Really like this CC, pretty much always top in BG but the only thing that is worrying me is that I want to do some Dungeons but I'm a bit worried that I will blink and end up pulling mobs, is there a way to stop blinking? (Sorry if it is a dumb quesion)
Spell.BuffSelf("Blink",
ret => !Unit.NearbyUnfriendlyUnits.Any(u => u.Distance <= 5f && !StyxWoW.Me.CurrentTarget.HasAura("Freeze") || !StyxWoW.Me.CurrentTarget.HasAura("Frost Nova") || StyxWoW.Me.IsStunned() || StyxWoW.Me.IsRooted())),
Spell.BuffSelf("Blink",
ret => !Unit.NearbyUnfriendlyUnits.Any(u => u.Distance <= 5f && !StyxWoW.Me.CurrentTarget.HasAura("Freeze") || !StyxWoW.Me.CurrentTarget.HasAura("Frost Nova"))),
also, why is this thing using blizzard on 3 mobs.......such bad dps
Spell.Cast("Counterspell", ret => StyxWoW.Me.CurrentTarget.CanInterruptCurrentSpellCast && !StyxWoW.Me.CurrentTarget.Stunned && !StyxWoW.Me.CurrentTarget.Silenced),
Love this CC, only one question, i use this with lazyraider and how do i stop it polymorfing when ever there is 2 or more mobs?
Common.CreateMagePolymorphOnAddBehavior(),
Hey guys, this CC is amazing and it has gotten me to level 86 so far!Thanks so much for making it.
I have one problem and it isn't an error of any sort. It casts polymorph whenever I encounter groups of mobs. There are a lot of roaming packs of 5+ mobs in Panda and this CC will continue to try to cast polymorph on one of the mobs until he dies. This doesn't happen every time since my mage is so powerful that he can still kill them all, but it has lead to many deaths. Is there any way that I can disable polymorph? I really don't need it at this point.
Again, thank you for this great CC!