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R-Rift - rrrix's BETA Rifts

Some bosses are worse then others, so i still get better LPH & XP even if the bot goes into dying-spree.

Besides, im doing GREATER rifts to upgrade gems, going as high as possible is more important then "per hour" stuff as i still have gems to up.

At Grift 33 "chom" will eat away 900k hp in ~4s at 60% poison res. Thats with unity-combo
 
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is there anyway to make the bot run until the end of all rifts? he kills riftboss and then stops.. but i want it to continue until the end.
 
Hi.
Is it possible to set the DB so that by the end of Rita cleaned ?? Nowhere can I find answers :/
 
is there anyway to make the bot run until the end of all rifts? he kills riftboss and then stops.. but i want it to continue until the end.

anyone know that?its better for farm lege and u save a lot of keystones!!!
 
Is there a way to make the bot use one stack of rift keys first before grabbing another stack? It keeps using one from a stack of 100 and then puts it back and grabs another stack.
 
Is there a way to make the bot use one stack of rift keys first before grabbing another stack? It keeps using one from a stack of 100 and then puts it back and grabs another stack.

I saw this the other day too. I had about 15 stacks of rift keys, each had 76 in the stack. :)
 
I don't understand rrrix. You read the requests to possibly allow a full clear of rift after rift boss is dead but you just ignore it. I mean if you don't want to do it or you can't, then can you just give us all the common courtesy to at least tell us? I mean, that way we can stop asking and wondering....
 
I don't understand rrrix. You read the requests to possibly allow a full clear of rift after rift boss is dead but you just ignore it. I mean if you don't want to do it or you can't, then can you just give us all the common courtesy to at least tell us? I mean, that way we can stop asking and wondering....

He has plenty on his plate to deal with, also there are other rift profiles which do what you're requesting.
 
I don't understand rrrix. You read the requests to possibly allow a full clear of rift after rift boss is dead but you just ignore it. I mean if you don't want to do it or you can't, then can you just give us all the common courtesy to at least tell us? I mean, that way we can stop asking and wondering....

https://www.thebuddyforum.com/demon...rrixs-beta-rifts-post1828613.html#post1828613

He already answered. Other profiles (rift-bot) do exactly that already.
 
i changed the following to get it to take the town portal back while in both a normal rift and greater rift

this

Code:
    <!-- In Town, Rift Portal Open, Take Return Portal -->
    <!-- Quest: X1_LR_DungeonFinder (337492) World: X1_Westmarch_Hub (304235) LevelArea: x1_Westm_Hub (270011) -->
    <If condition="IsActiveQuestAndStep(337492,13) and Me.IsInTown and ActorExistsAt(191492, 545, 753, 3, 50)">
      <MoveToActor questId="337492" stepId="13" x="545" y="753" z="3"  actorId="191492" interactRange="9" name="hearthPortal"  isPortal="True"
                   destinationWorldId="-1" pathPrecision="5" pathPointLimit="250" statusText="" />
    </If>

to

Code:
    <!-- In Town, Rift Portal Open, Take Return Portal -->
    <!-- Quest: X1_LR_DungeonFinder (337492) World: X1_Westmarch_Hub (304235) LevelArea: x1_Westm_Hub (270011) -->
    <If condition="(IsActiveQuestAndStep(337492,13) or IsActiveQuestAndStep(337492,1)) and Me.IsInTown and ActorExistsAt(191492, 545, 753, 3, 50)">
	<LogMessage output="Taking Hearth Portal" />
	<MoveToActor questId="1" x="545" y="753" z="3"  actorId="191492" interactRange="9" name="hearthPortal-36157"  isPortal="True" destinationWorldId="-1" pathPrecision="5" pathPointLimit="250" statusText="" />     
    </If>
 
I don't understand rrrix. You read the requests to possibly allow a full clear of rift after rift boss is dead but you just ignore it. I mean if you don't want to do it or you can't, then can you just give us all the common courtesy to at least tell us? I mean, that way we can stop asking and wondering....

Hektik, chill out brother. I have gone through your posts and it's not like you're a bad person but c'mon...

For someone posting about having "Common Courtesy," you certainly come off as [insert antonym here].

Not to mention your attempted cheap shot with "Or you can't." Congratulations, you will never get a reply now.

Have you even stopped to contemplate the large number of changes and improvements in DB just from the last few game patches? Devs are always fixing, adding code, improving existing code, etc. If you watched closely you would see all of the new options just since patch 2.1.2 dropped.

Ever take a look here? https://www.assembla.com/code/unifiedtrinity/git/commits

Yeah. Doesn't look like he is working at all on this project, or providing you with the free support that is your right as a forum lurker...



Did you pay rrix for an update or custom feature? Have you ever sent a donation?

...But it's his duty to fulfill your every whim in a timeframe of your choosing? And you demand direct communication to a request you post in a thread with 1200 replies? Afterall, he has plenty of time [while coding your custom bot] to comb through all 118 pages of this thread. Time which you obviously couldn't spare to actually read or use the SEARCH function and see that your question has already been answered. Repeatedly.

Apologies to anyone who views this as a flame. It is not my intention.

I know that rrix and the other developers are hard at work behind the scenes.

They usually scroll right past these types of posts and don't give them a second thought. And they shouldn't. It's a waste of their time.

Every now and again, however, I cannot help myself.

<3 rrix, xzjv, jubisman, toNyx, Nesox, BuddyMe, DyingHymn, Kevin Spacey, Oksehode, etc.

Thank you for everything!
 
Let me clarify - I could, but, I have not (yet?)

Maybe I will someday. The thing I like about R-Rift is that it's one single file. The "other" rift profiles are mind boggling complicated.

I am thinking maybe an new UI option is probably the best bet, and some enhanced profile tag logic based on that.

But really only if there's enough support - AFAIK only a few people actually want this, but my head could be too deep in the sand :)
 
Let me clarify - I could, but, I have not (yet?)

Maybe I will someday. The thing I like about R-Rift is that it's one single file. The "other" rift profiles are mind boggling complicated.

I am thinking maybe an new UI option is probably the best bet, and some enhanced profile tag logic based on that.

But really only if there's enough support - AFAIK only a few people actually want this, but my head could be too deep in the sand :)


I love the fact it is 1 file and works like a charm, if the guy wants to do full rifts etc... then use rift bot, I will stay with R-Rift because it simply works and works well (pathing seems a little more optimised recently too) :)
 
[QuestTools][RiftTrial] Reached Wave 7 Disabling Combat
[QuestTools][QuestTools] System.NullReferenceException: Object reference not set to an instance of an object.
at QuestTools.Helpers.RiftTrial.SetCombatAllowed(Boolean allowed) in c:\Users\XXX\Desktop\DB\Plugins\QuestTools\Helpers\RiftTrial.cs:line 114
at QuestTools.Helpers.RiftTrial.PulseRiftTrial() in c:\Users\XXX\Desktop\DB\Plugins\QuestTools\Helpers\RiftTrial.cs:line 78
at QuestTools.QuestTools.Pulse() in c:\Users\XXX\DB\Plugins\QuestTools\QuestTools.cs:line 79
[QuestTools][SafeMoveToTag] Initialized questId="312429" stepId="2" x="280" y="278" z="-11" pathPrecision=5 MoveResult=Moved statusText=SafeMoveToTag: IsDone: False, PathPrecision: 5, StraightLinePathing: False, UseNavigator: False, X: 280, Y: 278, Z: -11, Position: <280, 278, -11>, PathPointLimit: 250, Timeout: 180, AllowLongDistance: False, QuestId: 405695, StepId: 1, ObjectiveIndex: -1, QuestName: Quest Id: 630BF, IgnoreReset: False, IsDoneCache: False, Behavior: Zeta.Bot.ActionRunCoroutine,
 
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