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Rift Bot - Yet Another Rifter!

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Hi,
I ran the latest version of this profile/plugin and it works fine for about 10 rifts. Then it leaves the game, recreate a new game and walks towards Tyrael and gets in a conversation loop with him. It will leave the game after about 10secs and then recreate the game, try to talk to Tyrael and repeat in a loop. Happened to me a few times so far. Is this a known issue?
Other than this problem, the rift profile is working wonderfully. Thanks!

Sounds like Trinity issue, though never experienced. Which profile running?
 
Are there anyone got lots of red lines performance error of Trinity when running this profile. I got lots of this. like this

19:08:00.907 ERROR PerformanceLogger [Trinity][Performance] Execution of the block RefreshDiaObjectCache.AvoidanceCheck took 1155.13ms.
19:08:00.908 ERROR PerformanceLogger [Trinity][Performance] Execution of the block RefreshDiaObjectCache took 1175.60ms.
19:08:00.908 ERROR PerformanceLogger [Trinity][Performance] Execution of the block HandleTarget.CheckForNewTarget took 1175.87ms.
19:08:00.997 ERROR PerformanceLogger [Trinity][Performance] Execution of the block HandleTarget took 1264.51ms.
19:08:20.621 ERROR PerformanceLogger [Trinity][Performance] Execution of the block RefreshDiaObjectCache.AvoidanceCheck took 1529.32ms.
19:08:20.622 ERROR PerformanceLogger [Trinity][Performance] Execution of the block RefreshDiaObjectCache took 1547.14ms.
19:08:20.622 ERROR PerformanceLogger [Trinity][Performance] Execution of the block HandleTarget.CheckForNewTarget took 1547.41ms.
19:08:22.254 ERROR PerformanceLogger [Trinity][Performance] Execution of the block NavigateTo took 1506.61ms.
19:08:22.255 ERROR PerformanceLogger [Trinity][Performance] Execution of the block HandleTarget.HandleBasicMovement took 1507.12ms.
19:08:22.256 ERROR PerformanceLogger [Trinity][Performance] Execution of the block HandleTarget took 3181.22ms.
19:08:27.303 ERROR PerformanceLogger [Trinity][Performance] Execution of the block RefreshDiaObjectCache.AvoidanceCheck took 1444.75ms.
19:08:27.303 ERROR PerformanceLogger [Trinity][Performance] Execution of the block RefreshDiaObjectCache took 1464.25ms.
19:08:27.304 ERROR PerformanceLogger [Trinity][Performance] Execution of the block HandleTarget.CheckForNewTarget took 1464.55ms.
19:08:28.897 ERROR PerformanceLogger [Trinity][Performance] Execution of the block NavigateTo took 1525.59ms.
19:08:28.898 ERROR PerformanceLogger [Trinity][Performance] Execution of the block HandleTarget.HandleBasicMovement took 1526.15ms.
19:08:28.899 ERROR PerformanceLogger [Trinity][Performance] Execution of the block HandleTarget took 3059.69ms.
19:08:30.517 ERROR PerformanceLogger [Trinity][Performance] Execution of the block RefreshDiaObjectCache.AvoidanceCheck took 1481.35ms.
19:08:30.518 ERROR PerformanceLogger [Trinity][Performance] Execution of the block RefreshDiaObjectCache took 1501.33ms.
19:08:30.518 ERROR PerformanceLogger [Trinity][Performance] Execution of the block HandleTarget.CheckForNewTarget took 1501.63ms.
 

Attachments

@DyingHymn;

[30C1B6F4] Quest: X1_LR_DungeonFinder, QuestSNO: 337492, QuestMeter: -1, QuestState: InProgress, QuestStep: 1, KillCount: 0, BonusCount: 0

This is the quest that you have when doing a rift.

You can use the questId/step id in tags in a profile if you'd like
eg; "<TrinityExploreDungeon questId="337492" stepId="1" ..."

stepId 1 = Explore Rift
stepId 3 = Kill boss
stepId 10 = Talk to Orek

Just a small fyi.

Thank you very much! It is really a good feeling of making a dev aware of this profile.

btw, the step can also be 5:

For the community:

The QuestStep for 337492 is like this:

-1: Rift not initialized
1: Rift portal opened/Clearing mobs
3: Boss summoned but not killed
10: Boss killed
5: Reward claimed and portal closing (30s countdown)


hope this helps. I will immediately working on handling cases that the boss spawns so far away that DB/Trinity is not awared.

Another thing to note is, do we have an eta on kadala support? I have investigated the MerchantItem for ZetaDia.Me.xxxxxx but it seems not supporting kadala merchant window.

all in all. thanks for posting the info!
 
@DyingHymn;

[30C1B6F4] Quest: X1_LR_DungeonFinder, QuestSNO: 337492, QuestMeter: -1, QuestState: InProgress, QuestStep: 1, KillCount: 0, BonusCount: 0

This is the quest that you have when doing a rift.

You can use the questId/step id in tags in a profile if you'd like
eg; "<TrinityExploreDungeon questId="337492" stepId="1" ..."

stepId 1 = Explore Rift
stepId 3 = Kill boss
stepId 10 = Talk to Orek

Just a small fyi.

After thinking it again I found it possible to make a plugin-free rifting profile. But it seems to be a lot work to do. Every one else can have a thought on it.
 
The bot keep using spell to attact instead of opening the door while the monster is really close the door. it makes bot stuck.
 
I got a problem. My bot opens the Rift and talks to the Quest guy then logs out. Without going into the Rift at all. I got RiftBot and stuff like that updated etc.
 
New Rev! Optimize Bastion's Keep and Caverns of Araneae exploration. Send feedback!
 
What's the difference between ExploreFull and Full? Tried to check the readme file but not sure about the difference. You made changes to the ExploreFull profile.
 
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