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Three Musketeers - fast legendary farm after 2.0.4

For the few PMs asking about my build:

us.battle.net/d3/en/calculator/witch-doctor#cQePYT!VWdR!Zbabcb

with a bit of fire damage, around 675k dps and 2.5 mil toughness on armory.

My exact stats in game:

976k dmg
3.2 mil toughness
53.5 crit
399 chd
71% fire
40% to elites

and a level 41 93% mask of jeram because I haven't gotten a 70 one yet :<

Can't do T6 because my garg dies right as Ghom does on T5.


Hey SKI,

you seem to be very knowledgeable. Just a question, do pets scale off your crit dmg and crit chance?
 
I don't know about WD for crit chance but I know for a fact they scale off crit damage, it used to be 50% hard cap but they removed it so now pets get full crit damage value.
 
anyone running this with a crusader like to share their spec? I was able to run T4-5 Zk fine but I can barely do ghom on like T2 his health is just insane.

my in game dps is 700k with 70% holy dmg

Crusader - Game Guide - Diablo III

using that spec, running 40% cooldown reduction 400% crit hit dmg, and 33% crit

I do not have a gryfalcons foote, im using maximus.
 
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Sadly, this fix doesn't have any effect :(
I posted a fix earlier:

How to fix Battle Rage Spam in WOTB
1. From the main Demonbuddy Window click on Plugins
2. From Plugins, click on Trinity and press Config
3. When the Trinity Config menu opens up, press on the Variables tab on top.
4. There should be a Warning on this page that says if you don't know your shit, stay out. Click on the Open Trinity Variables Configuration button.
5. There's going to be a table like menu that opens up. Find the box that says Barbarian.WOTB.FuryDumpMin, the value should be set to 85.0 by default, change it to 100.0 and press save button.
6. Close the box and press Save Settings tab on the bottom right of the Trinity Config window.
7. Please test it and let me know if it solves your problem, It did it for me.

Enjoy!
 
Hey SKI,

you seem to be very knowledgeable. Just a question, do pets scale off your crit dmg and crit chance?

They do now. Was recently changed from a 50% cap on CHD for pets to no cap... I'm guessing it's only a matter of time before they revert or nerf it because my garg hitting for ~200 mil is a little silly.
 
is there a way to make the bot get closer before it fully engages? I turned engage elite combat all the way down but it still shoots off 3-4 attacks before it gets in close and blows all cooldowns.


anyone running this with a crusader like to share their spec? I was able to run T4-5 Zk fine but I can barely do ghom on like T2 his health is just insane.

my in game dps is 700k with 70% holy dmg

Crusader - Game Guide - Diablo III

using that spec, running 40% cooldown reduction 400% crit hit dmg, and 33% crit

I do not have a gryfalcons foote, im using maximus.
 
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is there a way to make the bot get closer before it fully engages? I turned engage elite combat all the way down but it still shoots off 3-4 attacks before it gets in close and blows all cooldowns.


anyone running this with a crusader like to share their spec? I was able to run T4-5 Zk fine but I can barely do ghom on like T2 his health is just insane.

my in game dps is 700k with 70% holy dmg

Crusader - Game Guide - Diablo III

using that spec, running 40% cooldown reduction 400% crit hit dmg, and 33% crit

I do not have a gryfalcons foote, im using maximus.

I honestly wasn't able to get my Crusader to do Ghom above T2. My WD/Barb/Wiz can all do T5 no problem (Barb is wearing most of the Crusader's gear) at around 50 games/hour. It might just be me, but I honestly think the Crusader needs another buff.
 
could you please post the build you are using? my barb has around 600 character damage with 94% fire, it might be more efficient if I do it on him, but will that mean ill never see crusader specific weapons?

I still need the gryfalcons foote, and im on not sure if character specific weapons like that drop less frequently for other classes id assume so.

yeah I think so aswell, their single target dps sucks, I have more character dps on my crusader, 15% less holy dmg, as oppose to the barb having 94% fire dmg and it clears alottt faster, and its just in legendarys no sets.

im barely 50games and hour with 700k character damage around 80% holy dmg or more on my crusader. T1
 
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Anyone know why I keep getting "netwrok connection lost" earlier and earlier as the runs go on? I eventually don't even kill Ghom.

My gold / xp per hour eventually shows up as 0 as well (only takes a few runs for this to happen).
 
I honestly wasn't able to get my Crusader to do Ghom above T2. My WD/Barb/Wiz can all do T5 no problem (Barb is wearing most of the Crusader's gear) at around 50 games/hour. It might just be me, but I honestly think the Crusader needs another buff.

Mind sharing your wiz build? I have pretty sick gear on mine and i can't seem to do t5!
 
I am doing ZK with my witch doctor on torment 3. I'm getting 46 games per hour but my legendaries per hour is only .64 :(
I've been running it about 12 hours now.
 
Any WD have a combat routine that makes the toon cast slam dance and mass confusion more efficiently?
 
I am doing ZK with my witch doctor on torment 3. I'm getting 46 games per hour but my legendaries per hour is only .64 :(
I've been running it about 12 hours now.

try switching to ghom, I noticed an item increase as well as a huge boost to xp/gold. only thing is you will probably need to tweak the settings to get it right for your class as the clouds make it a harder fight than kulle
 
first overnight run through using new settings, T5 on DH

===== Misc Statistics =====
Total tracking time: 6h 54m 26s
Total deaths: 0 [0 per hour]
Total games (approx): 0 [0 per hour]
(your games left value may be bugged @ 0 due to profile managers/routines etc., now showing games joined instead:)
Total games joined: 408 [59.0699996948242 per hour]
Total XP gained: 7453.89013671875 million [1079.14001464844 million per hour]
Total Gold gained: 44423.33984375 Thousand [6431.419921875 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 1221 [176.770004272461 per hour]
Items dropped by ilvl:

Items dropped by quality:
- White: 40 [5.78999996185303 per hour] {3.27999997138977 %}
- Magic: 166 [24.0300006866455 per hour] {13.6000003814697 %}
- Rare: 994 [143.910003662109 per hour] {81.4100036621094 %}
- Legendary: 21 [3.03999996185303 per hour] {1.72000002861023 %}



===== Item PICKUP Statistics =====
Items:
Total items picked up: 1158 [167.649993896484 per hour]
Item picked up by ilvl:

Items picked up by quality:
- Magic: 163 [23.6000003814697 per hour] {14.0799999237061 %}
- Rare: 974 [141.009994506836 per hour] {84.1100006103516 %}
- Legendary: 21 [3.03999996185303 per hour] {1.80999994277954 %}

===== End Of Report =====
My DH feeds like crazy on t5, cant nuke it through clouds but bot really cant avoid em either, t4 is 0 deaths, t5 is like 15 per hour... What kind of settings are you using? Unity?
 
Currently doing T6 Ghom at 41-44 games/hr with this build. Maras neck is the foundation, it makes me healed instead of damaged by poison damage so I don't have to move, just face tank him into oblivion. I drop him in 37 seconds or less.

roughly 1.3b xp/hr, 5m gold/hr
lph seems to fluctuate fairly wildly, usually around 2-2.5/hr but I have seen it as high as 3.5 and as low as .75 on overnight sessions

Build: Wizard - Game Guide - Diablo III

Maras Kaleidoscope:Mara's Kaleidoscope - Game Guide - Diablo III

Currently utilizing mirrorball and conflag missles for the obscene stacking dot. Once I get a wand of woh chain reaction should have almost 100% uptime, kills should come in sub 30 seconds at that point I hope.

1.5m sheet dps
97% fire dmg
90% area dmg

Missing a couple fire dmg pieces, once I round them all out the kills should come at a much faster clip.
 
Syn, do you mind helping me with my wizard? I am using version 0.5 and I cant get my wizard to run up to ghom before popping hydra and bubble and then turning on archon.

It will always pop the bubble a few steps away from the entrance and very far away from Ghom.. I tried editing the ghom profile as told by kevin a few pages ago but it does not work at all.

Thanks

I am not quite sure what your asking, you want him to go archon mode when he gets CLOSER to Ghom correct? I still run Trinity .18 and V.02 of this profile. But if thats what you want, Your wizard to enter archon form closer instead of right at the door. Then going into trinity -> combat tab -> wizard -> look for Archon stuff and you want to find the "archon elite trigger range" mine is set for 40, which means he will pop archon instantly upon starting at the door because hes detecting Ghom as an elite in range. You can lower this to 20 and your bot will take a while to enter Archon, IE if your at the door still, Ghom will have to be between the 2 pillars to trigger at 20 or so.(depending what skills you have, long range ones he may sit there 3/5 times and spam them til either he runs out of AP or til Ghom moves in Archon trigger range. But if your using hydra, then this shouldn't be an issue. Your bot should cast hydra as ghom moves towards you/your follower and then trigger Archon.


After a couple of hours of testing I have indeed solved the problem with the Battle Rage spam in WOTB.

How to fix Battle Rage Spam in WOTB
1. From the main Demonbuddy Window click on Plugins
2. From Plugins, click on Trinity and press Config
3. When the Trinity Config menu opens up, press on the Variables tab on top.
4. There should be a Warning on this page that says if you don't know your shit, stay out. Click on the Open Trinity Variables Configuration button.
5. There's going to be a table like menu that opens up. Find the box that says Barbarian.WOTB.FuryDumpMin, the value should be set to 85.0 by default, change it to 100.0 and press save button.
6. Close the box and press Save Settings tab on the bottom right of the Trinity Config window.
7. Please test it and let me know if it solves your problem, It did it for me.

Enjoy!

Didn't work, It didn't cast Battle Rage at all now. another fix I had used casted it just as it engaged the boss, I will probably just go back to that. this one doesn't use it all =/ Thanks for the help though.

This is a code replacement I found in another persons post by simply searching Battle Rage, All I did was copy paste it over my old one.

Open up or search in trinity for BarbarianCombat.cs, then search for the "public static bool CanCastBattleRage". and copy then paste it over the old one with this code. It will cast Battle Fury when it has fury, but it will not dump fury using it. And it will recast it about 5 seconds before it wears off or right after it falls off I forget. If you search battle rage on the forums, theres another one that will simply recast battle rage every X amount of seconds regardless of wotb or anything else.

Code:
public static bool CanCastBattleRage
{
   get
   {
       return !UseOOCBuff && !Player.IsIncapacitated && CanCast(SNOPower.Barbarian_BattleRage, CanCastFlags.NoTimer) && !GetHasBuff(SNOPower.Barbarian_BattleRage) &&
       (
         (Settings.Combat.Barbarian.FuryDumpWOTB && Player.PrimaryResourcePct >= V.F("Barbarian.WOTB.FuryDumpMin") && GetHasBuff(SNOPower.Barbarian_WrathOfTheBerserker)) ||
         Settings.Combat.Barbarian.FuryDumpAlways && Player.PrimaryResourcePct >= V.F("Barbarian.WOTB.FuryDumpMin")
      ) &&Player.PrimaryResource >= V.F("Barbarian.BattleRage.MinFury");
   }
}
 
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