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R-Rift - rrrix's BETA Rifts

Anyone else having issue with the profile where it doesn't actually finish the rift (spawn/kill guardian) and ends the game and starts again? I am using the older version of the profile.
Sometimes boss spawns way behind in the explored area. This tends to happen mostly in A3 tileset rifts. In this case bot will jump to next level and then get stuck there with "rift explored".
 
My DB can not load this profile. The error message shows as below:

"Failed to load profile: Element MoveToObjective is not supported. Please check your XML and try again. (<MoveToObjective questId="337492" stepId="3" />) Line 83
System.Exception: Element MoveToObjective is not supported. Please check your XML and try again. (<MoveToObjective questId="337492" stepId="3" />) Line 83
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)"

Can any one help?
 
Furthermore, I just downloaded the latest version of DB. So I think is not related to DB or plugin version updating.
 
The new version of the profile definitely has problems navigating the levels. I have tried both the official and beta versions along with the latest Trinity and QuestTools. When it gets stuck navigating, this is what it shows:
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=11.69742

The old version profile has issue completing the rift as I have previously noted. It would typically get around to 50% in the progress and return to town and leaves the game.
 
How can I modify the profile that it can go through the whole rift instead of leave right after kill the boss to have better value per rift key.
can we set it to before kill the boss, do not reset the game, after kill the boss, keep exploring the rift until the last level of the rift or the hearth stone appears?
 
How can I modify the profile that it can go through the whole rift instead of leave right after kill the boss to have better value per rift key.
can we set it to before kill the boss, do not reset the game, after kill the boss, keep exploring the rift until the last level of the rift or the hearth stone appears?

RiftBot got this option.
 
Would there be an option to even after the boss is killed you could continue clearing the map until either maps explored or you find the last teleport to start totem. I have been getting so many legs out of rifts it seems like the best farm atm.
 
Error report; Did anyone notice that bot was back tracking back and forth several times? then it was able to move to next level. At some point it was just spinning around on one spot. It almost was identical behavior I saw in Act 1 bounty while ago. I will upload pic next time when I run this. But thank you for your hard work...

Latest DB beta+ trinity 1.9.8
 
Error report; Did anyone notice that bot was back tracking back and forth several times? then it was able to move to next level. At some point it was just spinning around on one spot. It almost was identical behavior I saw in Act 1 bounty while ago. I will upload pic next time when I run this. But thank you for your hard work...

Latest DB beta+ trinity 1.9.8

Got the same issue...
 
I think they made the rift guardian spawn much further away now, it seems to be frequently 200-300 yards away and getting missed.
 
tried finding it in the manual the xml file none appears. is the configuration the plugins section of the manual?
 
wow this profile doesn't work at all, every 30 seconds it reports:

"[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=10"

seems like we have to use the riftbot profiles for now.

and to bugsylising above me, are you serious?
just buy a license, start diablo, start demonbuddy and load the profile...
 
Last edited:
wow this profile doesn't work at all, every 30 seconds it reports:

"[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=10"

seems like we have to use the riftbot profiles for now.

and to bugsylising above me, are you serious?
just buy a license, start diablo, start demonbuddy and load the profile...

Same problem here, 10 rifts not a single one completed.
 
For me, this is working flawlessly, i had it running for 8 hours while working on my computer, i never had to interfere, the was some backtracking here and there, mainly with large maps like dulgor oasis or some other maps with huge areas like battlefields of eternity, but it wasn't too bad, not nearly as bad as with some other profiles. This is amazing, running t6 rifts very easily without dying. Thanks!
 
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