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Siege Camp Chest Runner V2.1 - Fast Legs & No Gear Required

interesting profile. since a heavily geared monk can't even do ghom t4-6 efficiently, this looks like a great alternative. will test and post details later

You know a monks job is just to sit their and agro things for the other classes right? :p
 
===== Misc Statistics =====
Total tracking time: 9h 42m 21s
Total deaths: 0 [0.00 per hour]
Total games (approx): 0 [0.00 per hour]
Total games joined: 671 [69.13 per hour]
Total XP gained: 0.07 million [0.01 million per hour]
Total Gold gained: 1733.28 Thousand [178.58 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 2286 [235.52 per hour]

Items dropped by quality:
- White: 17 [1.75 per hour] {0.74 %}
- Magic: 1964 [202.35 per hour] {85.91 %}
- Rare: 273 [28.13 per hour] {11.94 %}
- Legendary: 32 [3.30 per hour] {1.40 %}


===== Item PICKUP Statistics =====
Items:
Total items picked up: 32 [3.30 per hour]

Items picked up by quality:
- Legendary: 32 [3.30 per hour] {100.00 %}

Gem Pickups:
Total gems: 230 [23.70 per hour]
- Ruby: 51 [5.25 per hour] {22.17 %}
- Topaz: 36 [3.71 per hour] {15.65 %}
- Amethyst: 48 [4.95 per hour] {20.87 %}
- Emerald: 48 [4.95 per hour] {20.87 %}
===== End Of Report =====

monk
speed bracers
dashing strike rune
ssd hard drive
only picking up gems and legs
 
does trinity utilize epiphany inner fire efficiently and effectively? the proc from tempest rush causes all breakables to be destroyed proccing warzechian's. It would certainly speed up the runs and gph if the bot were to interchange between dashing strike charges when up and epiphany inner fire
 
does trinity utilize epiphany inner fire efficiently and effectively? the proc from tempest rush causes all breakables to be destroyed proccing warzechian's. It would certainly speed up the runs and gph if the bot were to interchange between dashing strike charges when up and epiphany inner fire
You're asking about it in the wrong thread, but anyways it doesnt utilize it for things like travelling unless you manually tinker with how the skill activates itself in trinity.
 
does trinity utilize epiphany inner fire efficiently and effectively? the proc from tempest rush causes all breakables to be destroyed proccing warzechian's. It would certainly speed up the runs and gph if the bot were to interchange between dashing strike charges when up and epiphany inner fire

Probably not, as that would heavily affect combat readiness and not really something that would normally be used when considering movement. Most OOC skills have limited cooldowns and don't consume large amounts of resources. To see support for something like that we would need a tiered OOC option. Check my FAQ and post up your suggestions in the separate thread I created.
 
So which torment difficulty are most of you running this on? not sure if this is worth dropping t5 ghom for.
 
You're asking about it in the wrong thread, but anyways it doesnt utilize it for things like travelling unless you manually tinker with how the skill activates itself in trinity.

Thanks. Updated my signature to help minimize this.

So which torment difficulty are most of you running this on? not sure if this is worth dropping t5 ghom for.

Did you read the description or setup directions? To be asking a question like that you didn't even read the first paragraph!
 
1 potion leg and 1 amulet.

Thought so...I honestly don't know a way around this yet. The hit boxes on those items is so small and they can land so close to the chest where the bot thinks its close enough but it still has the chest in the way. Looking into it but it has me stumped. Might have to see if we can get rrrix to implement some sort of re-position and try again on pickup failure, especially legendaries. Honestly don't know where to start coding in something like that. There is a lot going on and this isn't one of those change one number and we can get it to work deals. :(
 
It happens when I am using 1f target range as FAQ tells me to do.



I got around 9 potion legs and 18 follower legs before using this profile lol.


It only affects that one chest so the conditions are very narrow. Has to drop off that second chest, has to drop in a bad spot, and it has to have a small hit box. If someone wants to experiment with smaller values then 1f and give us your results it would be really helpful to the community. I have tried 0.5f and really didn't notice an improvement. The f at the end means its a floating number so you can really just put in any decimal between 0 and 1. I have never tried using 0 but that may cause some funny behavior if toon's hitbox is bigger then the center distance of the object and another obstacle.

Somebody's been botting for a while, I only joined the club recently. :)
 
Nice profile, im trying it out right now

Anyone have a way to make wizard use archon without any mobs around. wanna take advantage of teleport in archon mode
 
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