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SarkothFarmer - Farms Sarkoth with the best possible speed!

hey guys, short question.

Im a WD and my toon stays at the beginning of the cellar without moving. any suggestions?
 
Last edited:
Irengoooo why dont workme the version 1.5.5 ? any ideas?
 
[19:05:25.971 V] Using power Walk clickPos:<138.9547, 103.3039, 0.2426614> worldDynamicId:1999568897 targetACDGuid:-1
[19:05:26.118 N] This run has taken more than 40 seconds. Ending this game.
[19:05:26.118 V] Switched state to ForceLeave

Was stuck looting some gold but it got out nicely after 40 sec.
Nice improvement.
 
Also, I've added a 40 second max timer. If a run takes longer than that, it should now TP and leave game.

did you consider vendor runs with salvaging n stuff? are 40secs enough?
btw - best feature - will stop bot stuck at the table
 
Considering there isn't a single reliable *Click okay when making game too fast*-plugin, perhaps you could also make it a feature in yours? My bot is lagging slightly cause of bad computer, and it creates game before properly out of the old one - there ain't any updated plugins that will fix this error-free.
 
How to avoid the check point at Town? it's really annoying, cuz after the bot vendor or savage, it get stuck in town. so i can't fully afk on it.
 
did you consider vendor runs with salvaging n stuff? are 40secs enough?
btw - best feature - will stop bot stuck at the table

The timer is ignored when you're in town (although not stopped!). So when it's done salvaging etc and gets back to the cellar, it will TP back and leave without looting the rest.
I will improve this logic after a while, but I haven't figured what's the best way yet.
Currently I use the same timer for the stats (time per run) and for this 40 sec feature. So either I need to make a seperate timer which is paused while in town, or I need to make the other timer pause in town aswell.

I think maybe I'll stick to using the same timer for both, and then pause them while in town. This way townrun aren't ruining the avg-time? On the other hand, then it wouldn't be a proper "time per run" since some runs actually do take longer because you're in town. What are peoples thoughts on this?

How to avoid the check point at Town? it's really annoying, cuz after the bot vendor or savage, it get stuck in town. so i can't fully afk on it.
You're on the wrong quest. You should be on the one called "Explore the cellar"
 
Ah, i screw up, lol. anyway how come it doesn't loot blue? so far this is the only profile that work for me.
 
Actually I just had a town run - and it managed to get back to the cellar before the 40 secs.
 
Ah, i screw up, lol. anyway how come it doesn't loot blue? so far this is the only profile that work for me.
Use some other loot rules :) I just spent some time making some thorough loot rules that I'm testing right now. Will put it up after some more tests.
 
when i use other profile, it still pick up blue and vendor it, for some reason, this profile doesn't pick blue up. I tried a few different loot rule. Do i need to attach a log or something?Ty for quick support =]
 
What am I doing wrong? mine keeps making new game saying "Cellar found in 0/8 games, that's 0%."
 
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