans)
[16:55:35.243 N] Opening stash
[16:55:37.696 N] [Trinity]+=+=+=+=+=+=+=+=+ LEGENDARY FOUND +=+=+=+=+=+=+=+=+
[16:55:37.696 N] [Trinity]+ Name: Ageless Might (MightyBelt)
[16:55:37.696 N] [Trinity]+ Score: 12490
[16:55:37.696 N] [Trinity]+ Attributes: Vitality=123. Thorns=957. +All Resist=55
[16:55:37.696 N] [Trinity]+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
[16:55:41.512 N] Opening vendor window
[16:55:41.546 N] Attempting to repair all items
[16:55:41.640 N] Opening vendor window
[16:55:41.640 N] Attempting to repair all items
[16:55:41.691 N] Sold item [Virile Hammer]
[16:55:41.976 N] Sold item [Soldier's Wall]
[16:55:42.354 N] Sold item [Guardian Award]
[16:55:42.780 N] Sold item [Daring Shoulders]
[16:55:43.123 N] Sold item [Reflective Plate]
[16:55:43.510 N] Sold item [Assault Ichor]
[16:55:43.799 N] Sold item [Stout Bond]
[16:55:44.019 N] Sold item [Conquest Prison]
[16:55:44.435 N] Sold item [Officer Nexus]
[16:55:44.756 N] Sold item [Officer Tale]
[16:55:45.039 N] Sold item [Barren Weapon]
[16:55:45.309 N] Sold item [Veteran's Sash]
[16:55:46.102 N] Sold item [Biting Band]
[16:55:46.383 N] Sold item [Savage Course]
[16:55:46.718 N] Sold item [Savage Pike]
[16:55:47.120 N] Sold item [Furious Seeker]
[16:55:47.504 N] Sold item [The Well]
[16:55:51.228 N] Sold item [Jeweled Runners]
[16:56:06.120 N] [Trinity]Blacklisting target Helm_norm_base_flippy due to possible stuck/flipflop!
[16:56:06.243 N] [Trinity]Blacklisting target twoHandedSword_norm_base_flippy_04 due to possible stuck/flipflop!
[16:56:06.377 N] [Trinity]Blacklisting target Emerald_08 due to possible stuck/flipflop!
[16:57:07.604 N] Interacting with object g_Portal_ArchTall_Orange-49147
[16:57:13.673 N] ========== Grid segmentation resetting!!! ============
[16:58:53.589 N] Using town portal
[16:59:00.055 N] Townportal successfull, we are in town!
[16:59:00.197 N] ========== Grid segmentation resetting!!! ============
that's what advanced settings and "reset to default" buttons are forLooks like a nightmare to make work correctly and a bucket full of confusion for newbs
Certain skills definitely need the ability to be user-customizable, but the approach in UI for each skill should be unique to that skill. Some should have sliders, enable/disable functions, but allowing a user to uncheck "Use OOC" for something like Fists of Thunder doesn't *quite* make sense to me.
For example, Wave of Light definately needs some customization options as to how many elites/trash mobs, max range, etc etc before it kicks in. Similarly to something like Wiz Frost Nova or WD Soul Harvest. But should we add generic configuration options for EVERY spell? hmm..
rrix i got a quick question. Is the new trinity routine any different than the old gilesblankroutine?
Good question, right here. I noticed that the files got different code, but just slightly so. What's the difference, really?