What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

Three Musketeers - fast legendary farm after 2.0.4

At this point,my WD kills t6 ghom under 8 seconds,68 gph.

Holy crap, that's impressive. I'm only at 15 second kills on T2 with my WD. Of course I'm only Paragon 111 and still wearing some rares. My base damage is 563,477.
 
Holy crap, that's impressive. I'm only at 15 second kills on T2 with my WD. Of course I'm only Paragon 111 and still wearing some rares. My base damage is 563,477.


Go full fire(Bracers,Amulet,SoJ,Cindercoat,Magefist all+%fire dmg),Roll the shoulders,Chest and Off Hand +%Gargantuan damage,get the Tall man's Finger,Get Mask of Jeram(Legendary,not set)

Passives : Midnight Feast,Pierce the Veil,Zombie Handler and Fierce Royalty (6 Zombie Dogs +20% Damage).

Skills : Zombie Dogs(Burning Dogs),Gargantuan(Wrathful Protector),Vodoo(Slam Dance),Spirit Walk(Jaunt)

Right Click/Left Click : Fire Bats (If you don't have enough mana regen use Vampire Bats,if you do,use Hungry Bats)/Fetish Army(Tiki Torchers).

And with this he's insta dead.
 
How do i increase the torment difficulty on the "ghom face to face" profile? i noticed it auto loads up in normal difficulty?
 
Go full fire(Bracers,Amulet,SoJ,Cindercoat,Magefist all+%fire dmg),Roll the shoulders,Chest and Off Hand +%Gargantuan damage,get the Tall man's Finger,Get Mask of Jeram(Legendary,not set)

Passives : Midnight Feast,Pierce the Veil,Zombie Handler and Fierce Royalty (6 Zombie Dogs +20% Damage).

Skills : Zombie Dogs(Burning Dogs),Gargantuan(Wrathful Protector),Vodoo(Slam Dance),Spirit Walk(Jaunt)

Right Click/Left Click : Fire Bats (If you don't have enough mana regen use Vampire Bats,if you do,use Hungry Bats)/Fetish Army(Tiki Torchers).

And with this he's insta dead.
Thanks for posting this. Trying it out now, and on average it's 2 seconds faster than the physical build.

Do you use range positioning, standard or face-to-face?

Using range now, as it seems most effective. But sometimes Ghom will get out of range. Any way to fix this?
 
Have some problem i have to changed my safe point in range position and then my DB instant leave before kill ghom , this problem doesnt happen in last version
 
nice, down to 8-10 sec kill with t6 barbarian now, depends on my follower crit dmg (furnace crit for 400m+)

i might move to WD or DH now.. anybody got a good t2-t3 DH build for ghom?
 
one question: When playing quest-mode kulle, is the legendary drop reduced in comparison to adventure mode? Because So far I've gotten 0 legs from him this way, but around 1.5 per hour on adventure mode. (Basedon 8-hour testing) Does he even drop in quest mode?
 
Version 1.0 Ghom Standard without Instant Leave, it still casts COTA before WOTB.
 
nice, down to 8-10 sec kill with t6 barbarian now, depends on my follower crit dmg (furnace crit for 400m+)

i might move to WD or DH now.. anybody got a good t2-t3 DH build for ghom?

What build are you using for T6 barbarian?
I have tried all my builds and can only average 45 gph with my barb
 
How do i increase the torment difficulty on the "ghom face to face" profile? i noticed it auto loads up in normal difficulty?

In your Demonbuddy you click the arrow next to settings and choose bot.
Here you can set the difficulty.
 
T6 WD from yesterday.

===== Misc Statistics =====
Total tracking time: 17h 57m 0s
Total deaths: 0 [0 per hour]
Total games (approx): 1124 [62.62 per hour]
Total Caches Opened:0
Total XP gained: 27750.67 million [1546 million per hour]
Total Gold gained: 182665.44 Thousand [10176.35 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 3369 [187.69 per hour]
Items dropped by ilvl:

Items dropped by quality:
- White: 135 [7.52 per hour] {4.01 %}
- Magic: 464 [25.85 per hour] {13.77 %}
- Rare: 2688 [149.75 per hour] {79.79 %}
- Legendary: 82 [4.57 per hour] {2.43 %}



===== Item PICKUP Statistics =====
Items:
Total items picked up: 3092 [172.26 per hour]
Item picked up by ilvl:

Items picked up by quality:
- Magic: 443 [24.68 per hour] {14.33 %}
- Rare: 2571 [143.23 per hour] {83.15 %}
- Legendary: 78 [4.35 per hour] {2.52 %}

===== End Of Report =====
 
I'm getting an error with my ghom runs lately. Sometimes it'll run smoothly, but other times it will go into the game, open waypoint maps and then just resets as shown by the first quote, then sometimes i get the second error, but it completes the run okay? Any ideas what's going on?

Loaded profile [Three Musketeers v1.0] Ghom Face-toFace
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
[Trinity] New Game, resetting Gold Inactivity Timer
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
[Trinity] New Game, resetting Gold Inactivity Timer
Loaded profile [Three Musketeers v1.0] Ghom Face-toFace
Game joined, Resetting profile caches.
[Trinity] Starting up Generic Cache Manage thread
[Trinity] Starting up Generic Blacklist Manager thread
[MaxDeathsTag] Max deaths set by profile. Will restart the game after 1
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:False KillRadius:35
Using Waypoint. Number:3
Leaving game, reason: The END
Profile completed
Number of games completed: 1
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
[Trinity] New Game, resetting Gold Inactivity Timer
Waiting 6.7 seconds before next game...

QuestTools] System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 000007FC, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
at Zeta.Game.Internals.Actors.DiaPlayer.get_IsInConversation()
at QuestTools.QuestTools.AdvanceConversation()
at QuestTools.QuestTools.Pulse()
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 0000033C, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
at Zeta.Game.Internals.Actors.ACDItem.get_Gold()
at Zeta.Game.Internals.Actors.ACDItem.get_ItemStackQuantity()
at Zeta.Game.Internals.Actors.DiaActivePlayer.InventoryManager.get_Coinage()
at Zeta.Bot.GameStats.(Object , EventArgs )
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle._InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
at System.RuntimeMethodHandle.InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at System.Delegate.DynamicInvoke(Object[] args)
at Zeta.Bot.Pulsator.(Delegate , Object[] )
Loaded profile [Three Musketeers v1.0] Ghom Face-toFace
System.Exception: Injection resulted in a process exception with error code 0xc0000005
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.Execute()
at ..(Executor , String )
at Zeta.Game.Internals.SNO.TagMap.GetTagMapEntryAsInteger(Int32 key)
at Zeta.Game.Internals.SNO.SNORecordActor.get_GizmoType()
at Zeta.Bot.Navigation.MainGridProvider.(DiaObject )
at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
at Zeta.Bot.Navigation.MainGridProvider.(BitArray )
at Zeta.Bot.Navigation.MainGridProvider.Update()
at Trinity.Trinity.GameEvents_OnGameChanged(Object sender, EventArgs e) in c:\Users\Shaune\Desktop\Demonbuddy 1.1.1898.362\Plugins\Trinity\Helpers\GameEvents.cs:line 114
at Zeta.Bot.GameEvents.[](EventHandler`1 , Object ,  )
 
Another T6 Ghom. After running for a few weeks I can say that I get between 3.5 and 6 lph depending on luck.

===== Misc Statistics =====
Total tracking time: 8h 13m 58s
Total deaths: 0 [0 per hour]
Total games (approx): 442 [53,69 per hour]
Total Caches Opened:0
Total XP gained: 10964,17 million [1331,77 million per hour]
Total Gold gained: 65233,02 Thousand [7923,54 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 1338 [162,52 per hour]
Items dropped by ilvl:

Items dropped by quality:
- White: 33 [4,01 per hour] {2,47 %}
- Magic: 199 [24,17 per hour] {14,87 %}
- Rare: 1062 [129 per hour] {79,37 %}
- Legendary: 44 [5,34 per hour] {3,29 %}



===== Item PICKUP Statistics =====
Items:
Total items picked up: 45 [5,47 per hour]
Item picked up by ilvl:

Items picked up by quality:
- Rare: 1 [0,12 per hour] {2,22 %}
- Legendary: 44 [5,34 per hour] {97,78 %}

===== End Of Report =====
 
Back
Top