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Skipping Prologue on Fresh Accounts - Workaround!

how do you use SkipPrologue() in your plugin? if i use universal fight or scarecrow etc how can i do it?
 
Make small plugin with that method that will just skip prologue. Than use your plugins as normal
 
okay so i think they patched this method because i can't find the skipdialog.g thread anymore in Document\Archeage\USER\
 
there is a function in AB you can use nowaday.

just call SkipPrologue(); in a plugin and youll be out of the prologue.
 
there is a function in AB you can use nowaday.

just call SkipPrologue(); in a plugin and youll be out of the prologue.

how do you call SkipPrologue()? like is that a plugin already made or what?
 
Hmmm, SkipPrologue is not in my ArcheBuddy.Bot.Classes - and I do not find it in the object catalogue.

Oh, and changing the skipdialogue.g does not work here. The game changes the value to 2 and I have to play the tutorial.
 
Last edited:
Hmmm, SkipPrologue is not in my ArcheBuddy.Bot.Classes - and I do not find it in the object catalogue.

Oh, and changing the skipdialogue.g does not work here. The game changes the value to 2 and I have to play the tutorial.

Hey, weird, it should be there. And you have to change right after you create character, make sure its 3 to the last moment you press on character to enter the game :)
 
Copy here that should be written in the plugin ) ) thanks)
 
Copy here that should be written in the plugin ) ) thanks)

As I understood, this should be in the plugin:

Code:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using ArcheBuddy.Bot.Classes;

namespace DefaultNameSpace
{

    public class DefaultClass : Core
    {
        public static string GetPluginAuthor()
        { 
            return "Your Name";
        }
        public static string GetPluginVersion()
        {
            return "0.0.0.1";
        }
        public static string GetPluginDescription()
        {
            return "My very first plugin";
        }

        public void PluginRun()
        {
            SkipPrologue();
         }
    }
}

MY problem is the missing class "SkipPrologue()" - see attached sreenshot of my object catalogue.
 

Attachments

  • OC.webp
    OC.webp
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you miss at the end
//Call on plugin stop
public void PluginStop()

it works for me. it crashes my client but when i log in again it has skip the prolog
 
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