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Siege Camp Chest Runner V2.1 - Fast Legs & No Gear Required

Again, mine cant figure out what to do when my bags are full.

My free bag space is set at 1 and i tried it at 2 as well, my bag gets full and heres what happens

[Trinity] Waiting for town run timer (Target Check)
[Trinity] TownRun complete
[Trinity] No more space to pickup a 2-slot item, town-run requested at next free moment.
[Trinity] Waiting for town run timer (Target Check)
[Trinity] No more space to pickup a 2-slot item, now running town-run routine.
[Trinity] TownRun complete
[Trinity] No more space to pickup a 2-slot item, town-run requested at next free moment.
[Trinity] Waiting for town run timer (Target Check)
[Trinity] TownRun complete

However, it doesnt actually go to town, it pauses for a sec, says complete, and goes back to try to pick the item up only to fail, then, starts it all over again, over and over. it didnt even ID the legs that are in the bag. This worked fine last night, my bot updated this morning with EZupdater (trinity is still at 1.8.28) . Any thoughts?

I got the same issue as well
 
===== Misc Statistics =====
Total tracking time: 10h 31m 9s
Total deaths: 0 [0 per hour]
Total games (approx): 506 [48.1 per hour]
Total XP gained: 0 million [0 million per hour]
Total Gold gained: 5567.51 Thousand [529.27 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 1670 [158.76 per hour]
Items dropped by ilvl:

Items dropped by quality:
- White: 49 [4.66 per hour] {2.93 %}
- Magic: 1456 [138.41 per hour] {87.19 %}
- Rare: 140 [13.31 per hour] {8.38 %}
- Legendary: 25 [2.38 per hour] {1.5 %}

Gem Drops:
Total gems: 175 [16.64 per hour]
- Ruby: 38 [3.61 per hour] {21.71 %}
- Topaz: 35 [3.33 per hour] {20 %}
- Amethyst: 35 [3.33 per hour] {20 %}
- Emerald: 26 [2.47 per hour] {14.86 %}


===== Item PICKUP Statistics =====
Items:
Total items picked up: 54 [5.13 per hour]
Item picked up by ilvl:

Items picked up by quality:
- Magic: 14 [1.33 per hour] {25.93 %}
- Rare: 15 [1.43 per hour] {27.78 %}
- Legendary: 25 [2.38 per hour] {46.3 %}

Gem Pickups:
Total gems: 175 [16.64 per hour]
- Ruby: 38 [3.61 per hour] {21.71 %}
- Topaz: 35 [3.33 per hour] {20 %}
- Amethyst: 35 [3.33 per hour] {20 %}
- Emerald: 26 [2.47 per hour] {14.86 %}
===== End Of Report =====


my problem is i set it to not loot any magics or rares, but it always loots blue and yellow boots. anyone know why this is happening?

Maybe it's looting crafting material
 
===== Misc Statistics =====
Total tracking time: 4h 28m 45s
Total deaths: 0 [0 per hour]
Total games (approx): 270 [60.28 per hour]
Total XP gained: 0.08 million [0.02 million per hour]
Total Gold gained: 77.38 Thousand [17.28 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 886 [197.8 per hour]
Items dropped by ilvl:

Items dropped by quality:
- White: 18 [4.02 per hour] {2.03 %}
- Magic: 763 [170.34 per hour] {86.12 %}
- Rare: 91 [20.32 per hour] {10.27 %}
- Legendary: 14 [3.13 per hour] {1.58 %}

Gem Drops:
Total gems: 89 [19.87 per hour]
- Ruby: 18 [4.02 per hour] {20.22 %}
- Topaz: 19 [4.24 per hour] {21.35 %}
- Amethyst: 20 [4.46 per hour] {22.47 %}
- Emerald: 16 [3.57 per hour] {17.98 %}


===== Item PICKUP Statistics =====
Items:
Total items picked up: 15 [3.35 per hour]
Item picked up by ilvl:

Items picked up by quality:
- Rare: 1 [0.22 per hour] {6.67 %}
- Legendary: 14 [3.13 per hour] {93.33 %}

===== End Of Report =====


Praying to get my Haunt of Vaxo soon with trifecta damage :(
 
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: FB000000, Size: 12
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(Int Ptr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.FastAttribGroupsEntry..()
at Zeta.Game.Internals.FastAttribGroupsEntry..()
at Zeta.Game.Internals.FastAttribGroupsEntry.GetAttri bute[T](Int32 attribute)
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
at Zeta.Game.Internals.Actors.DiaUnit.get_Level()
at Zeta.Bot.GameStats.(Object , EventArgs )
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeIn ternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at System.Delegate.DynamicInvoke(Object[] args)
at Zeta.Bot.Pulsator.(Delegate , Object[] )

What would this mean?

Exception when terminating bot thread. System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.GrabFrame()
at GreyMagic.ExternalProcessMemory.AcquireFrame(Boolean isHardLock)
at Zeta.Bot.BotMain.()
 
===== Misc Statistics =====
Total tracking time: 8h 41m 47s
Total deaths: 0 [0 per hour]
Total games (approx): 369 [42.4300003051758 per hour]
Total XP gained: 0.00999999977648258 million [0 million per hour]
Total Gold gained: 5192.5498046875 Thousand [597.080017089844 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 1266 [145.580001831055 per hour]
Items dropped by ilvl:

Items dropped by quality:
- White: 30 [3.45000004768372 per hour] {2.36999988555908 %}
- Magic: 1080 [124.190002441406 per hour] {85.3099975585938 %}
- Rare: 130 [14.9499998092651 per hour] {10.2700004577637 %}
- Legendary: 26 [2.99000000953674 per hour] {2.04999995231628 %}

Gem Drops:
Total gems: 135 [15.5200004577637 per hour]
- Ruby: 27 [3.09999990463257 per hour] {20 %}
- Topaz: 32 [3.6800000667572 per hour] {23.7000007629395 %}
- Amethyst: 28 [3.22000002861023 per hour] {20.7399997711182 %}
- Emerald: 24 [2.75999999046326 per hour] {17.7800006866455 %}
===== End Of Report =====

Thank you! I got SoJ, 2,3k Fulminator (with 710str) and amazing Raekor's gloves this night :)
 
you fail to understand that i am simply stating that it doesnt work with 1.9.1 trinity and nothing else. it doesnt mean i cant get it to work by reverting to 1.8.28 trinity.

you fail to understand this has already been discussed earlier in the thread.
 
What log setting needs to be ticked on in Trinity to save Runstats logs? I have turned off all my logs because it has reduced my lag by quite a lot to leave them off, but that one log i could use :) Ty
 
Fixed

Using DemonbuddyBETA v1.1.1876.406 and Trinity v1.8.28, I get this error when I try to load the profile. It worked yesterday, DB beta updated and now I get this error:

Failed to load profile: Element TrinityOOCToggle is not supported. Please check your XML and try again. (<TrinityOOCToggle SetTrue="false" />) Line 27
System.Exception: Element TrinityOOCToggle is not supported. Please check your XML and try again. (<TrinityOOCToggle SetTrue="false" />) Line 27
at ƒ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ƒ..(XElement , Type )
at ƒ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ƒ..(XElement , PropertyInfo )
at ƒ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)

Edit: Nevermind, when DB updated, it deleted the OOC toggle file for some reason under the trinity folder. I just copied a new one to the correct place and it is working again.
 
Last edited:
This run nerfed, or am I at a terrible RNG streak?
Can someone confirm that it still gives legendaries?


If they nerf this run, it will likely be in patch notes leading up to an upcoming patch. I doubt it'll be a stealth nerf. Also, everyone here will be bitching like crazy.T

The drops rates come and go. If you haven't had a leg in 1-2 hours, you've just had shitty luck. Run it for 4-6 hours and report back if you still get nothing. I'm still getting legs from this run myself, though I'm also still being throttled after a couple hours which is killing my GPH.
 
If they nerf this run, it will likely be in patch notes leading up to an upcoming patch. I doubt it'll be a stealth nerf. Also, everyone here will be bitching like crazy.T

The drops rates come and go. If you haven't had a leg in 1-2 hours, you've just had shitty luck. Run it for 4-6 hours and report back if you still get nothing. I'm still getting legs from this run myself, though I'm also still being throttled after a couple hours which is killing my GPH.

My guess is they will just prevent/delete chests from spawning in safe areas like the ones in this profile before they do anything else.
 
Thanks for nerfing my paranoia streak :-P

last 3 hours, impressive rng i must say

Code:
===== Misc Statistics =====
Total tracking time: 3h 20m 11s
Total deaths: 0 [0 per hour]
Total games (approx): 230 [68,93 per hour]
Total XP gained: 0 million [0 million per hour]
Total Gold gained: 381,03 Thousand [114,2 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 708 [212,19 per hour]
Items dropped by ilvl: 

Items dropped by quality: 
- White: 17 [5,1 per hour] {2,4 %}
- Magic: 610 [182,82 per hour] {86,16 %}
- Rare: 64 [19,18 per hour] {9,04 %}
- Legendary: 17 [5,1 per hour] {2,4 %}

Gem Drops:
Total gems: 89 [26,67 per hour]
- Ruby: 21 [6,29 per hour] {23,6 %}
- Topaz: 21 [6,29 per hour] {23,6 %}
- Amethyst: 15 [4,5 per hour] {16,85 %}
- Emerald: 17 [5,1 per hour] {19,1 %}


===== Item PICKUP Statistics =====
Items:
Total items picked up: 17 [5,1 per hour]
Item picked up by ilvl: 

Items picked up by quality: 
- Legendary: 17 [5,1 per hour] {100 %}

===== End Of Report =====
 
If anyone comes up with an automated way to add a 3-5 minute break timer, say, every hour.. please let us know. This error is really killing my efficiency. Thanks :)
 
Anyone got this working ? I mean, without DB and Diablo close randomly, without looting blue/rare/gold AND looting legendary, without attempting to unstuck 10 times, and using skills correctly and doing more than 30gph? If yes, please tell me how to do this, just explain from 0, thank you !
 
Anyone got this working ? I mean, without DB and Diablo close randomly, without looting blue/rare/gold AND looting legendary, without attempting to unstuck 10 times, and using skills correctly and doing more than 30gph? If yes, please tell me how to do this, just explain from 0, thank you !


RUN trinity 1.8.28.. follow directions in first post. collect legendary. As for picking up blues and yellows just go to Trinity Config -> Items -> Pickup.. Where is says Magic items and Rare Items with +70's in each box change that to None, scroll further down and if you don't want it to pick up gems you can un-check those also.
 
RUN trinity 1.8.28.. follow directions in first post. collect legendary. As for picking up blues and yellows just go to Trinity Config -> Items -> Pickup.. Where is says Magic items and Rare Items with +70's in each box change that to None, scroll further down and if you don't want it to pick up gems you can un-check those also.
and just use the latest version of beta db ?
 
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