Its easy, with just 4 steps:
1) You set your character in the first spot.
2) You go to DB's "Info Dumping" tab and click on the button near "Local Player".
3) You add the coords (x,y,z) to a <MoveTo /> or <TrinityMoveTo /> tag.
4) You repeat the process for all the points you want to map.
All maps? Then log to Blizzard servers, check all the possible seeds on random maps and download them... ^^I want access to all Map data trough Plugin code for edit my own MyMoveTo with A* path resolution.
All maps? Then log to Blizzard servers, check all the possible seeds on random maps and download them... ^^
Check these namespaces and objects:
Zeta.PathFinding
Zeta.Navigation
Zeta.Navigation.Navigator
Zeta.Navigation.MainGridProvider
Zeta.PathFinding.ISearchAreaProvider
IMO it's probably the most complicated thing in Demonbuddy... good luck!