rrrix
New Member
- Joined
- Jul 11, 2010
- Messages
- 3,449
- Reaction score
- 61
Download Trinity 1.7.2.2
Known issues:
- Investigating higher than normal CPU usage
- Investigating disconnects
Changelog 1.7.2.2:
- Fix for stucks investigating MiniMapMarkers (also helps with until=ExitFound on TrinityExplore.. )
- Wizard Archon Cancel for MagicWeapon and Familiar now works correctly
- Changed Default Trinity pickup settings to "Champion Hunting" (was Questing... legacy from my Questing pack)
- Fixed Demonbuddy Crashing on first item drop when trying to use Demonbuddy Loot rules
- Updated all Weighting formulas for consistency - removed magic number/formula weights, max distance and max weight are clear now. Shrines work again
- Doubled minimum elite kill radius (from 60 to 120)
- Wizard Critical Mass passive now automatically detected, updated all skills to use passive detection
- Wizard Frost Nova now detects Deep Freeze rune.
- Wizard Frost Nova is now properly spammed when paired with Critical Mass regardless of rune
- Wizard Blizzard now detects Snowbound Rune
- Wizard Energy Twister + Wicked Wind rune works better
- Wizard Teleport Wormhole rune works now
- Fixed default attacks for 2Handed weapons (e.g. for Wiz CM/WW with a 2H)
- Removed maximum range for shrines (still weighted based on range)
- Tweaked Barbarian Multi-Target Whirlwind ZigZag a little bit (added range and reduce minimum mob count)
- Tweaked Monk Tempest Rush check a little bit, improved debug logging
- Added tesslerc's Monk Dashing Strike tweaks
Zip and attach a log if you have any issues!