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Super Simple Tight Loot for Giles Trinity

It has been stashing decent rares for me netting me anywhere from 500k-100m in the past few days. I like this system better than the script based item rules I just hope duck doesn't abandon the project :D .

I haven't, abandoned just been working on some big changes to add more specific rules
 
I haven't, abandoned just been working on some big changes to add more specific rules
Sweet, thanks for the update! Would love to donate if you decide to start accepting them!

Thanks again.
 
has anyone found a good trifecta rare yet? i have it set on default, 24k which stashes about 3-5 rares per night but they are all worthless :(.

Every now and then but the reason they expensive is that they are rare to come by, look through ur junk log and see if anything u would have kept got trashed, you shouldn't find anything worth anything
 
It has been stashing decent rares for me netting me anywhere from 500k-100m in the past few days. I like this system better than the script based item rules I just hope duck doesn't abandon the project :D .

are your loot settings set to 24k for each?
 
I like this system too. But it's not handling legendaries. The rare item here is definitely much better. How do I merge with this using darkfriend plugin.

Do I just replace the item valuation?
 
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what level items you pick up ? jewelery 54+ , weapons and armor 61+??

Its possible to pick up only legendary/set recipes in next update ?

Normal recipes are nothing....and now I have full depot of it xD
 
will this be updated to CE Trinity 1.7.1.6? they changed the structure of the plugin so it gives compilation errors. Currently, i am still using 1.7.1.4 but would like to update as there are some fixes that would be useful for my bots.
 
I'm running 26000 for everything except weapons ATM which is 28000 for me but I have very efficient bots

hmm interesting, and is that with Community Trinity v0.1 or Unified v2 5 Gilestrinity?

I was using 26k for everything earlier, but with IPH of 1000+ @mp2 i didnt find much stashed, hence why i lowered it down to 24k.
 
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will this be updated to CE Trinity 1.7.1.6? they changed the structure of the plugin so it gives compilation errors. Currently, i am still using 1.7.1.4 but would like to update as there are some fixes that would be useful for my bots.
same here
 
best if i could use ur rare rules and their legendary rules edited by me.
 
Not sure how u are gonna implement it since that the trinity now has been changed. either file based loot. trinity loot scoring or score base.

to use darkfriend loot rules. we have to used the file base ones. while yours is based on scoring.

For legendary, that system is working very well because legendaries have fixed rolls and random rolls. As long as we stash those feasible random rolls like cc cd as resist all. legendary will never be wasted.

But for rare items, there are too many combinations. So a score based 1 will be much better. This is where duck rule shines. In the rare item category.

Ultimately, all of us only wants to see items in the stash that can be sold on the AH and RMAH. and best case scenario is that no items we have to vendor ourself and no valuable items are being thrashed by the bot. this applies even more to those that have 5 bots or more.

Not sure if a combination of both could be done. But it would be the best!
 
So pick 24k,24k,24k (or as close to possible because of the stupid sliders in CE) and with the drop down on trinity scoring only ?

G
 
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