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[Test] Honorbuddy 2.0.0.4910

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Observations on a 85 Disc priest in AV.

HB issues

1. Still can't deside where to go, runs for a while, then runs back.
2. HB goes from 35% to 75% CPU, when it is over 65% it sometimes freezes. - confirmed after watching my CPU and trying to click HB settings.
3. more to come.
CPU isseue
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Kim switch to the default CC and all will be fine. Please post this error in a beta cc in its own thread.
 
Kim switch to the default CC and all will be fine. Please post this error in a beta cc in its own thread.

OK, ill try Hawker.

There is no Default CC's in that release.
 
OK, ill try Hawker.

There is no Default CC's in that release.

Update Singular from SVN. (Check the thread on how)

I'm fairly sure I resolve the issue; if not, let me know.
 
I think there is another Memory Leak than only the Debug-Log which were showing all entrys (last version)


my new record on memory-usage is over 1 GIGAbyte of Ram
 

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Update Singular from SVN. (Check the thread on how)

I'm fairly sure I resolve the issue; if not, let me know.

I always use SVN and update it before I start HB.

I use "PVP" now with default priest, it now works, no freezes.

Will test BG with Lazyrider and report back.
 
I think there is another Memory Leak than only the Debug-Log which were showing all entrys (last version)


my new record on memory-usage is over 1 GIGAbyte of Ram

Start of log:
[18:49:58:672] Chose Singular $Revision: 345 $ as your combat class!
[18:49:58:673] [Singular] Starting Singular v2.0.0.0

2 hours of:
[18:54:35:764] Spell_C::CastSpell(100, 0, 0xF530A53800839D25, 0) [2]
[18:54:36:100] [Singular-DEBUG] Looking for aura: Charge Stun
[18:54:36:100] [Singular-DEBUG] Aura name: Charge Stun - 0
[18:54:36:103] [Singular-DEBUG] Looking for aura: Charge Stun
[18:54:36:103] [Singular-DEBUG] Aura name: Charge Stun - 0
[18:54:36:313] [Singular-DEBUG] Looking for aura: Charge Stun

Please switch to default cc.
 
so last update for me today before my raid starts ...

Look at the Screenshot and you will see that the HB Process is still running (with more than 1.2 GByte of ram-usage) AFTER i killed the window from HB to shut HB down.


HB does his things very well, no question, but at this point i thought i kill HB to update my singular ;)

Dunno how ur dipose-event is defined ... if hb has to wait till all threads are done, but at the point were i tried to stop HB there shouldn't be any new threads opened because all quests from the log are done, and now the toon runs around and kill mobs :)
 

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Start of log:
[18:49:58:672] Chose Singular $Revision: 345 $ as your combat class!
[18:49:58:673] [Singular] Starting Singular v2.0.0.0

2 hours of:
[18:54:35:764] Spell_C::CastSpell(100, 0, 0xF530A53800839D25, 0) [2]
[18:54:36:100] [Singular-DEBUG] Looking for aura: Charge Stun
[18:54:36:100] [Singular-DEBUG] Aura name: Charge Stun - 0
[18:54:36:103] [Singular-DEBUG] Looking for aura: Charge Stun
[18:54:36:103] [Singular-DEBUG] Aura name: Charge Stun - 0
[18:54:36:313] [Singular-DEBUG] Looking for aura: Charge Stun

Please switch to default cc.

uhm ... there's no no default CC anymore? ;)
this was said with one of the last Test-Releases, all default CCs were replaced with Singular, the only "Default"-CC is ShamWow atm
But i'll try now with the updated SVN from Singular
 
uhm ... there's no no default CC anymore? ;)
this was said with one of the last Test-Releases, all default CCs were replaced with Singular, the only "Default"-CC is ShamWow atm
But i'll try now with the updated SVN from Singular

The bundled Singular works and is stable.

The one from SVN is a beta for people who like to code fixes.
 
the one bundled ... does not work, i reported 2 times
Tried multiple times a fresh install with the shipped version ... everytime i get a message that theres no CC for my class

I use a Warrior / Arms at this moment, and singular only works with the SVN Version
 
the one bundled ... does not work, i reported 2 times
Tried multiple times a fresh install with the shipped version ... everytime i get a message that theres no CC for my class

I use a Warrior / Arms at this moment, and singular only works with the SVN Version

OK thats a huge bug.

Can you post a link to your talents and your log please?
 
nvm was a user issue. fixed and working fine now!
 
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The questing bot cant start any profile who use the flying mount...
 
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suddenly getting a lot of invalid session stuff with this...
 
as a side note - if you want to bot w/ your warrior, use 4620 until the issues are fixed

Thanks for the info but i test the test-version to find bugs not to level my toon ... thats only a sideeffect atm.


@hawker i‘ll post log and talents in the evening
 
Must say I like this release alot, still somethings to do but all have been reported already. Been running kicks profile Ally 1-60 Alpha witch obviously does alot because its close to flawless.
Started a new Hunter yesterday just to test it out, that toon is now level 40 and still going.
Only issue Iv had so far is when using taxi, sometimes it just freezes after landing with no error in the debuglog.

Ofcourse I will provide a log if I see any error/issues again.

EDIT: Forgot to say that its running on Fpswares Hunter cc and as always its kicking ass.
 
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Hi,

Am trying to use partybot on a slave toon and play the leader, but I cannot get it to work. I have tried both test versions 4910 and 4896, and I've tried the stable 4620.

My set up is :
both toons logged in.
load HB client for each
leader = Partybot + leader plugin + Partybot do nothing option
slave = Partybot

Each seems to give a similar error. Here is one of them :

PHP:
[09:54:18:125] System.Net.Sockets.SocketException: No connection could be made because the target machine actively refused it 127.0.0.1:1337
Server stack trace: 
   at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
   at System.Net.Sockets.Socket.Connect(EndPoint remoteEP)
   at System.Runtime.Remoting.Channels.RemoteConnection.CreateNewSocket(EndPoint ipEndPoint)
   at System.Runtime.Remoting.Channels.RemoteConnection.CreateNewSocket()
   at System.Runtime.Remoting.Channels.RemoteConnection.GetSocket()
   at System.Runtime.Remoting.Channels.SocketCache.GetSocket(String machinePortAndSid, Boolean openNew)
   at System.Runtime.Remoting.Channels.Tcp.TcpClientTransportSink.SendRequestWithRetry(IMessage msg, ITransportHeaders requestHeaders, Stream requestStream)
   at System.Runtime.Remoting.Channels.Tcp.TcpClientTransportSink.ProcessMessage(IMessage msg, ITransportHeaders requestHeaders, Stream requestStream, ITransportHeaders& responseHeaders, Stream& responseStream)
   at System.Runtime.Remoting.Channels.BinaryClientFormatterSink.SyncProcessMessage(IMessage msg)
Exception rethrown at [0]: 
   at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg)
   at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type)
   at HBRemoting.BotMessage.GetMessage()
   at PartyBot.IPC.RemotingClient.Update()

From my limited knowledge of sockets, it looks like it's not able to find the leader HB client

I will attach a log from each version

Thanks for any help
 

Attachments

Hi,

Am trying to use partybot on a slave toon and play the leader, but I cannot get it to work. I have tried both test versions 4910 and 4896, and I've tried the stable 4620.

My set up is :
both toons logged in.
load HB client for each
leader = Partybot + leader plugin + Partybot do nothing option
slave = Partybot

Each seems to give a similar error. Here is one of them :

PHP:
[09:54:18:125] System.Net.Sockets.SocketException: No connection could be made because the target machine actively refused it 127.0.0.1:1337
Server stack trace: 
   at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
   at System.Net.Sockets.Socket.Connect(EndPoint remoteEP)
   at System.Runtime.Remoting.Channels.RemoteConnection.CreateNewSocket(EndPoint ipEndPoint)
   at System.Runtime.Remoting.Channels.RemoteConnection.CreateNewSocket()
   at System.Runtime.Remoting.Channels.RemoteConnection.GetSocket()
   at System.Runtime.Remoting.Channels.SocketCache.GetSocket(String machinePortAndSid, Boolean openNew)
   at System.Runtime.Remoting.Channels.Tcp.TcpClientTransportSink.SendRequestWithRetry(IMessage msg, ITransportHeaders requestHeaders, Stream requestStream)
   at System.Runtime.Remoting.Channels.Tcp.TcpClientTransportSink.ProcessMessage(IMessage msg, ITransportHeaders requestHeaders, Stream requestStream, ITransportHeaders& responseHeaders, Stream& responseStream)
   at System.Runtime.Remoting.Channels.BinaryClientFormatterSink.SyncProcessMessage(IMessage msg)
Exception rethrown at [0]: 
   at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg)
   at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type)
   at HBRemoting.BotMessage.GetMessage()
   at PartyBot.IPC.RemotingClient.Update()

From my limited knowledge of sockets, it looks like it's not able to find the leader HB client

I will attach a log from each version

Thanks for any help

Looks like your firewall or something is blocking it.
Make sure you exclude Honorbuddy from the windows firewall or any other anti malware software you might have.
 
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