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Superbad (Druid CC)

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1.Error with buff mark of the wild ( when we have a target for example at vendor,he buffed non-stop him. I'm fixed it with adding clear target before buff with mark =/ )
2.Error with unstuck when in combat it can run and run in some object (i'm fixed it by plugin)

thx for nice cc and good luck with fixes
 
super CC :) klappt perfekt ! habe allerdings gemerkt das er ab und zu mal in taurenform geht , dann in katze , dann wieder in taurenform und dann wieder in katze und dann den kampf beginnt.(questbot)
ansonsten richtig gute CC. Daaaaaanke
+rep
 
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Happens while Questing a Alliance Profile. I used your CC, is this a CC Problem? Toon always try to attack a Friendly or Enemy NPC.

Quote Originally Posted by tumbum View Post
At the Shado-Pan Garrison i got the Problem that my Toon always targeted the "Blackguard Stalwart". Another Player was in the Air with this NPC and my Druid always try to target and Kill him. Possible its a CC issue but maybe its possible to blacklist this Stalwart Guards?

Cant need id to do that
Its a cc thing
 
Back from holiday!

Just coded like 1400 hours (its called dunastyle! ) and now i can offer you an update.

Changelog:
Faerie Fire is now top priority if we want to pull a flying target
Cat will no longer pull with Faerie Fire in Dungeons
Will no longer interrupt Eat | Drink with other stuff while resting
Added: Option to disable Mighty Bash. Will use it as a second interrupt if enabled.
Added: Trinkets! Options: Disable | On CrowdControl | Sync with TF | On low Health %
Added: Health Stone support
Added: Pausekey
Fixed Pull behaviour. Will now switch to the needed Form while pulling

I have no words that would express gratitude!
One question - can you add an option, similar "Option to disable Mighty Bash". But for "Dash / Stampenging roar" for what they used to "Removes all roots and snares" if it possibly ofcourse ;)

Also i would like to see use of Nature's Grasp - Spell - World of Warcraft :rolleyes:
Sorry for my bad english, i used google translate :o
 
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So couple of target issues, i level 85-90 and now gather with my druid, since iloveanimals your CC's have been awesome. Now for the targeting issue while i was leveling if i were to get attacked by a mob while speaking to a friendly it wouldnt switch to that target and kill it, it would attempt to kill the friendly and stand there and die. Secondly since i have been gathering it has done some weird shit for example, if i get attacked by a mob while getting a herb it will sometimes attack a mob that is like 30 yds away instead of attacking just the single mob that just attacked me or the mob closest the character often collecting extra mobs for no reason. other than that just a question when will you implement bear dps as you did in the past CC....
 
I just pushed a new version:

- I hope that i finally fixed all targeting issues
- Added option to use Dash / Roar to escape from Roots / Snares
- Fixed Mark of the Wild buffing while targeting an npc
 
. other than that just a question when will you implement bear dps as you did in the past CC....

What exactly do you mean?
Feral - Bear Form and Guardian - Bear Form is implemented :-) Just hit "Use Bear" form if you want to fight always in bear form.
 
hey handnavi , ab wievielen mops beginnt deine CC mit AE damage ?
erst ab 5 ? lohnt sich meistens schon bei 3 mops , wenn sie wenig leben haben

eine einstellm?glichkeit w?re klasse


EDIT: und eine einstellm?glichkeit f?r automatisches nutzen auf CD von trinkets w?re toll :)
 
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New version:

-Added: Setting to set number of mobs to start cat aoe rotation
-Added: Setting to set number of mobs to start bear aoe rotation
-Added: Setting to use Trinkets on Cooldown
 
I dont know what to do know.

I have got no idea how to implement the items missing on my todo list. (See post 2).
If you've got an idea how to do it exactly (i mean: under which circumstances should we use these skills to use them in a efficent way)... just let me know. :-)
 
Warstomp maybe with a fast Healing Buff or 2... but Warstomp just hold 2 Secs. on Mobs :( or as Kick for a Cast.
 
I have serious aggro problems in raid... with cover that have been removed i often have high threat and i'm stealing bosses from tanks. Could you add a threat logic into the CC? I have no idea how to do it, i suppose not starting popping every CDs at the beginning of the fight would have an impact... but i'm not really sure that helps
 
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AW: Superbad

I have serious aggro problems in raid... with cover that have been removed i often have high threat and i'm stealing bosses from tanks. Could you add a threat logic into the CC? I have no idea how to do it, i suppose not starting popping every CDs at the beginning of the fight would have i.e

Mmmmmmh. :D
Maybe a waittimer? So that we will pop CDs if the fight lasts atleast 10 sec?
 
Mmmmmmh. :D
Maybe a waittimer? So that we will pop CDs if the fight lasts atleast 10 sec?

Yes, just an option in config that allow to choose to pop CDs at the beginning of the fight or not. A timer is not ideal tbh... some boss fight like the 4th in the Vault spawns 4 bosses in total. Not using CDs at the beginning means that when the second boss spawns i will steal aggro for sure. Maybe something that take into account my current threat compared to the tank one. Pop CDs (gloves included) only if my threat is 70%-80% of the threat of the tank?
 
Just an idea for Natures Grasp, might be handy in Bg's when carrying the flag and you have enemys in melee range=).
 
I dont know what to do know.

I have got no idea how to implement the items missing on my todo list. (See post 2).
If you've got an idea how to do it exactly (i mean: under which circumstances should we use these skills to use them in a efficent way)... just let me know. :-)

Hi navi,

da ich der englischen Sprache leider nicht m?chtig bin, werde ich mich mal auf mein deutsch verlassen. Entschuldigung diesbez?glich.

Vorab danke an dich und deine M?hen, grandioses CC - ein Donate wird folgen.

Nun meine Verbesserungsvorschl?ge bzw. Erweiterungen:

  1. Fl?schchen des Alchemisten (Alchemist's Flask - Item - World of Warcraft ) sollte als Buff genutzt werden, wenn vorhanden. Ich glaube mich zu erinnern, das andere CC's von dir dies tun.
  2. Finstere Pfade (Finstere Pfade - Zauber - World of Warcraft) sollten von Worgendruiden, neben Anstachelndes Gebr?ll und Sprint als Bewegung-CD nutzen.
  3. Beim ?ffnen der Config, kommt ein Hinweis im Log. Mich w?rde es freuen (und beruhigen ^^) wenn nach dem Speichern auch nochmals ein Hinweis da auftauchen w?rde (Config Saved). So ist man sich sicher, das die ?nderungen auch wirklich angekommen sind. (Dies ist n?mlich nicht bei allen CCs so)
  4. W?re noch sch?n, wenn man eine M?glichkeit h?tte in einen "Farm-Modus" zu wechseln (per H?kchen im GUI vielleicht?) sodass er beim Tot eines Gegners die nicht genutzten Combopunkten (in Katze) f?r Wildes Br?llen verwendet.
  5. Ist man im LFR und bekommt Verm?chtnis des Kaisers - Zauber - World of Warcraft gebufft. Bufft er direkt wieder Mal der Wildnis. Spielt der Monk das spiel mit ist man gegebenenfalls direkt OOM und f?ngt an mit trinken. Da sollte gepr?ft werden ob man vielleicht schon VdK oder SdK hat.

So weit von mir.
MfG siri

Edith sagt: Punkt 5 Eingef?gt.
 
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Love the work you have put into this. With v39 feral rotations I'm having a problem. It will go into a savage roar infinite loop. The CC will try to cast savage roar even if the buff is already up regardless of time left. If I manually spam mangle or rake to get at least 3 combo points the rotation will continue as normal. I could attach a log if you like, it will look like the following:

Savage Roar
Savage Roar
Savage Roar
Savage Roar
Savage Roar
Savage Roar
Savage Roar
Savage Roar
Savage Roar
Savage Roar
 
Really nice CC, i did 62k burst dps and 55 in average on raiders training dummy with ilvl 467 ;)

Thank you very much ;)
 
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