RockyRoadIceCream
New Member
- Joined
- Jan 10, 2013
- Messages
- 19
- Reaction score
- 0
will the pause / force town button come back?? i really dont want to use a beta........!!!!!!
// Companion
if (!PlayerStatus.IsIncapacitated && Hotbar.Contains(SNOPower.DemonHunter_Companion) && iPlayerOwnedDHPets == 0 &&
PlayerStatus.Discipline >= 60 && GilesUseTimer(SNOPower.DemonHunter_Companion))
{
return new TrinityPower(SNOPower.DemonHunter_Companion, 0f, vNullLocation, iCurrentWorldID, -1, 2, 1, USE_SLOWLY);
will the pause / force town button come back?? i really dont want to use a beta........!!!!!!
What happened to that fix for "Inna set" getting unticked by itself?Is it implemented yet, or will be in the next version or so? thanks
Trying to use the community edition of this and other versions other then original just fuck up my DB and I have to reinstall... Strange the original worked fine.
whyyy?Removed Pause/Townrun buttons from GUI (now included natively in latest DemonbuddyBETA).
whyyy?
rrrix we will ever have an option for trash/salvage useless legendaries 61+ like vigilance, wizardspike,sever, frostburn guantlet.?
i just update trinity after a long time.. did u change something on the loot rules? courrently running from december with 84k 24k 24k and he was still keeping yellow crap for witch doctor and demon hunter
p.s ignore solitary mob is very good.. i always played with trigger range = 0 now look like very fast now gj
[11:20:45.302 N] Demonbuddy v1.0.1309.298 started
[11:20:46.678 N] Logging in...
[11:20:50.874 N] Attached to Diablo III with pid: 5636
[11:20:50.939 N] Flashing window
[11:20:51.345 D] Executable Path: C:\Users\David\Desktop\DB 298\Demonbuddy.exe
[11:20:51.345 D] OS Architecture: AMD64
[11:20:51.347 D] OS: Windows 7 Service Pack 1 64-bit
[11:20:51.348 D] OS Language: German (Germany)
[11:20:51.383 D] Reloading AssemblyLoader<Zeta.CommonBot.ICombat> - Initializing
[11:20:53.793 D] Reloading AssemblyLoader<Zeta.Common.Plugins.IPlugin> - Initializing
[11:20:55.845 N] Compiler Error: c:\Users\David\Desktop\DB 298\Plugins\GilesTrinity\XmlTags\TrinityCastSweepingWinds.cs(11,7) : warning CS0105: The using directive for 'Zeta.CommonBot.Profile' appeared previously in this namespace
[11:20:55.845 N] Compiler Error: c:\Users\David\Desktop\DB 298\Plugins\GilesTrinity\XmlTags\TrinityCastSweepingWinds.cs(13,7) : warning CS0105: The using directive for 'Zeta.TreeSharp' appeared previously in this namespace
[11:20:55.845 N] Compiler Error: c:\Users\David\Desktop\DB 298\Plugins\GilesTrinity\XmlTags\TrinityCastSweepingWinds.cs(14,7) : warning CS0105: The using directive for 'Zeta.XmlEngine' appeared previously in this namespace
[11:20:55.845 N] Compiler Error: c:\Users\David\Desktop\DB 298\Plugins\GilesTrinity\XmlTags\TrinityRandomWait.cs(11,7) : warning CS0105: The using directive for 'Zeta.CommonBot.Profile' appeared previously in this namespace
[11:20:55.845 N] Compiler Error: c:\Users\David\Desktop\DB 298\Plugins\GilesTrinity\XmlTags\TrinityRandomWait.cs(13,7) : warning CS0105: The using directive for 'Zeta.TreeSharp' appeared previously in this namespace
[11:20:55.845 N] Compiler Error: c:\Users\David\Desktop\DB 298\Plugins\GilesTrinity\XmlTags\TrinityRandomWait.cs(14,7) : warning CS0105: The using directive for 'Zeta.XmlEngine' appeared previously in this namespace
[11:20:55.845 N] Compiler Error: c:\Users\David\Desktop\DB 298\Plugins\GilesTrinity\AbilitySelector.cs(22,50) : warning CS0618: 'Zeta.Internals.Actors.DiaActivePlayer.GetHotbarPowerId(Zeta.Internals.Actors.HotbarSlot)' is obsolete: 'This function is obsolete and will be removed in a future build, please use ZetaDia.CPlayer.GetPowerForSlot instead.'
[11:20:55.845 N] Compiler Error: c:\Users\David\Desktop\DB 298\Plugins\GilesTrinity\GilesTrinity.cs(38,48) : error CS1061: 'Zeta.Internals.Actors.DiaActivePlayer' does not contain a definition for 'Attack' and no extension method 'Attack' accepting a first argument of type 'Zeta.Internals.Actors.DiaActivePlayer' could be found (are you missing a using directive or an assembly reference?)
[11:20:57.580 D] There are 1 plugins
// Companion
if (!PlayerStatus.IsIncapacitated && Hotbar.Contains(SNOPower.DemonHunter_Companion) && iPlayerOwnedDHPets == 0 &&
PlayerStatus.Discipline >= 60 && GilesUseTimer(SNOPower.DemonHunter_Companion))
{
return new TrinityPower(SNOPower.DemonHunter_Companion, 0f, vNullLocation, iCurrentWorldID, -1, 2, 1, USE_SLOWLY);