l2bot-4ever1
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- Joined
- Jun 23, 2012
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cant wait to see what improvements does 161 have 

well lets hope 161 never was released and this is version getting released is like .198 just a few small tweaks from 2.0cant wait to see what improvements does 161 have![]()
Just a small FYI. we are working a new version with alot of yummy bug fixes.
Should be ready friday or sooner![]()
Just to point out this is why they don't post tentative release dates.
No news is good news. The more they need to stop and post the less time they are working. If something stops them from working, they can then post.
Just a small FYI. we are working a new version with alot of yummy bug fixes.
Should be ready friday or sooner![]()
But it kinda is broken. It can't do randomly generated places yet. And other stuff is missing as well."If it aint broken then don't fix it!"
Seems like a tentative release date to me.
When i said friday i ofc meant late sunday or monday
Got some final stuff but it's looking good
improved townportal, stops to pickup loot and kills monsters.
Stuck handler kicks in if it stands still too long when generating paths
Nesox, my fellow swede. Any information at all about navigating the random generated maps? Just want to know if things are getting done, hah.When i said friday i ofc meant late sunday or monday![]()
And items now always have correct data so no more missing items or doing the wrong things with items...
AND we can now make plugins that override zeta.commonbot.itemmanager.RuleType functions of "ShouldPickUpItem(ACDItem, return bool)", "ShouldSalvageItem(ACDItem, return bool)", "ShouldSellitem(ACDItem, return bool)", and "ShouldStashItem(ACDItem, return bool)" so I can easily make a wtf zomg kickass loot plugin instead of using loot rules with a thousand different entries in...
right, right, right!?!?!? PLEASE!?![]()
Nope
Stats display is fixed tho (Shows the right GPH etc. )
When i said friday i ofc meant late sunday or monday
Got some final stuff but it's looking good
improved townportal, stops to pickup loot and kills monsters.
Stuck handler kicks in if it stands still too long when generating paths
haha i like that
oh and please disconnect the bot when update is avaib. only for security updates..
cause when we bot hours afk or the night we cant update the bot to run again :S