Studio60
Well-Known Member
- Joined
- Sep 3, 2014
- Messages
- 3,411
Hi,
i run full cata raid on 8 toons each weeks, and on some classes, i ran into a bug each week.
I witnessed and noted 2 of them:
- my rogue won't attack magmaw, waiting in front of him : "NO VIABLE MOB IN AREA"
- my Spriest won't move after killing and looting halfus, same log : "NO VIABLE MOB IN AREA"
I ran through the logs, and can't see any error message, i run latest HB with stock singular.
Any idea?
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I am not really sure what is going on with Halfus in your case. The condition for the end of that behavior is pretty clear: "Unit(44600, u => u.IsDead) != null". Even if some other behavior was interfering, it would detect the dead enemy afterwards. Since it is ID-based, I can also rule out a localization issue. But if you really run this with 8 characters each week and it happens everytime, but only to you since no one else reports it, we should maybe consider trying to find the issue on your end.
These are the usual 3 steps I recommend:
1. Guide: How to clear your Cache (take note of the hidden folder that should be deleted)
2. Guide: How to perform a clean Installation
3. Clean out your meshes. You can find their location in Honorbuddy under "Settings & Tools". Close HB, delete all files in that folder and restart it.
With Magmaw there might be something going on with with walking to a mob that is not on solid ground. HB does weird things in that case. For that I could add a hook to force combat. I have opened a task for it.