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Ridiculous stuck problem

Keetsune

Member
Joined
Sep 17, 2014
Messages
246
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2
Video says everything:
[video]https://vid.me/8d7j[/video]

This happen a lot in bounties/namphalem rifts. Bot don't even try to unstuck, only rmk game.
 
Just got a new one

[Trinity 2.14.48] Interacting with x1_Catacombs_Door_A
[Trinity 2.14.48] Trying to get Unstuck...
[Trinity 2.14.48] UnstuckAttempt in 763ms x1_WitherMoth_A 17 yds Elite=True LoS=False HP=1,00 Dir=SW dist=27
[Trinity 2.14.48] Trying to get Unstuck...
 
Had similar stucks pretty much since 2.4 release.
 
I'm gonna go ahead and guess that the unstucker isn't kicking in because it's detecting movement. We'll look into this.
 
I'm gonna go ahead and guess that the unstucker isn't kicking in because it's detecting movement. We'll look into this.
Nah, even without movement unstucker not triggering in a lot of situations, only inactivity timer works. I bet this is because of wrong geodata, since when i look in to visualizer i see how bot is trying to walk in to unwalkable area or want to pass through it. As you can see in visualizer orange line is going right throught unwalkable object(firebreather), even if i manually move bot to other side of this object he will return back and will do infinity attempts to pass through it instead of get round.
 
Last edited:
Hey Keetsune nice windows ui.
Is that a shortcut to your task manager/running processes on the bottom right?
 
Here another standard spot:

stuck-location.jpg

Bot is not moving and unstucker is not triggering.
 
The original problem posted in the OP is fixed in 490, at least that specific spot.

edit: or not
 
Last edited:
Yeap, my HC character die today, again... Can some one give links from mothertheme, this nav bug kills HC chars, i cant use bot...
 
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