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Trinity 1.7.2.2

Going to turn off the stream to play some Counter-Strike. Will keep stream chat up while I wait for you. Just type something in chat when your'e free.
 
rrrix, please explain how to avoid picking up crap tomes with a russian client..
Worked well in earlier versions before gui was implemented. I've been trying to solve this for hours now, nothing working - and translation options still doesn't work.
Would be very greatful some kind of response to this and an possbile hotfix or ETA for one.. thanks!
 
rrrix, please explain how to avoid picking up crap tomes with a russian client..
Worked well in earlier versions before gui was implemented. I've been trying to solve this for hours now, nothing working - and translation options still doesn't work.
Would be very greatful some kind of response to this and an possbile hotfix or ETA for one.. thanks!

I'm not sure yet, I've been looking into it, we will update the ItemRules when this is possible.
 
Running @ MP10 Wiz. Near perfection. Would still like to discuss flaws if you are available. Sent you a PM.
CM? 100% afk? :P whats your build and stats (dps, cc, attacks per second, life
 
Thanks for response. I'll wait... Impatiently :D
Cheers
 
Running @ MP10 Wiz. Near perfection. Would still like to discuss flaws if you are available. Sent you a PM.

Dude, could you post your wiz mp10 setup, i would like to try that, just for the sake of botting mp10. Been wanting to do it for some time now :)
 
I've got a question, rrrix. I am using a russian client and had the item rules translated for .13 trinity before. It looks like those (old legendary file) isn't working well with the newer versions of trinity. I also noticed that there's an option to use item ID instead of names. I tried that, but it seems to be somehow buggy or it simply does not work? I don't know exactly, but it is not working for me. So, i guess, my question would be "what is the best way to implement loot rules with a russian client, using latest trinity versions?"

Furthermore, i think a respectable number of people use russian clients just as i do; maybe add both english and russian versions to the next release of trinity+loot rules? Also some kind of a GUI option to switch between the two would be great. Just a suggestion.

Apart from that, i am very grateful for the quality work you put in trinity. Last version(s) work nicely :) Kudos
 
yeah demonic essence are useless

also about the recipes its a total mess up now.. i used to have a full page of lv 4/5 recipes and demonbuddy stack all of them in that page

but now he stack all in the third page after 24 hour i have like 30 recipes in the third page:/

its hard to make trinity to trash all lv 4 and 5 old recipes? also gems recipe are useless only the marquise is worth more than 10k
 
I've got a question, rrrix. I am using a russian client and had the item rules translated for .13 trinity before. It looks like those (old legendary file) isn't working well with the newer versions of trinity. I also noticed that there's an option to use item ID instead of names. I tried that, but it seems to be somehow buggy or it simply does not work? I don't know exactly, but it is not working for me. So, i guess, my question would be "what is the best way to implement loot rules with a russian client, using latest trinity versions?"

Furthermore, i think a respectable number of people use russian clients just as i do; maybe add both english and russian versions to the next release of trinity+loot rules? Also some kind of a GUI option to switch between the two would be great. Just a suggestion.

Apart from that, i am very grateful for the quality work you put in trinity. Last version(s) work nicely :) Kudos

darkfriend is on vacation for a couple of weeks, and he is the item rules manager, i just help him with the trinity integration when needed... i don't write too many rules myself :) I know he was working on the language agnostic item rules as i see a bunch of code for it, but it looks incomplete. I'll see what I can dig up in the next couple of days and hopefully we can get this sorted out for good.

yeah demonic essence are useless

also about the recipes its a total mess up now.. i used to have a full page of lv 4/5 recipes and demonbuddy stack all of them in that page

but now he stack all in the third page after 24 hour i have like 30 recipes in the third page:/

its hard to make trinity to trash all lv 4 and 5 old recipes? also gems recipe are useless only the marquise is worth more than 10k

This would be excellent feedback to post in the Demonbuddy BETA release thread, since it's actually the built-in Demonbuddy code that manages all the stashing logic now. I can't even touch it :) http://www.thebuddyforum.com/demonbuddy-forum/106089-beta-demonbuddy-beta-builds.html
 
what Haeckel said.

how can i "disable" it from looting demonic essences?

If you use Darkfriends Item Rules, you have to remove "CraftingReagent" in common.dis (at least I think this should do the trick)
If this is not working, just use the rules from the latest trinity before the patch.
 
BUG
I cannot change Item rules from soft to hard/custom. Settings are saved (checked GilesTrinity.xml) but next time DB starts it still loads soft rules. it seems like Soft rules are hardwired.
 
hey rixx!! great work with last build
can you add some option in the future - possibility to write numbers by keyboard in this checkboxes, and in all same boxes in GUI
it will be nice and more... friendly-to-user i think
NP8ZnTr.jpg
 
PS. i just noticed - bot dont pick up the shrine if he already have the same buff
 
If you use Darkfriends Item Rules, you have to remove "CraftingReagent" in common.dis (at least I think this should do the trick)
If this is not working, just use the rules from the latest trinity before the patch.

Not exactly.
Need to specify it as ignore.

[TYPE] == "CraftingReagent" -> [IGNORE]
 
I was using 1.7.2.1 and noticed bug, not sure is it DB or Trinity but when stash get full previous version had this "emergency stop" and stoped bot and here I noticed 2 bots trying endless deposit in stash some items without stopping bot but stash was already full.
 
I was using 1.7.2.1 and noticed bug, not sure is it DB or Trinity but when stash get full previous version had this "emergency stop" and stoped bot and here I noticed 2 bots trying endless deposit in stash some items without stopping bot but stash was already full.

Pretty sure demonbuddy is entirely in control of the townrun/stashing now :(
 
Pretty sure demonbuddy is entirely in control of the townrun/stashing now :(

hmm this would be a problem when leaving the bot alone for a week or so

is there any reason why db is in control of townrun/stashing? with trinity everything was fine ;-(
 
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