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Trinity 1.7.1.14 BETA

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Have some problems with desecrate using version 14. Bot dont pass through desecrated area untill it fades. Even at full HP.

Same as penetrator. Whenever there's something it should avoid, it just stands away from it, even when there are monsters hitting it, until it fades. It slows the bot and the bot sometimes die to this which slows it even more.
 
Same as penetrator. Whenever there's something it should avoid, it just stands away from it, even when there are monsters hitting it, until it fades. It slows the bot and the bot sometimes die to this which slows it even more.
Yeah, just noticed that. It happens not only with desecrate...
 
Apart from the aforementioned issues, I notice an issue where the bot just misses some packs of elites. It just skipped a keywarden and another elite pack after it left the screen due to fear.
 
I guess until they fix this stop with aoe damage areas and gold pick up you can assume it's beta ;)
 
till .14 fixed just use .13guys

v.13 can't use the below "safety" feature/function for v295. So we are stuck with v.14

Changelog .295
  • Now temporarily turns off vendoring if you cannot use townportal until you can or are back in town.
  • API Changes
    - Added CanUsePortal function in DiaActivePlayer
    - UIElements Added BackgroundScreenPCButtonRecall element.

I remember I requested this feature multiple times in multiple post in the past due to it being impossible to achieve if it was a human playing. Soooo many people told me it's not important, and some people and also mods were ignoring me or think I was trolling due to an unimportant request at the time. But now they want to listen and try to make it more human like. If only people listen early on...
 
Whats the correct way to disable identifying of legendaries? I already searched the code of TownRun.cs, ItemHandling.cs and various others but couldn't find any reference to the function call actually being made. I'm only 3 days into this so I need more experience with the language used but for now I'm using a modified version of this: http://www.thebuddyforum.com/demonbuddy-forum/plugins/63292-plugin-keep-63-ilvl-unidentified.html

Still unsure if it works properly because I haven't found any legendaries so far, just wanna make sure I don't miss any.
 
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Hello.=)

Just downloadet Db. and can see i need a Plugin there is called Trinity, almost tryed every zip file now only thing there happens is im being directed to a homepage there is blank.

Enyone there can help me
 
With version 14 bot cant open gates in keep lvl 2 (those on towers wits skeleton spawn). Think its because "Skip Distructibles" option enabled.
 
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