What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

REQ super tight loot set

Here is what I tested

Code:
[QUALITY] == "Legendary" && [NAME] == "Demon's Marrow" # (([MAXSTAT] > 450).dual + ([VIT] > 450).dual + ([SOCKETS] >= 2).dual) >= 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Demon's Marrow" -> [TRASH]

and got these results with 8 pieces

Code:
[Trinity] No more space to pickup a 2-slot item, now running town-run routine. (TownRun)
[Trinity] Demon's Marrow [chestArmor_norm_unique_085-714] [Chest] = (KEEP)
[Trinity] Demon's Marrow [chestArmor_norm_unique_085-711] [Chest] = (TRASH)
[Trinity] Salvage: True
[Trinity] Demon's Marrow [chestArmor_norm_unique_085-712] [Chest] = (TRASH)
[Trinity] Salvage: True
[Trinity] Demon's Marrow [chestArmor_norm_unique_085-716] [Chest] = (TRASH)
[Trinity] Salvage: True
[Trinity] Demon's Marrow [chestArmor_norm_unique_085-710] [Chest] = (KEEP)
[Trinity] Demon's Marrow [chestArmor_norm_unique_085-187] [Chest] = (KEEP)
[Trinity] Demon's Marrow [chestArmor_norm_unique_085-715] [Chest] = (KEEP)
[Trinity] Demon's Marrow [chestArmor_norm_unique_085-713] [Chest] = (TRASH)
[Trinity] Salvage: True

Looking over each piece the rules seem to have picked out the good ones and got rid of what didnt match.
 
I'd like to work on this as well.

I've only ever tested using live runs, which kinda sucks. Is there a way I can set up a test environment to test the rules?
 
Are you sure Prime? The tests I ran seemed to indicate that ([MAXSTAT] > 450).dual (or similar) returned a number larger than 2. Which means it would keep it as long as one of them is true.

ForFxSake, this is how I do it:

1. Choose a random legendary to mess around with and keep it in your inventory
2. Set Trinity to Sell legendaries rather than salvage them (safety precaution only, for buyback)
3. Set Trinity to townrun when you have less than 60 spots available
4. Run a profile and pause it once in game.
5. Stand far away from merchant then quickly unpause and pause again. The results like Prime posted will appear in Demonbuddy.
6. Make changes in legendary.dis, reload the script file in Trinity Loot Rules, and repeat number 5.
 
Are you sure Prime? The tests I ran seemed to indicate that ([MAXSTAT] > 450).dual (or similar) returned a number larger than 2. Which means it would keep it as long as one of them is true.

ForFxSake, this is how I do it:

1. Choose a random legendary to mess around with and keep it in your inventory
2. Set Trinity to Sell legendaries rather than salvage them (safety precaution only, for buyback)
3. Set Trinity to townrun when you have less than 60 spots available
4. Run a profile and pause it once in game.
5. Stand far away from merchant then quickly unpause and pause again. The results like Prime posted will appear in Demonbuddy.
6. Make changes in legendary.dis, reload the script file in Trinity Loot Rules, and repeat number 5.

I tried that ([STAT] > whatever).dual and all it seemed to return was the STAT value.
 
Back
Top