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SarkothFarmer - Farms Sarkoth with the best possible speed!

First thx for your incredible work Inrego !


Since 1.5.x update i can't loot anything, my monk kills sarkoth then insta-TP then leave.
I tried many tweaks but none working...

i was very hopeful seeing the 1.5.5 with fixed looting, but unfortunately, not for me...

Anyone having the same issue ?
 
This new looting should be up on the SVN now:
[video=youtube;n5xvViQdrOw]http://www.youtube.com/watch?v=n5xvViQdrOw[/video]

I'm using the high dps build you recommended but when i enter the cellar, use mantra, it will not have enough spirit to use seven sided strike unlike your video. And can i know your loot radius and kill radius?
 
Can someone post the 1.2.6 version plz??

This one was working flawlessly...

Like i said earlier, i can't loot in the newer versions, even 1.5.5 r12

thx a lot !
 
any idea why i still will charge 2x ally? and in your video no such issue.
i am using fresh DB ,with only sarkothfarmer 1.5.5 plugin ,unstucker,notificationclickok ,and also changed the routine ,but still same.
 
Big looting problem! stands after gold loot there and do nothing... please post 1.2.6
 
same for me with looting. stands around does nothing. switched to air elemental cause i thought tries looting gold below furniture but seems not to be the case. 1.5.4 and 1.5.5 same behaviour.

edit: does not happen all the time! sometime it loots sometimes it stands around
 
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Big looting problem! stands after gold loot there and do nothing... please post 1.2.6
 
why i get this on start ?

[17:51:46.496 N] Compiler Error: c:\Users\Konrad\Downloads\Demonbuddy 1.0.629.151\Routines\Belphegor\Routines\Barbarian.cs(6,21) : error CS0234: The type or namespace name 'Helpers' does not exist in the namespace 'SarkothFarmer' (are you missing an assembly reference?)
[17:51:46.496 N] Compiler Error: c:\Users\Konrad\Downloads\Demonbuddy 1.0.629.151\Routines\Belphegor\Routines\Common.cs(5,21) : error CS0234: The type or namespace name 'Helpers' does not exist in the namespace 'SarkothFarmer' (are you missing an assembly reference?)
[17:51:46.496 N] Compiler Error: c:\Users\Konrad\Downloads\Demonbuddy 1.0.629.151\Routines\Belphegor\Routines\DemonHunter.cs(5,21) : error CS0234: The type or namespace name 'Helpers' does not exist in the namespace 'SarkothFarmer' (are you missing an assembly reference?)
[17:51:47.630 N] Current bot set to Order Bot
 
verry verry big FPS drops while this profile dont know why, also its waiting too long on start to beggining, waste of 1,2 second, and after 2nd vault in cellar toon is walking by few steps wich is also waist of time.
 
The same... the new version 1.5.5 not work...

a have the 1.5.5 and de 158DB but not pick up the gold..

46260d1340903128-sarkothfarmer-farms-sarkoth-best-possible-speed-sin-t-tulo.jpg.html


The version 1.2.6 works fine...
 

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Anyone getting the bot stopping on death? I keep getting the following when i die. Using db 160 with newest version of the plugin.

[17:13:49.737 D] Bot thread started.
[17:13:49.867 N] ###################### REPORT ######################
[17:13:49.868 N] Gold: 136873
[17:13:49.872 N] Blues: 13
[17:13:49.876 N] Yellows: 4
[17:13:49.881 N] Legendaries: 0
[17:13:49.885 N] Set items: 0
[17:13:49.885 N] ####################################################
[17:13:50.050 D] Replaced hook [ProfileOrderBehavior_Hook] 503359db-c7b3-4a27-ad43-18c1b9df66e6
[17:13:50.695 D] Replaced hook [ProfileOrderBehavior_Hook] 5811e9f2-5f03-44b2-9e0b-358a1eabf432
[17:13:55.708 V] Using power Barbarian_Sprint clickPos:<0, 0, 0> worldDynamicId:1999503360 targetACDGuid:-1
[17:13:55.709 V] Using power: Barbarian_Sprint
[17:13:57.806 N] Stopping the bot.
[17:13:57.806 D] CurrentBot.Stop()
[17:13:57.806 D] Navigator.Clear()
[17:13:57.806 D] Navigator.Clear
[17:13:57.806 D] TreeHooks.Instance.ClearAll()
[17:13:57.806 D] OnStop event
[17:13:57.806 D] OnStop Event Invoking
[17:13:57.806 D] QuestOrderManager.OnBotStop(). Resetting caches.
[17:13:57.806 D] Resetting current behavior.
[17:13:57.806 N] [NotificationOKClick Plugin0.9] OnStop
[17:13:57.806 N] [NotificationOKClick Plugin0.9] Kill CheckNotificationUI thread
[17:13:57.817 D] QuestOrderManager.OnBotStop(). Resetting caches.
[17:13:57.817 D] Resetting current behavior.
[17:13:57.817 D] QuestOrderManager.OnBotStop(). Resetting caches.
[17:13:57.817 D] Resetting current behavior.
[17:13:57.817 D] QuestOrderManager.OnBotStop(). Resetting caches.
[17:13:57.817 D] Resetting current behavior.
[17:13:57.817 D] QuestOrderManager.OnBotStop(). Resetting caches.
[17:13:57.817 D] Resetting current behavior.
[17:13:57.817 D] QuestOrderManager.OnBotStop(). Resetting caches.
[17:13:57.817 D] Resetting current behavior.
[17:13:57.817 D] QuestOrderManager.OnBotStop(). Resetting caches.
[17:13:57.817 D] Resetting current behavior.
[17:13:57.817 D] QuestOrderManager.OnBotStop(). Resetting caches.
[17:13:57.817 D] Resetting current behavior.
[17:13:57.817 D] QuestOrderManager.OnBotStop(). Resetting caches.
[17:13:57.817 D] Resetting current behavior.
[17:13:57.817 D] QuestOrderManager.OnBotStop(). Resetting caches.
[17:13:57.817 D] Resetting current behavior.
[17:13:57.817 D] Calling OnDone() on current behavior. WhileTag: IsDone: False, Condition: not Me.IsInTown, Conditional: System.Func`1[System.Boolean], Body: System.Collections.Generic.List`1[Zeta.CommonBot.Profile.ProfileBehavior], QuestId: 0, StepId: 0, QuestName: Quest Id: 0, IsDoneCache: False, Behavior: Zeta.TreeSharp.Decorator,
[17:13:57.823 D] System.Threading.ThreadAbortException: Thread was being aborted.
at Zeta.MemoryManagement.ExternalProcessReader.( hProcess, IntPtr lpBaseAddress, Byte* lpBuffer, Int32 dwSize, Int32& lpNumberOfBytesRead)
at Zeta.MemoryManagement.ExternalProcessReader.(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.[T](IntPtr address, Boolean isRelative)
at Zeta.Internals.Actors.ACD.()
at Zeta.Internals.Actors.ACDItem.get_InventorySlot()
at Zeta.Internals.Actors.DiaActivePlayer.InventoryManager.(ACDItem i)
at System.Linq.Enumerable.WhereListIterator`1.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at Zeta.Internals.Actors.DiaActivePlayer.InventoryManager.get_Backpack()
at Zeta.CommonBot.Logic.BrainBehavior.()
at Zeta.CommonBot.Logic.BrainBehavior.()
at Zeta.CommonBot.Logic.BrainBehavior.()
[17:13:57.823 D] Bot Thread Aborted Thread was being aborted.
 
Yeah I meant PreCombat :)
Just delete the whole PreCombat method.

that helped (to a degree)

bot will now (as in 1.2.6) run up to sarkoth, melee range, use cyclone strike x2 pulling everything to him and killing the mins, then several sided strike to kill sark, 2/3 of the runs. the other 1/3 its 1.5.x behavior: it will enter the room, and while running to sark it will cast several sided strike and then fist of thunder whats still alive (1-2 minions+sark in my case, only 12k dps unbuffed) which is unefficient time wise since its too much single target thunderfisting :)

unfortunately i can not stop pestering you about this, since the gold/item pickup is so much better in 1.5.5 ^^


ps: in about 30 mins of watchign the bot, in 2 runs it would just stand there, not picking up gold until i manually clickmoved once. i waited about 30 secs both times to see if it would "unstuck", but it didnt.
there was no "blacklisting item" message after 10 secs, as in 1.2.6. maybe there is something wrong with the blacklisting.
 
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that helped (to a degree)

bot will now (as in 1.2.6) run up to sarkoth, melee range, use cyclone strike x2 pulling everything to him and killing the mins, then several sided strike to kill sark, 2/3 of the runs. the other 1/3 its 1.5.x behavior: it will enter the room, and while running to sark it will cast several sided strike and then fist of thunder whats still alive (1-2 minions+sark in my case, only 12k dps unbuffed) which is unefficient time wise since its too much single target thunderfisting :)

unfortunately i can not stop pestering you about this, since the gold/item pickup is so much better in 1.5.5 ^^
Thing is with 1.5.x is that I added that precombat thing. I did this because it takes a little while for the Combat Routine to get started when he gets to Sarkoth. So with this, the plugin will put up whatever buffs you need and maybe a first aoe ability to get you started with the combat asap. It shaved off 1-2 secs each run for me by adding this. Although, I did not take much care of the low dps monks. I have a few more features I'd like to add in and then I'll look at adding some GUI for configuration (although that part will be completely new to me, so might take some time to make something proper :P)
 
Thing is with 1.5.x is that I added that precombat thing. I did this because it takes a little while for the Combat Routine to get started when he gets to Sarkoth. So with this, the plugin will put up whatever buffs you need and maybe a first aoe ability to get you started with the combat asap. It shaved off 1-2 secs each run for me by adding this. Although, I did not take much care of the low dps monks. I have a few more features I'd like to add in and then I'll look at adding some GUI for configuration (although that part will be completely new to me, so might take some time to make something proper :P)

haha i see. well maybe i get a better 1hand meanwhile, using 900 dps currently...

the "wont pick up and wont blacklist" problem happend a 3rd time now in 40 mins, so for the time beeing i need to go back to 1.2.6 anyhow to make it AFKable again.
 
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