b2c7e6078622d8bfcbb5ae9687ab6743.png works very well
First of all if u're ww barb is not killing some shielding packs, second is not picking all gold third is now showing the legendary/h but does not freeze and that's good
an idea comes to my mind for kiting: there are hp slider allready for avoid like ice balls would it be possible for kiting too ?
for wizard it would be gread to have:
Archon kiting hp slider 0-100%
Normal kiting hp slider 0-100%
i would use this on 20% to start kiting below 20% hp
View attachment 80368loc Heart of the Cursed - Dont attack the "Sin Heart" after Cydaea kill - tried on monk and dh
slice of xml for this loc
<!-- Killing Boss in Heart of the Cursed -->
<If condition="Zeta.ZetaDia.CurrentWorldId==119650">
<LogMessage message="[MINE 3] - Heart of the Cursed" />
<ToggleTargeting questId="1" combat="True" looting="True" lootRadius="200" killRadius="200" />
<TrinityMoveTo questId="1" x="1195.602" y="1242.771" z="40.30067" pathPrecision="5" unsafeRandomDistance="15" navigation="True" name="HotC-00" />
<TrinityMoveTo questId="1" x="1272.388" y="1081.745" z="40.57576" pathPrecision="5" unsafeRandomDistance="15" navigation="True" name="HotC-01" />
<TrinityMoveTo questId="1" x="1131.274" y="1080.269" z="0.1000038" pathPrecision="5" unsafeRandomDistance="15" navigation="True" name="HotC-02" />
<WaitTimer questId="1" waitTime="10000" />
<!-- Port to The Core of Arreat -->
<While condition="ZetaDia.CurrentLevelAreaId == 119656">
<ToggleTargeting questId="1" combat="True" looting="True" lootRadius="200" killRadius="200" />
<TrinityMoveTo questId="1" x="1083.119" y="993.4805" z="0.2114361" pathPrecision="5" navigation="True" name="HotC-03" />
<TrinityMoveTo questId="1" x="1080.275" y="810.6158" z="-96.73685" pathPrecision="5" navigation="True" name="HotC-04" />
<UsePortal questId="101758" stepId="1" portalMarkerHash="306757907" destinationWorldId="119290" interactRange="20" />
</While>
<WaitTimer questId="1" waitTime="1000" />
in DB log window
[11:24:51.601 D] Navigator.Clear
[11:24:51.617 D] Generating path to KitePoint - <1290.291, 1094.66, 40.28202>
[11:24:51.622 D] Successfully generated path from {X=144,Y=154} to {X=150,Y=228} in 00:00:00.0017938 with 75(10) hops
[11:24:51.622 D] Client path generated.
[11:24:51.622 D] Generated path to <1290.291, 1094.66, 40.28202> (KitePoint) with 10 hops.
[11:24:51.853 D] Navigator.Clear
View attachment 80369
Alright, so after monitoring my Wizards with 1.7.1.19, it uses default attack now. The only problem is, it sometimes uses default attack even though it has Arcane Power. The ability to use your default attack only happens after you run out of Arcane Power so I'm not sure if it's really obvious.
Can you add an autoswap function in the future for archon wiz?
Example:
After archon runs out, your 2 top left items in your bag swap a aponc wand & shield/source. Then casts diamond skin + nova + twister till the archon is cooldown. Swap back to original wep, cast buffs then archon.
This can help people who want to play with skorns, or just save people more money. Plus it helps the high archon uptime on higher mp's with better survivability.