Hi,
Am trying to use partybot on a slave toon and play the leader, but I cannot get it to work. I have tried both test versions 4910 and 4896, and I've tried the stable 4620.
My set up is :
both toons logged in.
load HB client for each
leader = Partybot + leader plugin + Partybot do nothing option
slave = Partybot
Each seems to give a similar error. Here is one of them :
PHP:
[09:54:18:125] System.Net.Sockets.SocketException: No connection could be made because the target machine actively refused it 127.0.0.1:1337
Server stack trace:
at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
at System.Net.Sockets.Socket.Connect(EndPoint remoteEP)
at System.Runtime.Remoting.Channels.RemoteConnection.CreateNewSocket(EndPoint ipEndPoint)
at System.Runtime.Remoting.Channels.RemoteConnection.CreateNewSocket()
at System.Runtime.Remoting.Channels.RemoteConnection.GetSocket()
at System.Runtime.Remoting.Channels.SocketCache.GetSocket(String machinePortAndSid, Boolean openNew)
at System.Runtime.Remoting.Channels.Tcp.TcpClientTransportSink.SendRequestWithRetry(IMessage msg, ITransportHeaders requestHeaders, Stream requestStream)
at System.Runtime.Remoting.Channels.Tcp.TcpClientTransportSink.ProcessMessage(IMessage msg, ITransportHeaders requestHeaders, Stream requestStream, ITransportHeaders& responseHeaders, Stream& responseStream)
at System.Runtime.Remoting.Channels.BinaryClientFormatterSink.SyncProcessMessage(IMessage msg)
Exception rethrown at [0]:
at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg)
at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type)
at HBRemoting.BotMessage.GetMessage()
at PartyBot.IPC.RemotingClient.Update()
From my limited knowledge of sockets, it looks like it's not able to find the leader HB client
I will attach a log from each version
Thanks for any help