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Trinity 1.7.2.13

hi! i have a strange behavoiur of my bot.
When i bot on normal mp10 (leveling another char) after every run bot leaves party.
How to deal with this?
 
Change it from Trinity??!??!!?!?

What else will that affect other than health globes in a party?

Well sorry about that. I changed the name of the routine in the files to work with YAR. Just type in "GilesTrinity" or "Trinity" ... test it. It'll yell at you, if it's wrong ;)
hi! i have a strange behavoiur of my bot.
When i bot on normal mp10 (leveling another char) after every run bot leaves party.
How to deal with this?

That's how it's supposed to be ...
 
asking rrrix politely to implement such an option? I don't know. If you want to do it yourself, you need to code it yourself...
 
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Hello, I would like to share a rather annoying situations when I fight trees in Act 1 in pm5 +. The worry is that the trees are pushed large bulbs but my WD poison attack these bulbs - "
And as long as they are not all broken it stays there to attack and die because if a bulb breaks beside him he did not move.
I am willing to use a class playing with death but not suicidal poison that kills the places to use it against others.
Same for the laser beams arcane he finds pleasure in is put exactly where it receives the most damage despite the radius almost set up in the settings (I tried a lot of different radius but without success).
So I wonder if this is a concern or so if my character is suicidal lol
 
new versions of trinity for donators only? or why we cant see it for months without fixing any on known common problems
 
I dont think rrrix has been around lately


rrrix
"Last Activity 18.06.2013 17:59"
 
Rrrix as a few others are open source developers as far as i know. So don't trouble yourselfs with such a thoughts.
 
RRIX, it's been quite some time since this version was released. When can we expect .14?
 
Will Critical mass with Energy Twister be fixed also? I would love to see that spamfest :)
 
whats about the Firebats he still push an then let go. Why he not use firebats within the mobs are all Dead ? Can you please fix that ?
 
Anyone tried this version on Belial with a barb? On all of my bots the barb will just run around for 10 secs, hit Belial once and start running around for 10 secs again. Does anyone have any suggestions? Previous version (1.7.2.6-8) worked fine at Belial, no bullshit running around like a headless chicken.
 
Anyone tried this version on Belial with a barb? On all of my bots the barb will just run around for 10 secs, hit Belial once and start running around for 10 secs again. Does anyone have any suggestions? Previous version (1.7.2.6-8) worked fine at Belial, no bullshit running around like a headless chicken.
Yea, and it's the same in Trinity 1.7.3.1. He runs around to avoid his arms I guess, but when the explosions start, he starts attacking him, not moving, and always dies (unless having insanely tanky gear). You have two options: buy him a better gear (I assume you are leveling), or do the boss yourself. :D
 
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