What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

Singular - A community driven All-In-One CC - It Just Plain Works - (Pt. 2)

Xanathos

Active Member
Joined
Jul 25, 2010
Messages
1,030
Reaction score
6
Apoc, you can change Affliction for Warlock to at least orange. That's what I'm currently using (with a couple of personal tweaks) and it works mostly fine.
 
Warlock contributions

Here are some warlock updates. The Demo part is from Crowley, Raphus and a tiny little bit from me. and Some non instance destruction routine I made. For the destruction routine I used quite some parts from Raphus again.

The destruction routine is verry poorly tested so dont expect anything from it. I will be updating it when the weather here is a bit les sunny ;).
 

Attachments

What Class are you?:

Paladin

What Spec are you?:

Retri

What 'context' is the bot in? (Instance, BG, Normal):

Only questing so far

What level are you?:

73

What revision of Singular are you using?:

254 (I think, I'm not sure. Updated 3-4 days ago)

Have you made any modifications to Singular?:

Nope

Are you using a branched build, or the trunk build? (Only viable for developers):

Nope

What version of Honorbuddy are you using?:

4492


CC works good except for Consecration. My toon uses this at every single mob, so if I edit the count when it should be used, it doesn't take affect. It cost a lot of mana so the downtime for drinking is to big. Is this an already known issue or is it my personal problem :)?
 
New Warlock DEMO alpha-Please review!

Apoc or Fraak (or indeed any1 experienced with this)

Can you take a look at this CC code for me. Trying to help out and make a PVP demo Warlock CC with some fear/DC logic and anti stun.

Also tried to incorporate Drain Soul

I would love some feedback and someone who is more experienced at CC's to take a look at it for me.
 

Attachments

can we get some destro love :)
Destruction in Cataclysm | The Demonic Mage (4.0.6 Updated) - Elitist Jerks (DESTRO)

Spell Priority


  • Improved Soul Fire (Keep this buff up!)
  • Immolate
  • Conflagrate
  • Bane of Doom
  • Corruption
  • Soul Fire (Empowered Imp)
  • Shadowflame
  • Demon Soul
  • Chaos Bolt
  • Shadowburn (Sub 20% HP)
  • Incinerate

Basically, you should always open with Soul Fire, generally an instant cast through Soul Burn, and continue to keep the buff up as much as possible, this includes hard casting it. In addition using Demon Soul on cooldown is important, preferably with on "Use" trinkets. After that it is simply a case of keeping Immolate, Corruption and Bane of Doom up as much as possible, while using Conflagrate and Chaos Bolt on cooldown.

If safe, using Shadowflame while in melee range will provide a DPS increase, however it is not worth going "out of your way" to do this, running a long distance into melee range would be a DPS loss. If all of the above is done, revert to Incinerate.

When the boss reaches 20% HP, using Shadowburn on CD will result in an increase in DPS, it is also great when used on adds to replenish your Soul Shard supply.
AoE and Multiple Targets


In a large AoE situation, where there are no issues of threat or possible group wipage, then Rain of Fire, Shadowflame and Infernal should all provide an acceptable amount of damage.

For more controlled multiple target damage, tab targeting non-cc'd mobs with Immolate and Corruption and then proceeding with a single target rotation on each mob until it is dead will be the most optimal way of dealing damage.​
 
For protection Paladins, please make 'Judgement' the opening pull spell. This in turn activates 'Judgements of the Wise' which starts the mana replenishment immediately, meaning less downtime for drinking etc.
 
What Class are you?:

Paladin



CC works good except for Consecration. My toon uses this at every single mob, so if I edit the count when it should be used, it doesn't take affect. It cost a lot of mana so the downtime for drinking is to big. Is this an already known issue or is it my personal problem :)?

Yes, reported several times, Ret Paly was kicking ass and not drinking at all it was so efficient, latest update basically made it as slow as hell because the mana drain was huge and made it drink like a fish, even changing the drink % did nothing, older version needs to come back in a hurry.

G
 
In Gatherbuddy 2 mode the Retribution pally keep casting "Retribution Aura" when landing and "Crusader Aura" when mounted this looks really bad and got bot writen all over it! Can you please change it so it cast "Retribution Aura" again only when it get in combat?!
 
Can somebody have a check over my Demo Lock PVP CC please and advise anything that needs changing.

The present build sucks for pvp.

Someone please assist me on this one. I've done most of the work already, just needs a checkover and me to be able to ask some questions.
 
Last edited:
Wish you all the best of luck rets...

raphus is the man you need to talk to... as all the recent fixes/changes has been done by him. I gave up offering fixes/patchs to singular (normal/Instance) after the last two submission have been pretty much ignored.

Current issues that I see so far.

1). still no support for tauren warstomp as a interrupt that was asked previously.
2). It is STILL checking for "Hand of Light" instead of Divine Purpose as per 4.06 update.
3). No ability to change Seals/Auras as was requested previously. (Currently uses SoT/Ret aura now by default... which it should but now that SoI is not in there mana issues run abound do to Conc being used single target rotations)
4). AoE count is still at a static 3 instead of a variable that could be changed to reflect EJ effective use at 5+ mobs.
5). No use of Exo on pull if AoW has a unused proc.
6). WoG is the only heal spell and is not used on a Divine Purpose proc as requested for previously.
7). Still no trinket support :(

Stuff that are asked since the last time I did a update on it...
1). Don't swap Crusader to Ret or what ever until in combat. (Me personally I have always done swap to ret/devo when I land since I play on a pvp server and get jumped ALOT. But can see how it can be assumed bottish if toon is taking off and landing in rapid successions.)
2). Clean up / debug rest routine to correct mana issues.
3). Combat is Slow ???? (Details?)

I haven't tested the new Blessing routine so can't comment there. I wish you all the best of luck and hope all your issues get resolved soon.
 
What Class are you?: Warlock
What Spec are you?: Demonology
What 'context' is the bot in? (Instance, BG, Normal): Normal
What level are you?: 85
What revision of Singular are you using?: 290
Have you made any modifications to Singular?: No
Are you using a branched build, or the trunk build? (Only viable for developers): Trunk
What version of Honorbuddy are you using?: 4492


Moves while trying to cast Soul Harvest and Healthstone.
 
Last edited:
What Class are you?: Warlock
What Spec are you?: Demonology
What 'context' is the bot in? (Instance, BG, Normal): Normal
What level are you?: 85
What revision of Singular are you using?: 290
Have you made any modifications to Singular?: No
Are you using a branched build, or the trunk build? (Only viable for developers): Trunk
What version of Honorbuddy are you using?: 4492


Moves while trying to cast Soul Harvest and Healthstone.

I've been trying a few things. Especially for my new Demo Lock PVP CC.

However, in the community spirit of this CC none of the Devs or experienced CC makers have bothered to have a look over my beta version or respond to my PMs.

This isn't a community CC.

I'll be working on it and hopefully it will finally work. I won't however be releasing it because I do not believe there is any community input into new CCs or support for people trying to contribute (I'll PM you with it once it's working lunatiq).
 
raphus is the man you need to talk to... as all the recent fixes/changes has been done by him. I gave up offering fixes/patchs to singular (normal/Instance) after the last two submission have been pretty much ignored.

Current issues that I see so far.

1). still no support for tauren warstomp as a interrupt that was asked previously.
2). It is STILL checking for "Hand of Light" instead of Divine Purpose as per 4.06 update.
3). No ability to change Seals/Auras as was requested previously. (Currently uses SoT/Ret aura now by default... which it should but now that SoI is not in there mana issues run abound do to Conc being used single target rotations)
4). AoE count is still at a static 3 instead of a variable that could be changed to reflect EJ effective use at 5+ mobs.
5). No use of Exo on pull if AoW has a unused proc.
6). WoG is the only heal spell and is not used on a Divine Purpose proc as requested for previously.
7). Still no trinket support :(

Stuff that are asked since the last time I did a update on it...
1). Don't swap Crusader to Ret or what ever until in combat. (Me personally I have always done swap to ret/devo when I land since I play on a pvp server and get jumped ALOT. But can see how it can be assumed bottish if toon is taking off and landing in rapid successions.)
2). Clean up / debug rest routine to correct mana issues.
3). Combat is Slow ???? (Details?)

I haven't tested the new Blessing routine so can't comment there. I wish you all the best of luck and hope all your issues get resolved soon.

I'm just going to rewrite the entire ret pally (and likely prot/holy too) rotations. If you wanna gimme a detailed rotation (or link to one in the other thread) I'll be more than happy to reimplement it properly.

Most of the issues you're talking about, were introduced while I was busy with other internal projects with HB.

I'll be doing quite a bit of cleanup. That includes removing entire rotations if they're not up to snuff.
 
I'm just going to rewrite the entire ret pally (and likely prot/holy too) rotations. If you wanna gimme a detailed rotation (or link to one in the other thread) I'll be more than happy to reimplement it properly.

Most of the issues you're talking about, were introduced while I was busy with other internal projects with HB.

I'll be doing quite a bit of cleanup. That includes removing entire rotations if they're not up to snuff.

That would be great, 3 HB releases ago ret paly was sweet, maybe start there.

G
 
Warlock pvp demo

I've tried to do a Demo Lock PVP CS routine for Singular.

Including new demo fear/death coil logic and anti stun (with Everyman for himself support)

I still can't manage to stop the movement during create healthstone or soul harvest -APOC TAKE NOTE <--------------------------------------------------

Could some1 please advise why this isn't compiling? HB's descriptions are USELESS at explaining, there is no WIKI to explain how singular works.

This is the last time before I give up. could SOMEONE please help out with the final touches to this CC.

I have attached the CS file.

If someone helps with this and gives me a hand I'll add in some more features etc but I am still learning.

I have an msn is that helps. PM if you are interested in helping with the Warlock PVP set.
 

Attachments

For warriors in PvP it spams Hamstring in between every other skill. So it's like hamstring > mortal strike > hamstring > battle shout > and so on. It makes the damage terrible and pretty much nothing happens but hamstring gets refreshed all the time. Would be nice if it was cast only if it didn't already exist as a debuff or if improved hamstring was off cooldown.
 
For warriors in PvP it spams Hamstring in between every other skill. So it's like hamstring > mortal strike > hamstring > battle shout > and so on. It makes the damage terrible and pretty much nothing happens but hamstring gets refreshed all the time. Would be nice if it was cast only if it didn't already exist as a debuff or if improved hamstring was off cooldown.

Please follow the posting guidelines:

Reporting Bugs

All bug reports should follow the same format as outlined below. This is not only to make our lives easier debugging, but also to ensure we have all the needed information to resolve a bug. (A bugtracker will be setup eventually, for now, posts here will do fine.)

What Class are you?:
What Spec are you?:
What 'context' is the bot in? (Instance, BG, Normal):
What level are you?:
What revision of Singular are you using?:
Have you made any modifications to Singular?:
Are you using a branched build, or the trunk build? (Only viable for developers):
What version of Honorbuddy are you using?:

Please provide an explanation of the bug. The more detail, the easier it will be to resolve.

Attach your log to your post!

No one can do anything with the amount of information you gave. Some specifics would be good too.

Did the target already have hamstring on it? or was it slowed by something else and kept hamstringing because it couldn't apply the debuff.

Edit: Pretty sure I fixed the issue. let me know how it works for you. On a side note. I do not know if I can work in improved hamstring. There is no debuff to track or way to tell if its off CD that I know of.
 
Last edited:
I have a bug to report.

What Class are you?: Warrior
What Spec are you?: Arms
What 'context' is the bot in? (Instance, BG, Normal): BG
What level are you?: 85
What revision of Singular are you using?: Latest
Have you made any modifications to Singular?: No
Are you using a branched build, or the trunk build? (Only viable for developers): Trunk
What version of Honorbuddy are you using?: 4492

Please provide an explanation of the bug. The more detail, the easier it will be to resolve.

When loading into battlegrounds I'm noticing singular using skills used only in the normal version of the cc and not included in the PvP version. Currently there is no instance of Heroic Throw being used in the ArmsPvP.cs. However the warrior will frequently use heroic throw when in battlegrounds.

Log attached.
 

Attachments

What Class are you?: DK
What Spec are you?: Blood
What 'context' is the bot in? (Instance, BG, Normal): Normal
What level are you?: 75
What revision of Singular are you using?: 254
Have you made any modifications to Singular?: No
Are you using a branched build, or the trunk build? (Only viable for developers): Trunk
What version of Honorbuddy are you using?: 4492


Would you please add the proper presence according to it's SPEC? DK Blood spec is still using Unholy, why I don't know and it is rather stupid.
 
Back
Top