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Three Musketeers - fast legendary farm after 2.0.4

I just said fuck it and bumped it to Ghom insta leave, So far its ~50 games in with no crashes or weird extra DC issues. average 56GPH T3, one legendary so far which I saw drop and is a sword but not THE sword I want. I disabled all rare vendoring/selling with the exception of amulets/rings/tokens that way it does a town run every ~150 games depending on how often it finds a legendary item.
 
For Those having problems with DB/trinity/exupdateer etc, I had the same problems and I installed the following and had this profile running smoothly again.

1. DB installer v1.01779.352 (you can run the update on this)
2. Trinity 1.8.21
3. EZupdater 0.1.6

In DB, only tick Questools and Trinity under Plugins TAB

I hope this help you guys.
 
I still run DB beta 384 and trinity .18, I haven't updated nor will I until required. I keep 2 other DB folders, one completely updated and another for testing around if stuff breaks. That way when one of these plugins or DB is updated you know you can always fall back on a 100% working version you trust until a D3 patch hits that makes it unable to function OR a huge update for DB/Trinity is made that you install it for better features, The only way I see myself updating currently is either a forced DB update via D3 patch or full 100% rift capability. I don't know why people constantly keep upgrading or constantly changing their bot around, spending more time making their bot work then actually USING the bot. If it doesn't work then yes, by all means do what you need to fix it. Once you get it working perfectly though, leave it alone until absolutely necessary. Got like 200+ hours on this same version/plugins alternating between Kulle and Ghom on my wizard with probably ~5 hours of A4 cache farming total combined into it.


Btw for anyone who already has tons of gold, salvage mats etc. You should do what I did and turn off pick up rare armor/weapons all together. Leave magic/rare jewelry enabled for salvage or sell. You can set it to salvage and your bot on Ghom will find more then enough gold to keep you stocked up on.

T4 Ghom Insta leave, runs are notably faster not doing a townrun every ~10 games or less, and instant leave takes i dunno 10-15 seconds off the game time? I have 7 legendaries sitting in my inventory, and like about half an inventory of jewelry/follower token 1slots..

===== Misc Statistics =====
Total tracking time: 2h 22m 45s
Total deaths: 0 [0 per hour]
Total games (approx): 0 [0 per hour]
(your games left value may be bugged @ 0 due to profile managers/routines etc., now showing games joined instead:)
Total games joined: 135 [56.74 per hour]
Total XP gained: 146185.42 million [61439.32 million per hour]
Total Gold gained: 6884.8 Thousand [2893.57 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 405 [170.21 per hour]
Items dropped by ilvl:

Items dropped by quality:
- Magic: 51 [21.43 per hour] {12.59 %}
- Rare: 347 [145.84 per hour] {85.68 %}
- Legendary: 7 [2.94 per hour] {1.73 %}



===== Item PICKUP Statistics =====
Items:
Total items picked up: 28 [11.77 per hour]
Item picked up by ilvl:

Items picked up by quality:
- Magic: 4 [1.68 per hour] {14.29 %}
- Rare: 17 [7.14 per hour] {60.71 %}
- Legendary: 7 [2.94 per hour] {25 %}
 
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Demon Hunter Ghom T6 Positioning

I adjusted the Profile a bit to position my Demon Hunter next to Ghom without breaking steady aim buff.
He now hits him with 4-5 grenades from cluster bombs. T6 is no problem, 48 games/h without 4 set bonus.
Mara is not necessary since Ghom is dead or 10% before he casts another cloud on me.
Thx to jakesmurf, who posted a profile with the idea to deactivate combat until the bot stands
at the right place.

I will post Skills and Log after i get some sleep.

Code:
<Profile>
  <Name>Ghom DH Positioning</Name>
  <GameParams quest="93697" step="1" act="A3" resumeFromSave="False" isPrivate="True" numGames="-1" /> 
  <KillMonsters>True</KillMonsters>
  <PickupLoot>True</PickupLoot>
  
    <TargetBlacklists>
	  <TargetBlacklist actorId="211303" /> <!--Gluttony_slime-->
    </TargetBlacklists>
  
  <Order>
       <TrinityMaxDeaths questId="1" max="1" />
	   
<!--WP to the Depths lvl3-->
 <If condition="CurrentLevelAreaId == 92945">
 <ToggleTargeting questId="93697" stepId="1" combat="False" looting="True" lootRadius="50" killRadius="15" />
 <UseWaypoint questId="1" x="403" y="414" z="1" actorId="6442" waypointNumber="3" />
 </If>

 <!--Entering the Larder--> 
 <If condition="CurrentLevelAreaId == 136448">
 <MoveToActor questId="93697" stepId="1" actorId="161277" x="430" y="841" z="1" isPortal="True" destinationWorldId="103209" interactRange="20" />
  </If>

 <!--Kill boss-->
 <If condition="CurrentLevelAreaId == 111232">
 <ToggleTargeting questId="93697" stepId="1" combat="False" looting="True" lootRadius="50" killRadius="50" />
 <MoveTo questId="1" x="450" y="359" z="0" pathPrecision="8" />
 <WaitTimer questId="93697" stepId="1" waitTime="200" />
 <MoveTo questId="1" x="397" y="349" z="0" pathPrecision="8" />
 <ToggleTargeting questId="93697" stepId="1" combat="True" looting="True" lootRadius="50" killRadius="50" />
 <MoveTo questId="1" x="385" y="360" z="0" pathPrecision="8" />
 <UseTownPortal questId="93697" stepId="16" />
 </If>


 <LeaveGame reason="The END" stayInParty="True" />
	
  </Order>

</Profile>
 
Last edited:
I adjusted the Profile a bit to position my Demon Hunter next to Ghom without breaking steady aim buff.
He now hits him with 4-5 grenades from cluster bombs. T6 is no problem, 48 games/h without 4 set bonus.
Mara is not necessary since Ghom is dead or 10% before he casts another cloud on me.
Thx to jakesmurf, who posted a profile with the idea to deactivate combat until the bot stands
at the right place.

I will post Skills and Log after i get some sleep.

How much toughness do you have? Because without 2x Unity and without Mara's, my DH dies in 5-8 seconds from the poison clouds on T6. I'm getting 50 games/hr with an int Mara's, and even then it takes roughly 15-20 seconds to kill Ghom.
 
I still run DB beta 384 and trinity .18, I haven't updated nor will I until required. I keep 2 other DB folders, one completely updated and another for testing around if stuff breaks. That way when one of these plugins or DB is updated you know you can always fall back on a 100% working version you trust until a D3 patch hits that makes it unable to function OR a huge update for DB/Trinity is made that you install it for better features, The only way I see myself updating currently is either a forced DB update via D3 patch or full 100% rift capability. I don't know why people constantly keep upgrading or constantly changing their bot around, spending more time making their bot work then actually USING the bot. If it doesn't work then yes, by all means do what you need to fix it. Once you get it working perfectly though, leave it alone until absolutely necessary. Got like 200+ hours on this same version/plugins alternating between Kulle and Ghom on my wizard with probably ~5 hours of A4 cache farming total combined into it.

Does anybody know if instant-leave is safe?

I mean - I know botting in general means a chance to ban at all times.
But I wonder if the instant leave exploit is largely noticeable on Blizzard's end..
 
Last edited:
Does anybody know if instant-leave is safe?

I mean - I know botting in general means a chance to ban at all times.
But I wonder if the instant leave exploit is largely noticeable on Blizzard's end..

No, No one knows. But considering it instantly leaves the game and is probably abusing a bug its more then safe to say it is an exploit thats not fixed. But we are botting after all, So I don't really care. I want more legendaries, MORE MORE MORE. until I get a thunderfury, mirrorball and tal chest/helm or belt to make 4pc bonus with ring. Don't even have a exact count on how many legendary items i have found since RoS with botting alone, but its over 500 and ive never seen any of those items, only one tal rasha necklace. Finally got my first Triumvirate just now, Other items on one hand I have had 15+ of some, 20+ of others that are just TOO COMMON.
 
No, No one knows. But considering it instantly leaves the game and is probably abusing a bug its more then safe to say it is an exploit thats not fixed. But we are botting after all, So I don't really care. I want more legendaries, MORE MORE MORE. until I get a thunderfury, mirrorball and tal chest/helm or belt to make 4pc bonus with ring. Don't even have a exact count on how many legendary items i have found since RoS with botting alone, but its over 500 and ive never seen any of those items, only one tal rasha necklace. Finally got my first Triumvirate just now, Other items on one hand I have had 15+ of some, 20+ of others that are just TOO COMMON.

Makes sense.. since we're all botting anyways, efficiency should be key.

I'm just farming for my last Earth set for my Barb. Good luck to you man.. Been botting since early 2013 myself and my Pre-ROS account got banned after I sold all my gear and reached Para 100 with 8 chars.

Cheers
 
Yea I stopped botting when I lost 12 accounts back in June '12 when Gold selling was big money, slowly went down to a dollar a mil etc and less and I did items then accounts got hit and I just restarted when expansion came out using one of my safe accounts that did not get banned.
 
My barb cash Earthquake before Cota, so its ends up where the boss is not placed :S

Any way to fix that?
 
What build are you guys using for DH?? My DH gear is decent, but I cant even seem to consistantly do Ghom or ZK in T2...
 
FOR BARBARIANS, TVars options

for standart fire build
your wotb range must be larger than cota

4QTVTpg.jpg


TCRdA3a.jpg

also you need to increase range for Earthquake and Avalanche, if you use it, in Trinity/Combat/Abilities/BarbarianCombat.cs file

for build with berserker rage passive skill you need this
o82avZG.jpg
 
What line of code do I have to delete from Ghom profile to not make the bot move to far end of the room after the kill?

Sorry if it has been asked before, I tried finding it in the thread. Thank you

BTW: Playing it at T6 with fire mage

36 games/h
2.2-2.8 leg/h

i will look at it
 
So has anyone else had horrible luck tonight?
I'm wondering if something is setup wrong in my config, because this is just bad...
Running T1 - Kulle w/ Quest


===== Misc Statistics =====
Total tracking time: 3h 43m 3s
Total deaths: 2 [0.54 per hour]
Total games (approx): 128 [34.43 per hour]
Total XP gained: 24805.74 million [6672.21 million per hour]
Total Gold gained: 5186.54 Thousand [1395.07 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 387 [104.09 per hour]

Items dropped by quality:
- White: 8 [2.15 per hour] {2.07 %}
- Magic: 56 [15.06 per hour] {14.47 %}
- Rare: 323 [86.88 per hour] {83.46 %}


===== Item PICKUP Statistics =====
Items:
Total items picked up: 307 [82.58 per hour]

Items picked up by quality:
- Rare: 307 [82.58 per hour] {100.00 %}

No legs in almost 4 hours.
 
So has anyone else had horrible luck tonight?
I'm wondering if something is setup wrong in my config, because this is just bad...
Running T1 - Kulle w/ Quest
No legs in almost 4 hours.

You're running Kulle on T1 with only 34 games per hour. It's probably just low torment, low amount of games, and slightly bad luck. I run Ghom on T6 with 50 games per hour and get 2.5-3 lph.

T6 is approximately double the drop rate of T1. At your games per hour and T1, I'd assume you would get around 1 lph average over a long period of time. 4 hours isn't too long yet, because you'll sometimes see streaks of legendaries.
 
Last edited:
FOR BARBARIANS, TVars options

for standart fire build
your wotb range must be larger than cota

4QTVTpg.jpg


TCRdA3a.jpg

also you need to increase range for Earthquake and Avalanche, if you use it, in Trinity/Combat/Abilities/BarbarianCombat.cs file

for build with berserker rage passive skill you need this
o82avZG.jpg

What code is the earthquake range under in BarbarianCombat.cs? :)
 
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