Nah, even without movement unstucker not triggering in a lot of situations, only inactivity timer works. I bet this is because of wrong geodata, since when i look in to visualizer i see how bot is trying to walk in to unwalkable area or want to pass through it. As you can see in visualizer orange line is going right throught unwalkable object(firebreather), even if i manually move bot to other side of this object he will return back and will do infinity attempts to pass through it instead of get round.I'm gonna go ahead and guess that the unstucker isn't kicking in because it's detecting movement. We'll look into this.
It's default windows 8.1 theme %) Can't understand what shortcut you talking about?Hey Keetsune nice windows ui.
Is that a shortcut to your task manager/running processes on the bottom right?
using 493: not fixed.The original problem posted in the OP is fixed in 490, at least that specific spot.
edit: or not