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[PAID] Righteous

Got this routine and really liking my ret dps increase. Does this work well with afk bot bases like bgfarmer?
 
hi,
is there any way to make sure all judgment of insight, judgment of righteousness and judgment of truth keep buffed at the same time ? it is useful for prot pala to keep all those seals at same time .
just need add this function when enable the telent Empowered seals

ps. each seal give the different buff . and it is easy to keep all those 3 buffs

We'll be adding Empowered Seals support for Prot shortly, everyone has been running Seraphim to be honest.
 
Got this routine and really liking my ret dps increase. Does this work well with afk bot bases like bgfarmer?

Yes, the routine should work with all AFK botbases. Please let us know if you run into any issues. :)
 
Before I try, should I keep movement/facing enabled in the routine or in the botbase?

You should use the movement that's incorpated into the botbase if it has that feature. So for Bgfarmer I would let it handle movement.
 
Friendly suggestion with the auto attack, may want to blacklist NPC's and corpses as it tries to spam spells on them when interacting :)
 
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I grabbed the trial and tried to run it with bg farmer. he moves around using the bgfarmers movement but doesn't seem to attack anything.
 
There is no configuration for cooldowns besides "use them on cooldown/use them only on bosses".
There is no logic for using hands on your party or youself. No BOPing, cleansing, freedom, sacrifice etc.

We need to be really specific here guys, The guys have already acknowledged that these things that you just mentioned need alot more fine tuning and detail implemented. If people like you who have both cr's could write down the features thaht tuanha has, and the features that can be added as extra and improved upon, that would benefit everyone using this cr from your expertise on the subject. This reply isnt meant to cause any offence, either :)
 
Does this CR also support Holy I was looking and only see ret and prot. I would like to know.

Thank you.
 
It works pretty well in Arena from a dps rotation standpoint. Tuan's sheer volume of arena-related options still makes it better.

There is no configuration for cooldowns besides "use them on cooldown/use them only on bosses".
There is no logic for using hands on your party or youself. No BOPing, cleansing, freedom, sacrifice etc.

The routine uses all Hands, not sure what you're talking about here. There's actually a full configurable list of Hand of Sacrifice CC, it freedoms and bops you or your party or both. Admittedly the Burst options could be better.
 
The routine uses all Hands, not sure what you're talking about here. There's actually a full configurable list of Hand of Sacrifice CC, it freedoms and bops you or your party or both

My apologies Apok, I was getting this routine confused with another. I've amended my post.
 
I grabbed the trial and tried to run it with bg farmer. he moves around using the bgfarmers movement but doesn't seem to attack anything.

Thanks, we're looking into what's going on with Bgfarmer.
 
Friendly suggestion with the auto attack, may want to blacklist NPC's and corpses as it tries to spam spells on them when interacting :)

Haha, yes, we probably want that. Looking into it, thanks.
 
Okay so after using this rotation quite a bit I can say that when it's working it's the best I've used. There are only a few hangups I noticed:

1. Automatic seal switching works okay in raids/boss fights, which is what I'm assuming this was designed for. For heroic dungeons or simply farming/questing, automatic seal switching ends up eating a lot of your GCDs unnecessarily. Aside from the user being smart enough to turn this on/off when applicable, it might be possible to implement some sort of seal switching throttle to prevent it from wasting so many GCDs in a short period of time.

2. The protection rotation gives no consideration to the "Harsh Words" glyph. With the nerf of the Alabaster Shield glyph, this glyph is the only way for us to remain competitive in terms of DPS. While not a good glyph to use while taking damage, many boss fights have periods of time where the tank/off tank are not taking any damage. It is during these times that spending all holy power on harsh words glyph leads to a huge boost in damage. Keep in mind that harsh words is being completely removed for Prot/Ret paladins in 6.1, so I'm not sure this is even worth adding at this point.

3. There were a few points where the rotation just locked up on me and didn't cast anything for a few seconds. I wasn't able to reproduce this reliably and I'm not sure what caused it. I also do not have a log. I will work on getting some more information.

4. Rebuke also doesn't seem to go off no matter what settings I use. Will it only interrupt items in the list? Is there a way to tell it to interrupt everything?

Again, other than the above issues, this is an incredible rotation system and currently is #1 for Ret and #2 for Prot, and the only reason another system is better in prot was because of the Harsh Words support.
 
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Okay so after using this rotation quite a bit I can say that when it's working it's the best I've used. There are only a few hangups I noticed:

1. Automatic seal switching works okay in raids/boss fights, which is what I'm assuming this was designed for. For heroic dungeons or simply farming/questing, automatic seal switching ends up eating a lot of your GCDs unnecessarily. Aside from the user being smart enough to turn this on/off when applicable, it might be possible to implement some sort of seal switching throttle to prevent it from wasting so many GCDs in a short period of time.

2. The protection rotation gives no consideration to the "Harsh Words" glyph. With the nerf of the Alabaster Shield glyph, this glyph is the only way for us to remain competitive in terms of DPS. While not a good glyph to use while taking damage, many boss fights have periods of time where the tank/off tank are not taking any damage. It is during these times that spending all holy power on harsh words glyph leads to a huge boost in damage. Keep in mind that harsh words is being completely removed for Prot/Ret paladins in 6.1, so I'm not sure this is even worth adding at this point.

3. There were a few points where the rotation just locked up on me and didn't cast anything for a few seconds. I wasn't able to reproduce this reliably and I'm not sure what caused it. I also do not have a log. I will work on getting some more information.

Again, other than the above issues, this is an incredible rotation system and currently is #1 for Ret and #2 for Prot, and the only reason another system is better in prot was because of the Harsh Words support.

Thanks for the feedback!

1. We'll check if there's a better way to handle Seals
2. Depending on the release of 6.1 it may be worth having Harsh Words in.
3. That's odd, the log might provide a clue though; we're going to add time stamping into it (should have done that much earlier)
 
Hey sorry, I added #4 after you replied. But that one is probably just my own confusion.
 
Hey sorry, I added #4 after you replied. But that one is probably just my own confusion.

It currently does only interrupt things on the list, an interrupt everything setting would be a nice addition and will make it in for the next version. I'm not sure why it wouldn't be rebuking though if the setting is enabled and it's a spell that's in our list, we'll have to look into that. You use Skype by any chance? If so, please add us.
 
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