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Siege Camp Chest Runner V2.1 - Fast Legs & No Gear Required

Last edited:
https://www.assembla.com/code/unifiedtrinity/git/nodes

Try downloading the full package from there. SVN is only the release pushes not the latest changes available in GIT.

Thanks, this did the trick :) Looks like the latest version is now 28. Although it uses Sleek Skin inconsistently, not every cooldown. It uses it once in town and once after opening the first chest, then it runs to second chest without using Sleek Skin, and then uses it with Teleport when running to the third chest spawn :confused: Maybe because between first and second chest OOC is turned ON.
 
===== Misc Statistics =====
Total tracking time: 8h 30m 19s
Total deaths: 0 [0 per hour]
Total games (approx): 424 [49.85 per hour]
Total XP gained: 0.12 million [0.01 million per hour]
Total Gold gained: 7668.04 Thousand [901.53 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 1465 [172.24 per hour]
Items dropped by ilvl:

Items dropped by quality:
- White: 33 [3.88 per hour] {2.25 %}
- Magic: 1272 [149.55 per hour] {86.83 %}
- Rare: 141 [16.58 per hour] {9.62 %}
- Legendary: 19 [2.23 per hour] {1.3 %}

Gem Drops:
Total gems: 159 [18.69 per hour]
- Ruby: 21 [2.47 per hour] {13.21 %}
- Topaz: 30 [3.53 per hour] {18.87 %}
- Amethyst: 42 [4.94 per hour] {26.42 %}
- Emerald: 36 [4.23 per hour] {22.64 %}


===== Item PICKUP Statistics =====
Items:
Total items picked up: 20 [2.35 per hour]
Item picked up by ilvl:

Items picked up by quality:
- Magic: 1 [0.12 per hour] {5 %}
- Legendary: 19 [2.23 per hour] {95 %}

Gem Pickups:
Total gems: 156 [18.34 per hour]
- Ruby: 20 [2.35 per hour] {12.82 %}
- Topaz: 30 [3.53 per hour] {19.23 %}
- Amethyst: 41 [4.82 per hour] {26.28 %}
- Emerald: 36 [4.23 per hour] {23.08 %}
===== End Of Report =====
 
Thanks, this did the trick :) Looks like the latest version is now 28. Although it uses Sleek Skin inconsistently, not every cooldown. It uses it once in town and once after opening the first chest, then it runs to second chest without using Sleek Skin, and then uses it with Teleport when running to the third chest spawn :confused: Maybe because between first and second chest OOC is turned ON.

My only guess would be because it is under the buff rotation and not part of combat, which is refreshed more. Don't know what events have to happen to consider it. One thing I would like to see is a check for teleport as its really a waste running sleek skin if you are about to teleport.

EDIT - Don't consider this the official .28. He just went up a number as he released .27.
 
Code:
===== Misc Statistics =====
Total tracking time: 18h 46m 48s
Total deaths: 0 [0.00 per hour]
Total games (approx): 957 [50.96 per hour]
Total XP gained: 0.33 million [0.02 million per hour]
Total Gold gained: 4027.00 Thousand [214.43 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 3273 [174.28 per hour]

Items dropped by quality: 
- White: 30 [1.60 per hour] {0.92 %}
- Magic: 2834 [150.90 per hour] {86.59 %}
- Rare: 350 [18.64 per hour] {10.69 %}
- Legendary: 59 [3.14 per hour] {1.80 %}


===== Item PICKUP Statistics =====
Items:
Total items picked up: 1707 [90.89 per hour]

Items picked up by quality: 
- White: 2 [0.11 per hour] {0.12 %}
- Magic: 1458 [77.64 per hour] {85.41 %}
- Rare: 189 [10.06 per hour] {11.07 %}
- Legendary: 58 [3.09 per hour] {3.40 %}

Gem Pickups:
Total gems: 351 [18.69 per hour]
- Ruby: 65 [3.46 per hour] {18.52 %}
- Topaz: 68 [3.62 per hour] {19.37 %}
- Amethyst: 77 [4.10 per hour] {21.94 %}
- Emerald: 75 [3.99 per hour] {21.37 %}
===== End Of Report =====

My only guess would be because it is under the buff rotation and not part of combat, which is refreshed more. Don't know what events have to happen to consider it. One thing I would like to see is a check for teleport as its really a waste running sleek skin if you are about to teleport.

EDIT - Don't consider this the official .28. He just went up a number as he released .27.

Hi Captain.,

I changed from 2f to 1f as you told me to but it does not work well, the bot skipped picking up leg loot from 2nd chest. 2f, on the other hand, works quite well. As you can see in the log, number of leg dropped is 59, but the bot only picked up 58 because of "1f".
 
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@dthien

Can you give us some more details on class/build, items, settings, version numbers, etc.

Very nice run though 58 out of 59 legendaries picked up giving you 3.09LPH with 51GPH. I'm assuming you are using some custom rules for rares/blues as it is only pickup up 1/2 of them.

EDIT - I think it just ran into one of those cases where even 1f didn't help. With 2f my miss rate goes up quite a bit.
 
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@dthien

Can you give us some more details on class/build, items, settings, version numbers, etc.

Very nice run though 58 out of 59 legendaries picked up giving you 3.09LPH with 51GPH. I'm assuming you are using some custom rules for rares/blues as it is only pickup up 1/2 of them.

EDIT - I think it just ran into one of those cases where even 1f didn't help. With 2f my miss rate goes up quite a bit.

I ran it 10 hours without picking up rare and magic items, and 8 hours during my sleep picking up everything, so that's why the number of rare picked went down half.

Monk. T6

Item: Fire Walker, my other main items.

Trinity .27, DB newest version (.394?)

Build: Dashing strike Way of Falling Start,

Tempest rush Tailwind,

Sweeping Wind. (does not work when I try to use Inna Set setting in Trinity, I don't know why).

Paragon set up so that I can have 35% movement speed from the start (boost to 55% if using dashing strike or tempest rush.)

Using TrollingRoS custom rule, extreme mode.
 
Had this profile get stuck when legendary dropped on the far side of second chest. Bot stands on the other side of the chest and doesn't move, can't pick the item up. I believe this is a known issue.
You could use gold inactivity to prevent stucks like this, but then you'd have to backtrack to pick up gold once in a while to prevent unneccessary resets..

edit: got stuck at the spot that the previous poster mentioned. For me it opens that chest every time, but sometimes it skips third chest.. Doesn't run close enough before turning and TP.
 
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Had this profile get stuck when legendary dropped on the far side of second chest. Bot stands on the other side of the chest and doesn't move, can't pick the item up. I believe this is a known issue.
You could use gold inactivity to prevent stucks like this, but then you'd have to backtrack to pick up gold once in a while to prevent unneccessary resets..

edit: got stuck at the spot that the previous poster mentioned. For me it opens that chest every time, but sometimes it skips third chest.. Doesn't run close enough before turning and TP.

Whenever I have seen it get stuck trying to pickup something it gives up after a set amount of time. A gold inactivity would not be needed.

What versions are you using of Trinity/DB and did you try my suggestion in the FAQ?
 
Whenever I have seen it get stuck trying to pickup something it gives up after a set amount of time. A gold inactivity would not be needed.

What versions are you using of Trinity/DB and did you try my suggestion in the FAQ?

DB: 1.1.1816.394
Trinity: 1.8.28 as reported by DB (latest from dev repo)

I have not tried reducing the range to 1f. Will try that next :)
 
Did you notice if this behavior only happens right after casting a movement spell?
Happens to my DH but only rarely probably because of the sheer movement speed and placement after vaults. I think it just sometimes passes through the area so fast the angle it jumps at gets out of chest detection range, but I'll keep an eye on it to clarify.
 
interesting profile. since a heavily geared monk can't even do ghom t4-6 efficiently, this looks like a great alternative. will test and post details later
 
around 52 gph with wizz + TP and picking up gems + blues + yellows. underestimated how many blues will drop so i'm running without them now :)

Code:
===== Misc Statistics =====
Total tracking time: 14h 39m 27s
Total deaths: 0 [0,00 per hour]
Total games (approx): 0 [0,00 per hour]
Total games joined: 698 [47,62 per hour]
Total XP gained: 0,99 million [0,07 million per hour]
Total Gold gained: 3328,58 Thousand [227,09 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 3401 [232,03 per hour]

Items dropped by quality: 
- White: 73 [4,98 per hour] {2,15 %}
- Magic: 2938 [200,44 per hour] {86,39 %}
- Rare: 351 [23,95 per hour] {10,32 %}
- Legendary: 39 [2,66 per hour] {1,15 %}


===== Item PICKUP Statistics =====
Items:
Total items picked up: 1154 [78,73 per hour]

Items picked up by quality: 
- Magic: 874 [59,63 per hour] {75,74 %}
- Rare: 241 [16,44 per hour] {20,88 %}
- Legendary: 39 [2,66 per hour] {3,38 %}

Potion Pickups:
Total potions: 1 [0,07 per hour]

Gem Pickups:
Total gems: 358 [24,42 per hour]
- Ruby: 56 [3,82 per hour] {15,64 %}
- Topaz: 71 [4,84 per hour] {19,83 %}
- Amethyst: 83 [5,66 per hour] {23,18 %}
- Emerald: 83 [5,66 per hour] {23,18 %}
===== End Of Report =====
 
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