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[Release] RebornBuddy64 Version 1.0.681 - DirectX11 / x64 bit compatible

I haven't been able to reproduce the aeteheryte issue, do you have a simple profile that can reproduce it?

Also forgot to post yesterday put the party finder should be working correctly now.

I'll look at adding that new window.
 
I haven't been able to reproduce the aeteheryte issue, do you have a simple profile that can reproduce it?

Also forgot to post yesterday put the party finder should be working correctly now.

I'll look at adding that new window.

You should be able to get it to trigger pretty well with this.
 

Attachments

Should be working now. ObjectId offsets were swapped so it was reusing old objects.
 
Thanks for the quick fix! It seems gathering items are reading the wrong values for their level and stars properties. Running the following reports them with levels 1 or 0.

foreach (var item in GatheringManager.GatheringWindowItems) { Log(item.Level); }
 
Thanks! It seems like CommonTasks.AetherialReduction() is returning "Failure, ButtonNotClickable" even when the reduction was successful, only the window doesn't close afterwards.
 
can confirm

[02:52:00.584 N] Using Aetherial Reduction on Thunder Rock with a collectability of 1000
[02:52:00.584 D] Waiting on PurifyDialog to open
[02:52:06.112 D] PurifyDialog ButtonNotClickable
[02:52:06.112 N] [Lis5.40f9][Error] Could not reduce: Failure, ButtonNotClickable
 
New build should resolve that issue.

Triple triad is working as well
 
Thanks! It seems CraftingManager.CurrentlyListedRecipes is not reading the values correctly.
 
Hi mashtag,

ActionResourceManager.Monk.FithChakra seems to be no longer valid since 5.4, possibly offset change.
ActionResourceManager.Monk.GreasedLightning - This Gauge no longer exists in the game.

Would you be able to check Fifth Chakra, this class had a "re-work" in 5.4
 
Fixed a small issue with hotbarmanager

New version fixes monk ARM
 
Thanks for the report. I'll look at adding these. I had also received some reports where certain fates the bot wouldn't navigate to, but I can't seem to find the list of them. Do you happen to know any of those ids or locations?
 
Is it possible to override the default value of OrderBot to automatically release upon death? I’m working on some profiles that would benefit not immediately releasing, hopefully to be able to be raised fairly quickly.

If it’s not currently possible, would it be possible to add an option to do this? Maybe a toggle in settings.
 
There are two behavior hooks you can insert your own behaviors into, DeathReviveLogic and DeathReturnLogic
 
Is there any chance that we could get support for the Critical Engagements in Bozja? They don't show up in Fate manager and I'd like to be able to access them.
 
Is there any chance that we could get support for the Critical Engagements in Bozja? They don't show up in Fate manager and I'd like to be able to access them.
Unlikely, I've personally had very little interest in bozja.

New build adds support for doing regular fates in bozja but its pretty untested.
 
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