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Rift Bot - Yet Another Rifter!

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Another issue I found is the bot doesn't account for the rift boss spawning behind you in a previously explored area. It will just ignore it and continue exploring the fog, and then using the teleport stone if it finds it. Not sure how this can be handled; perhaps throwing a flag once the rift boss quest dialogue appears, making sure to not leave/progress until the boss is killed?

Had this exact same issue. Besides that seems to be working flawlessly! Doesn't open chests though, but yea the rift boss sometimes spawns and the bot will not pick it up and just keep exploring the dungeon.
 
Had this exact same issue. Besides that seems to be working flawlessly! Doesn't open chests though, but yea the rift boss sometimes spawns and the bot will not pick it up and just keep exploring the dungeon.

Opening chests fine for me, sorry if this seems like an obvious thing but you do have the option checked in trinity, right? :p
 
Had this exact same issue. Besides that seems to be working flawlessly! Doesn't open chests though, but yea the rift boss sometimes spawns and the bot will not pick it up and just keep exploring the dungeon.

That is because Trinity not noticing boss. See Known Issues.

new rev16 push a temp fix for that. See the change log.
 
downloading so many files with click and save for each file is so cubersome with SVN.
how can I download it faster??
with each update it takes unnecessarily too much time.
Thanks!!!
 
downloading so many files with click and save for each file is so cubersome with SVN.
how can I download it faster??
with each update it takes unnecessarily too much time.
Thanks!!!
Tortoisesvn or ezupdater plugin.
 
I suppose you use too long time to kill the boss, or the timer is too low (say 60s). Try to tune.

No,

It kills the boss --> roams around trying to get to the end of the rift --> ends up timing out & leaving game (not closing rift/logs out inside rift)
 
Just watched it find the town stone in the famous prison maze level (95% complete), didn't attempt to explore further. Left and reset the game - everything fully up to date. :(
 
No,

It kills the boss --> roams around trying to get to the end of the rift --> ends up timing out & leaving game (not closing rift/logs out inside rift)

Anyone else experiencing the same issue? I don't see any reason the bot will wandering around after killing boss. Are you using Rift Bot?
 
Just watched it find the town stone in the famous prison maze level (95% complete), didn't attempt to explore further. Left and reset the game - everything fully up to date. :(

log plz

edit: which file are you loading?
 
After killing the boss and go back to town , doesn't move

[Trinity] Town Portal timer finished
[Trinity] Clicking UI element Conversation Button (161316864)
Closing quest reward dialog
====>RINSE AND REPEAT
====>RINSE AND REPEAT
====>RINSE AND REPEAT
====>RINSE AND REPEAT
====>RINSE AND REPEAT
====>RINSE AND REPEAT
====>RINSE AND REPEAT
====>RINSE AND REPEAT
====>RINSE AND REPEAT
 
Im pretty noob with all this stuff so dont go hard on me.
Im running this with just Trinity, RiftBot r12 and plugin 0.0.3 and its all fine, so im wondering what is this SVN stuff every1 is talkin about ?
 
After killing the boss and go back to town , doesn't move

[Trinity] Town Portal timer finished
[Trinity] Clicking UI element Conversation Button (161316864)
Closing quest reward dialog
====>RINSE AND REPEAT
====>RINSE AND REPEAT
====>RINSE AND REPEAT
====>RINSE AND REPEAT
====>RINSE AND REPEAT
====>RINSE AND REPEAT
====>RINSE AND REPEAT
====>RINSE AND REPEAT
====>RINSE AND REPEAT

update both plugin and profile
 
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