Tryingtofarm
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- Joined
- Aug 11, 2012
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My bot doesn't take any drop since .295 + .14. Is this normal?
I was wondering, it might increase average up-time for all of the ACT 3 users by blacklisting these "bonepiles" unless they are within something like 5y range for more than 5 seconds, same goes for some other forms of destructibles but these are the most average time wasters i believe.
Might also increase stucks, but i highly doubt that will go against the GPH increase.
Just thinking out loud![]()
What would really help is taking notes of runners vs mobs that mele. Kiting away from mele = good idea and could help with avoidance. Trying to pass thru and get ahead of runners = good idea. More efficient killing.I love the Whirlwind ZigZag.. but I found that when there's only one mob, it doesn't whirlwind properly. It's like it's trying to kite it away.. could you please make it so that when there's a single mob, they'll whirlwind through the mob? Like how we'd all do it..
They are nice for rage boosts on barbs also
Yes, sorry for the stupid gold pickup and TP bugs. Fixes coming soon, promise.
If you could make the bot not spamming tempest rush while it's fighting mobs it would be perfect. It uses it nicely between fights but in the fights it's very awkward.
Yes, sorry for the stupid gold pickup and TP bugs. Fixes coming soon, promise.
you are forgiven
Click the 'Tempest Rush Traversal' checkbox in Monk options!
Oh, that's cool. However there's a slight issue regarding the usage still: the bot is spending a lot more spirit than it would have to. It seems to move only maybe 2 screens max with it, then stops for 0,5s or so, then commences the tempest rushing which means it uses the starting spirit cost of tempest rush more than it should have to which in turn leads to the spirit pool being drained quite fast. I'm not sure if that can be fixed, but maybe you could make it rush until it hits a mob and then it continues in battle mode.
If you could make the bot not spamming tempest rush while it's fighting mobs it would be perfect. It uses it nicely between fights but in the fights it's very awkward.
well a little bug on this, if you go to trinity settings and just watch around not editing anything and then close the window without save settings button, next time you open use shrine is unchecked. 2nd bug (if is) hes not looting gold very well as i saw, he leave a lot of gold higher than minium gold to pick. i have it to about 100 (96or so) and pack of 4-500 is just sitting on ground. very often
edit: hes not picking to much gold in combat. with items is fine. if mobs are around hes focusing to kill these and after he goes back 1000yds to pick up 200g ^^ change a little bit the combat looting. set it to loot gold too with prio items>gold>mobs or something like that you know better
Click the 'Tempest Rush Traversal' checkbox in Monk options!