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Trinity 1.7.1.13

btw why its still called "gilestrinity" if rrriix is the new developer? i mean cmon.. i know giles done much for the community blabla but isnt it frustrating to work on a plugin where all boys/girls says "oh giles is the author" ?
 
btw why its still called "gilestrinity" if rrriix is the new developer? i mean cmon.. i know giles done much for the community blabla but isnt it frustrating to work on a plugin where all boys/girls says "oh giles is the author" ?


It clearly says Trinity 1.7.1.13, not GilesTrinity.... they changed the name when he left in every thread and post... Even the new Combat Routine says Trinity instead of GilesPlugin. Calm down.
 
btw why its still called "gilestrinity" if rrriix is the new developer? i mean cmon.. i know giles done much for the community blabla but isnt it frustrating to work on a plugin where all boys/girls says "oh giles is the author" ?

For some unknown reason, Giles put his name on namespaces, classes, variables, methods and hundreds of other places.

The plugin itself is called GilesTrinity simply for backwards compatibility.

The routine is still named GilesPlugin for compatability with YAR.

I could do a global search and replace but it would break all other plugins and tools that interact or in some way depend on Trinity.
 
Has anyone noticed a serious plunge of 20% to 40% in their "Items Dropped Per Hour"?

EDIT: Just realized that there's another serious bug that involves YAR "thinking" that Demonbuddy.exe is unresponsive, even when Demonbuddy.exe is working fine (YAR Gold inactivity is not ticked).
 
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Has anyone noticed a serious plunge of 20% to 40% in their "Items Dropped Per Hour"?

EDIT: Just realized that there's another serious bug that involves YAR "thinking" that Demonbuddy.exe is unresponsive, even when Demonbuddy.exe is working fine (YAR Gold inactivity is not ticked).

tbo i was going to say the opposite its increased my gph by almost 100k , not sure why
 
Hey,

I didn't have it checked to log my stucks, but here is where I keep getting stuck. I've tried unstuckme, and trinity unstucker. I've also tried Tinnkaizer and Gnomegawd's alkaizer run and both get stuck there.

http://i.imgur.com/H39cY.png

Thanks for the hard work.
 
Hello,

1. I recently switched from Trinity 1.6.3.4 v45 to Trinity 1.7.1.13. I also Tried 1.7.1.10 and 1.7.1.12
2. I run an Archon Wizard.
3. During runs I get a D3 "Network disconnect" error. It happens while Archon is firing its ray into monsters. I can't run more than 30 min without an error.

Going back to 1.6.3.4 fixes this network error.

RRix, can you help with this issue? It makes Wizards unplayable for bots.
 
How to disable attacking distructables at all??? I got Fire Walkers and destroy that crap walking over it.
 
How to disable attacking distructables at all??? I got Fire Walkers and destroy that crap walking over it.

Try setting destructible range to 1. Some large-ish destructibles are not destroyed by fire walkers and we don't yet have the logic to determine the difference.
 
any chance this fixes the barb from doing short ww's against white mobs and the delay before attacking more mobs ?

1.6.3.4 is working better for me than this new trinity and idk y......
Im getting 630 GPH with this new trinity and 700k GPH with 1.6.3.4 (same setup). So theres something wrong...
same... this version of trinity seems to be made and modified with people who dont understand the barbs movement+attack

sadly i have to use the old trinity because its by far 100% better than the new one, not hating, just fact. ive tried multiple pc's , multiple clean installs, its just the codei n here is broken

instead of constantly moving to the next target, the barb pauses too much with even low or high delay on loot after kill option

Hello,

1. I recently switched from Trinity 1.6.3.4 v45 to Trinity 1.7.1.13. I also Tried 1.7.1.10 and 1.7.1.12
2. I run an Archon Wizard.
3. During runs I get a D3 "Network disconnect" error. It happens while Archon is firing its ray into monsters. I can't run more than 30 min without an error.

Going back to 1.6.3.4 fixes this network error.

RRix, can you help with this issue? It makes Wizards unplayable for bots.

because since im "ungreatful" it seems this version of trinity is broke and the people modifying it arent good at what they do.

1.6.3.4 ->
2d1lmdl.png
 
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bot afk after town run. stay still at skycrown.

after i stop-start DB, bot load next profile stonefort, and cause D3 no responding at 1st mob of stonefort, DB is still running. D3 revived after i closed DB.

log is till bot afk in skycrown.
no log was created before i close DB.
 

Attachments

a little update : after 4 or 5 hours not a single stuck with 17 bots.

seems u got it working m8 :)
 
Try setting destructible range to 1. Some large-ish destructibles are not destroyed by fire walkers and we don't yet have the logic to determine the difference.
Still atack bone piles and pillars. Wasting WOTB time... Plz make an option to ignore distructibles at all.
 
Hey,

I didn't have it checked to log my stucks, but here is where I keep getting stuck. I've tried unstuckme, and trinity unstucker. I've also tried Tinnkaizer and Gnomegawd's alkaizer run and both get stuck there.

http://i.imgur.com/H39cY.png

Thanks for the hard work.

I'm running db right now without YAR (was using it earlier) and I am not having any of the problems I was having earlier.

I dunno if YAR can mess with the unstucker or what, but I am getting good exp/drop rates now.
 
if you guys want better results, run giles trinity 1.6.3.4

giles knew what he was doing, unfortunately i cant say the same about these other guys. no offense, the truth hurts

if the updates keep going at this rate ill have to play manually to get that 60m-80m exp/hr and avoid these trash stucks/ missing items/ and glitches in the bad coding.
 
if you guys want better results, run giles trinity 1.6.3.4

giles knew what he was doing, unfortunately i cant say the same about these other guys. no offense, the truth hurts

if the updates keep going at this rate ill have to play manually to get that 60m-80m exp/hr and avoid these trash stucks/ missing items/ and glitches in the bad coding.


Best wishes for '13...
may the best busdriver run you over...
 
Good work, works fine for me!
 
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Using this along with Atom 1.019, one (weird) issue so far.
It is no longer making logs for me. It did make the Logs folder the first time i ran it, but as I by mistake deleted that folder, it doesnt seem to want to do so anymore.
Even a new trinity install wont bring the logs back.
Any setting I can change or so? Id prefer to have the logs the way they used to, rather than ordered by bnet id in different folders.

Other than this, good work :-)

Trinity logs have been moved to the Demonbuddy\TrinityLogs directory.
 
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