Rift-Bot profiles seem to make a new game, and leave the game stating that the game is complete, and just keeps repeating this.
Makes new game, leaves, and remakes.
Does this for all profiles for just rifts. On the rift + bounties profile, it does the bounties, and makes a new game. Does not do any rifts anymore.
Demonbuddy was just updated and the rift bot svn was just updated too. So not sure if it is stemming from DB or the profiles.
spams this after stashing keystones... will not retrieve them from stash.
Try doing a clean install and follow the instructions from the link in my signature. The profile is working perfectly fine.
Same problem with salvaging legendaries here.
I think legendary salvage is broken in the latest version of DB. It will be fixed in the next build.
DB problem or problem with the profiles?
[Rift Bot] Reset Counter
[Rift Bot] Leave and remake
Leaving game, reason:
Profile completed
Number of games completed: 2
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
[Trinity] New Game, resetting Gold Inactivity Timer
Stopping the bot.
Session lasted for: 00:00:32.9751456
Bot Thread Ended. Was this requested?
Chose Trinity as your combat routine
Ok, found the source. It is neither a DB problem or a profile problem.
It is a Microsoft Visual C++ problem.
Uninstalled all the Visuals, and uninstalled DB. Then reinstalled just DB, and it is working again.
Glad you figured it out. The prerequisites in my post is not there just for show. They're important.
Error while starting botSystem.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.ExternalProcessMemory.CallInjected[T](IntPtr address, CallingConvention callingConvention, Object[] args)
at Zeta.Game.ZetaDia.()
at Zeta.Game.ZetaDia.()
at Zeta.Game.Internals.DynamicPointer`1.get_Value()
at Zeta.Game.ZetaDia.()
at Zeta.Game.Internals.ActorManager.()
at Zeta.Game.Internals.ActorManager.Update()
at Demonbuddy.MainWindow.HandleStartStopBot()
<- what can i do to fix this ?
How about a bit more information?
I've only gotten this if Diablo is in fullscreen mode and not windowed mode or playing another game in fullscreen while the bot is running.
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