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[Suggestion] Faster rogue leveling build / routine

  • Thread starter Thread starter papatoast
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papatoast

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I'd like to make a suggestion over the build that's listed in the how-to guide for rogues.

Code:
http://rift.zam.com/en/stc.html?t=0McVN.eI0o.xV0I.EGsz0xoc0Vz

The above link gives you everything you need to rip things apart quickly using this technique:

Power Chord, Cadence, Quickshot or keenstrike depending on range (if not at 5 points by now due to channel interrupt on cadence, otherwise skip), Deadly Strike

If low on health then: Cadence, Cadence, Deadly Strike

Of course using the same motifs/buffs/pets as currently being used.

The reason this outputs more dps and survivability is due to the Deadly Dance talent in the Bladedancer tree - this increases the effective dps output of the combo builders by 105% (so they're doing more than double damage AND healing).

You do miss out on a lot of healing further up the bard tree, but honestly its far outshined by the now 205% effective heal & dps of Cadence. If that can't keep you up with ease there's something wrong.

Currently the bot seems to use deadly strike, even when not talented (because it IS a good finisher). It runs ok with the current routine, however it would be far superior if it if it were to use the cycle above. Can anyone with the know-how make it so?
 
Can We have the ability to choose pet? I just got the dire wolf and it sucks at holding aggro, I would rather keep using the Razorbeast, it could hold aggro on big groups with ease
 
Letting the pet not hold agro is best - the mobs comes to you so you can use shortrange / melee rogue abilities (better for avoiding body pulling adds).
 
Can We have the ability to choose pet? I just got the dire wolf and it sucks at holding aggro, I would rather keep using the Razorbeast, it could hold aggro on big groups with ease

you can modify the routine to use just the pet you want and recompile the dll, they have the source for the default combat routines posted
 
Sure, I am going to be making a Cleric and I will attempt to do this one tonight also.
 
Thanks for offering to give it a try, Natfoth :)

I decided to try find the upper limits of adds for this spec for survivability's sake, and at level 25 with equal level adds, I was successful in taking down 4 mobs that were attacking me and 3 on my pet and walking away with 100% health so there's definitely room for even more adds. This wouldn't be a normal situation for the bot to encounter, but its good to know it works.
 
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