Ilja Rogoff
Well-Known Member
- Joined
- Jan 25, 2010
- Messages
- 1,848
- Reaction score
- 38
dont click start until u login on both.
kk this works. thx
dont click start until u login on both.
[20:00:08:271] Cleared POI
[20:00:08:790] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:09:309] Cleared POI
[20:00:09:825] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:10:341] Cleared POI
[20:00:10:856] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:11:368] Cleared POI
[20:00:11:914] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:12:428] Cleared POI
[20:00:12:946] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:13:465] Cleared POI
[20:00:13:988] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:14:517] Cleared POI
[20:00:15:45] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:15:573] Cleared POI
[20:00:16:99] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:16:624] Cleared POI
[20:00:16:936] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:17:237] Cleared POI
[20:00:17:538] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:17:757] Cleared POI
[20:00:18:72] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:18:389] Cleared POI
[20:00:18:707] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:19:23] Cleared POI
[20:00:19:341] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:19:658] Cleared POI
[20:00:19:975] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:20:275] Cleared POI
[20:00:20:576] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:20:876] Cleared POI
[20:00:21:179] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:21:496] Cleared POI
[20:00:21:813] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:22:130] Cleared POI
[20:00:22:449] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:22:766] Cleared POI
[20:00:23:70] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:23:383] Cleared POI
[20:00:23:700] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:24:17] Cleared POI
[20:00:24:335] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:24:652] Cleared POI
[20:00:24:969] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:25:286] Cleared POI
[20:00:25:605] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:25:921] Cleared POI
[20:00:26:238] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:26:555] Cleared POI
[20:00:26:873] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:27:190] Cleared POI
[20:00:27:507] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:27:824] Cleared POI
[20:00:28:142] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:28:442] Cleared POI
[20:00:28:742] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:29:44] Cleared POI
[20:00:29:343] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:29:645] Cleared POI
[20:00:29:962] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:30:311] Cleared POI
[20:00:30:833] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:31:358] Cleared POI
[20:00:31:886] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:32:447] Cleared POI
[20:00:32:974] Changed POI to: Type: Loot, Name: Bloodsail Warlock
[20:00:33:502] Cleared POI
[20:00:33:866] exception in CGWorld__TraceLineer Thread wurde abgebrochen. - bei System.Threading.WaitHandle.WaitOneNative(SafeWaitHandle waitHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
bei System.Threading.WaitHandle.WaitOne(Int64 timeout, Boolean exitContext)
bei System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout, Boolean exitContext)
bei BlueMagic.ExecutorRand.Execute()
bei Styx.WoWInternals.World.GameWorld.a(WoWPoint A_0, WoWPoint A_1, Single A_2, CGWorldFrameHitFlags A_3, WoWPoint& A_4) - mscorlib
[20:00:33:890] System.Threading.ThreadAbortException: Der Thread wurde abgebrochen.
bei Styx.WoWInternals.World.GameWorld.a(WoWPoint A_0, WoWPoint A_1, Single A_2, CGWorldFrameHitFlags A_3, WoWPoint& A_4)
bei Styx.WoWInternals.World.GameWorld.TraceLine(WoWPoint from, WoWPoint to, CGWorldFrameHitFlags flags, WoWPoint& hitPoint)
bei Styx.WoWInternals.World.GameWorld.TraceLine(WoWPoint from, WoWPoint to, CGWorldFrameHitFlags flags)
bei Styx.WoWInternals.World.GameWorld.IsInLineOfSight(WoWPoint from, WoWPoint to)
bei Styx.WoWInternals.WoWObjects.WoWObject.get_InLineOfSight()
bei Bots.Grind.LevelBot.e(WoWUnit A_0)
bei System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSource x)
bei System.Linq.Enumerable.WhereListIterator`1.MoveNext()
bei System.Linq.Buffer`1..ctor(IEnumerable`1 source)
bei System.Linq.OrderedEnumerable`1.<GetEnumerator>d__0.MoveNext()
bei System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source)
bei Styx.Helpers.WoWMathHelper.GetClosestInPath(IEnumerable`1 units, WoWPoint destination)
bei Bots.Grind.LevelBot.bl(Object A_0)
bei TreeSharp.Decorator.CanRun(Object context)
bei TreeSharp.Decorator.a.a()
bei TreeSharp.Composite.Tick(Object context)
bei TreeSharp.Decorator.a.a()
bei TreeSharp.Composite.Tick(Object context)
bei TreeSharp.PrioritySelector.a.b()
bei TreeSharp.Composite.Tick(Object context)
bei TreeSharp.Decorator.a.a()
bei TreeSharp.Composite.Tick(Object context)
bei TreeSharp.Decorator.a.a()
bei TreeSharp.Composite.Tick(Object context)
bei TreeSharp.PrioritySelector.a.b()
bei TreeSharp.Composite.Tick(Object context)
bei Styx.Logic.BehaviorTree.TreeRoot.b()
[12:57:33 PM:587] interact done: 0x12198BBC
[12:57:36 PM:21] interact: 0x12198BBC