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R-Rift - rrrix's BETA Rifts

R-RIFT works good in patch 2.1.2 ... but can you help me set the bot to do whole rift ? no TP and close rift after killing boss ?
 
After patch 2.1.2 it makes only Normal rifts. Doesn't go to Trial or Great even when there are keystones in bag.
Any advice on how to resolve this? Thanks!
 
R-RIFT works good in patch 2.1.2 ... but can you help me set the bot to do whole rift ? no TP and close rift after killing boss ?
It comes with several profiles "rifts common" is what you most likely selected, you need to select "rifts explore" if you want it to do the whole thing
 
hi i don't know if it's normal but since update patch r rift do 4-5 rift in tourment 6 but after he wants open in normal mode.

before he made that he clear the log info, send red log on blue item:

[Trinity] TownRun complete
Closing quest reward dialog
Exception during bot tick.GreyMagic.InjectionDesyncException: Process must have frozen or gotten out of sync: Injection Finished Event was never fired
à GreyMagic.Executor.WaitForInjection(Int32 timeout)
à GreyMagic.Executor.Execute(Int32 timeout)
à GreyMagic.Executor.GrabFrame()
à GreyMagic.ExternalProcessMemory.AcquireFrame(Boolean isHardLock)
à Zeta.Bot.BotMain.()
 
I think i have tried everything to get Greater Rifts to work but nothing really works for me now. All it does it rifts.
What am i doing wrong here? :(
 
From a little bit of investigation, it would appear that trial and greater rift keys are no longer classified as "KeystoneFragments" so the selection process is not working. This will require an update to demonbuddy to fix unfortunately :(
 
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Greater Rifts does not work as well as the QuestTools of the Priority for Trial or Greater.
 
It comes with several profiles "rifts common" is what you most likely selected, you need to select "rifts explore" if you want it to do the whole thing

he only has 1 profile available to download?? i dont understand where you would find rifts explore.
 
Works fine just gets stuck after closing the rift speaking to Orek. The bot just spams "Entering rift" but won't move until you manually start the rift and enter it.
 
hey guys not sure what im doing wrong set up all demonbuddy quest tolls to do trials first then have run r-rift and it just keeps doing normal rifts this is on a fresh install and i have a heap of trial stones. anything im not doing right.


this is what comes up:

[Trinity] Keystone of Trials [TieredLootrunKey_0-147] [TieredLootrunKey] = (ignoring Tiered Rift Keys)
[Trinity] Greater Rift Keystone Rank 24 [TieredLootrunKey_24-169] [TieredLootrunKey] = (ignoring Tiered Rift Keys)
[Trinity] Greater Rift Keystone Rank 27 [TieredLootrunKey_27-5283] [TieredLootrunKey] = (ignoring Tiered Rift Keys)
Opening stash
[Trinity] TownRun complete
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 2 items in our backpack (GameBalanceId=0 ActorSNO=0 GreaterRiftKey=True)
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 55 items in our backpack (GameBalanceId=0 ActorSNO=408416 GreaterRiftKey=False)
[QuestTools][<GetItemFromStashRoutine>d__16] Opening Stash
[QuestTools][<GetItemFromStashRoutine>d__16] Have stack count of 99 items in backpack
Triggering QTOpenRiftWrapper...
[QuestTools][QTOpenRiftWrapperTag] Using Normal Rift Keystone to open the Rift Portal
Entering the Rift
 
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I have tried to run R-Rift and it works fine, but after ending the rift the bot simply stops instead of beginning a new one. What should I do to fix it?
 
to stop the "entering Rift" loop that appears to happen all the time I changed the end of the code to the following

Code:
    <LogMessage output="End of Profile, waiting 33 seconds to reload..." />
    <WaitTimer questId="1" waitTime="33000" />
    <LoadProfile profile="R-RIFT.xml" />

only problem is that if you do a town run for full bags it sits there for 30 seconds, but the upside is that it always enters rifts once completed :)
 
hey guys not sure what im doing wrong set up all demonbuddy quest tolls to do trials first then have run r-rift and it just keeps doing normal rifts this is on a fresh install and i have a heap of trial stones. anything im not doing right.


this is what comes up:

[Trinity] Keystone of Trials [TieredLootrunKey_0-147] [TieredLootrunKey] = (ignoring Tiered Rift Keys)
[Trinity] Greater Rift Keystone Rank 24 [TieredLootrunKey_24-169] [TieredLootrunKey] = (ignoring Tiered Rift Keys)
[Trinity] Greater Rift Keystone Rank 27 [TieredLootrunKey_27-5283] [TieredLootrunKey] = (ignoring Tiered Rift Keys)
Opening stash
[Trinity] TownRun complete
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 2 items in our backpack (GameBalanceId=0 ActorSNO=0 GreaterRiftKey=True)
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 55 items in our backpack (GameBalanceId=0 ActorSNO=408416 GreaterRiftKey=False)
[QuestTools][<GetItemFromStashRoutine>d__16] Opening Stash
[QuestTools][<GetItemFromStashRoutine>d__16] Have stack count of 99 items in backpack
Triggering QTOpenRiftWrapper...
[QuestTools][QTOpenRiftWrapperTag] Using Normal Rift Keystone to open the Rift Portal
Entering the Rift

got the same Problem
 
need the actorID for the tiered rift keys and trial keys to be able to use them I think

From R-Rift
Code:
      <!-- Grab some Keys if needed -->
      <GetItemFromStash questId="1" greaterRiftKey="True" stackCount="1" />
      <GetItemFromStash questId="1" stackCount="1" actorId="408416" name="Keystone of Trials" />
      <GetItemFromStash questId="1" stackCount="1" actorId="323722" name="Rift Keystone Fragment" />

or

Questtools
Code:
GameBalanceId=0 ActorSNO=0 GreaterRiftKey=True)
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 59 items in our backpack (GameBalanceId=0 ActorSNO=408416 GreaterRiftKey=False)
[QuestTools][<GetItemFromStashRoutine>d__16] Already have 138 items in our backpack (GameBalanceId=0 ActorSNO=323722 GreaterRiftKey=False)

Specifically is the issue I think
 
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