fpsware
Community Developer
- Joined
- Jan 15, 2010
- Messages
- 5,287
- Reaction score
- 133
As with all my CCs it will support all 3 talent trees, use virtually all spells and do some freaking amazing things. It will be a complete rewrite from the ground up utilising The One CC core library and using Behaviour Tree logic.
This is your chance to tell me exactly what you want it to do and how you want it to go about it. I don't want to hear shit like "kill stuff fast" or "don't suck" or "Will it use XXX spell?". As I said, it will support virtually ALL spells. Please be constructive and detailed when suggesting freatures and tactics.
How do / when do you use abilities, how should it act and react? This is your chance to have a say, make the most of it. As its been over a year since I've played a Warrior in any spec I want you to give me as much information as possible. Not only about basic spells and rotations etc, but also about the awesome-sauce features you want - if you can do it, chances are I can code it.
This is your chance to tell me exactly what you want it to do and how you want it to go about it. I don't want to hear shit like "kill stuff fast" or "don't suck" or "Will it use XXX spell?". As I said, it will support virtually ALL spells. Please be constructive and detailed when suggesting freatures and tactics.
How do / when do you use abilities, how should it act and react? This is your chance to have a say, make the most of it. As its been over a year since I've played a Warrior in any spec I want you to give me as much information as possible. Not only about basic spells and rotations etc, but also about the awesome-sauce features you want - if you can do it, chances are I can code it.
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