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[Release] RebornBuddy64 Version 1.0.681 - DirectX11 / x64 bit compatible

[17:25:17.583 N] Invalid byte 233 detected at requested jump point
[17:25:17.712 D] Loading data from database

that is where its stops :(
 
[17:26:01.879 N] Invalid byte 233 detected at requested jump point
[17:26:02.046 D] Loading data from database

Same here
 
Invalid byte xxx at blah is just diagnostic info that means the bot crashed previously. Going to disable it.

As for the crash i forgot to apply a manual update to the database, new version cooking now.
 
depends on if Mas is busy, but usually not too terrible long. And this one wasnt a big update so pretty quick once he gets to it
 
Awesome. Wasnt trying to be needy, just more of a curious thing since I'm fairly new to the rebornbuddy side. Ty :)
 
Please, the botbase deep dungeon can be repeated? I use it and I like it, but when it finishes, it goes to the exit, returns to npc and starts the conversation, but stops there.

Any wrong configuration of mine?
 
Please, the botbase deep dungeon can be repeated? I use it and I like it, but when it finishes, it goes to the exit, returns to npc and starts the conversation, but stops there.

Any wrong configuration of mine?

yeah, I am working on it.
 
(The following will be included in the next RB update)

Deep Dive Changes
  • adjust how avoidance is handled. Should improve cones (melee might still have problems on smaller cones due to how the avoidance is calculated)
  • Adjust the speed of getting into the dungeon to avoid a race condition where a window is "open" but not ready to receive data.
  • Added some debug information to the DeepDive Stuck detector to try and track down why we sometimes just don't move.
Sidestep Changes
  • Buffer size on cones has been increased to help the avoidance manager get all the way out of the cone.
 
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