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R-Rift - rrrix's BETA Rifts

So I have a very frustrating problem. Ive checked the pages but there is just so many and I didn't see anything in the last 10. EVERY night EVERY day I go to work or bed and come home and my bot is running and I have this error. (Won't let me upload my log, too big?}. Very, very frustrating, please help! Super..... won't let me upload my log from last night here is the wall of text from it.

09:08:32.620 DEBUG DefaultNavigationProvider Client path generated.
09:08:32.621 DEBUG DefaultNavigationProvider Generated path to <375.0176, 529.9081, 0.5> (Ring_flippy 37 yds Elite=False LoS=False HP=-1.00 Dir=W) with 12 hops.
09:08:33.306 DEBUG TrinityDebug [Trinity] Target changed to 0 // Legendary Item Minimap Marker (Item) IsLegendary
09:08:33.342 DEBUG TrinityDebug [Trinity] Target changed to 63985 // Ring_flippy (Item) IsLegendary
09:08:33.420 DEBUG TrinityDebug [Trinity] Target changed to 0 // Legendary Item Minimap Marker (Item) IsLegendary
09:08:33.447 DEBUG TrinityDebug [Trinity] Target changed to 63985 // Ring_flippy (Item) IsLegendary
09:08:33.658 DEBUG TrinityDebug [Trinity] Target changed to 0 // Legendary Item Minimap Marker (Item) IsLegendary
09:08:33.737 DEBUG TrinityDebug [Trinity] Target changed to 63985 // Ring_flippy (Item) IsLegendary
09:08:33.771 DEBUG TrinityDebug [Trinity] Target changed to 0 // Legendary Item Minimap Marker (Item) IsLegendary
09:08:33.847 DEBUG TrinityDebug [Trinity] Target changed to 63985 // Ring_flippy (Item) IsLegendary
09:08:33.878 DEBUG TrinityDebug [Trinity] Target changed to 0 // Legendary Item Minimap Marker (Item) IsLegendary
09:08:33.956 DEBUG TrinityDebug [Trinity] Target changed to 63985 // Ring_flippy (Item) IsLegendary
09:08:33.990 DEBUG TrinityDebug [Trinity] Target changed to 0 // Legendary Item Minimap Marker (Item) IsLegendary
09:08:34.069 DEBUG TrinityDebug [Trinity] Target changed to 63985 // Ring_flippy (Item) IsLegendary
09:08:34.096 DEBUG TrinityDebug [Trinity] Target changed to 0 // Legendary Item Minimap Marker (Item) IsLegendary
09:08:34.176 DEBUG TrinityDebug [Trinity] Target changed to 63985 // Ring_flippy (Item) IsLegendary
09:08:34.204 DEBUG TrinityDebug [Trinity] Target changed to 0 // Legendary Item Minimap Marker (Item) IsLegendary
09:08:34.278 DEBUG TrinityDebug [Trinity] Target changed to 63985 // Ring_flippy (Item) IsLegendary
09:08:34.307 DEBUG TrinityDebug [Trinity] Target changed to 0 // Legendary Item Minimap Marker (Item) IsLegendary
09:08:34.386 DEBUG TrinityDebug [Trinity] Target changed to 63985 // Ring_flippy (Item) IsLegendary
09:08:34.414 DEBUG TrinityDebug [Trinity] Target changed to 0 // Legendary Item Minimap Marker (Item) IsLegendary
09:08:34.493 DEBUG TrinityDebug [Trinity] Target changed to 63985 // Ring_flippy (Item) IsLegendary
09:08:40.504 DEBUG TrinityDebug [Trinity] Target changed to 5208 // sandWasp_A (Unit) Adding shouldIgnore=False hitPointsPct=38 IsBossOrEliteRareUnique CloseRange10f MaxWeight
09:08:40.536 DEBUG TrinityDebug [Trinity] Used Power Barbarian_FuriousCharge at x="403" y="538" z="0" dist=38
09:08:40.835 DEBUG TrinityDebug [Trinity] Target changed to 63985 // Ring_flippy (Item) IsLegendary
09:08:40.946 DEBUG TrinityDebug [Trinity] Target changed to 5208 // sandWasp_A (Unit) Adding shouldIgnore=False hitPointsPct=10 IsBossOrEliteRareUnique LowHPElite CloseRange10f MaxWeight
09:08:41.054 DEBUG TrinityDebug [Trinity] Target changed to 63985 // Ring_flippy (Item) IsLegendary
09:08:41.580 DEBUG TrinityDebug [Trinity] Target changed to 5208 // sandWasp_A (Unit) Adding shouldIgnore=False hitPointsPct=1 IsBossOrEliteRareUnique CloseRange10f MaxWeight
09:08:41.580 DEBUG TrinityDebug [Trinity] Used Power Barbarian_FuriousCharge at x="402" y="543" z="0" dist=22
09:08:41.691 DEBUG TrinityDebug [Trinity] Target changed to 63985 // Ring_flippy (Item) IsLegendary
09:10:47.325 INFO InactivityDetector Inactivity timer tripped! Leaving game
09:10:47.326 INFO InactivityDetector Leaving game
09:10:47.451 DEBUG DefaultNavigationProvider Navigator.Clear
09:10:47.452 INFO GameStats Last run acquired 88554555 gold.
09:10:47.452 DEBUG InactivityDetector [GameEvents.OnGameLeft] Resetting inactivity detector
09:10:47.452 INFO Logger [Trinity] New Game - resetting everything
09:10:47.453 INFO Logger [Trinity] New Game, resetting Gold Inactivity Timer
09:10:47.455 DEBUG GameEvents [GameEvents.OnGameJoined] Clearing dropped items
09:10:47.455 INFO GameStats Joined a game!
09:10:47.456 DEBUG GameStats [GameEvents.OnGameJoined] Setting start gold to: 158521824
09:10:47.456 DEBUG Logger [QuestTools][BotEvents] LastJoinedGame is 2/23/2015 3:10:47 PM
09:10:47.456 INFO Logger [Trinity] New Game - resetting everything
09:10:47.457 INFO Logger [Trinity] New Game, resetting Gold Inactivity Timer
09:10:47.459 INFO Logger [Trinity] >> Warning - One or more of your equipped items is recorded incorrectly in Trinity; please report:
09:10:47.487 INFO Logger [Trinity] >> Unique_Gem_017_x1-118 Molten Wildebeest’s Gizzard ActorSNO=428034 BaseType=Misc ItemType=LegendaryGem
09:10:47.497 INFO Logger [Trinity] >> twoHandedMace_norm_unique_05-122 Sunder ActorSNO=190868 BaseType=Weapon ItemType=Mace
09:10:47.534 INFO Logger [Trinity] >> Helm_norm_set_03-128 Aughild's Spike ActorSNO=223972 BaseType=Armor ItemType=Helm
09:10:47.717 INFO Logger [Trinity] >> Unique_Gem_014_x1-148 Boon of the Hoarder ActorSNO=405803 BaseType=Misc ItemType=LegendaryGem
09:10:47.717 DEBUG TrinityDebug [Trinity] ------ Equipped Legendaries: Items=10, Sets=1 ------
09:10:47.717 DEBUG TrinityDebug [Trinity] Item: Ring: Ring of Royal Grandeur (298094) is Equipped
09:10:47.718 DEBUG TrinityDebug [Trinity] Item: Bracer: Aughild's Search (222972) is Equipped
09:10:47.718 DEBUG TrinityDebug [Trinity] Item: Gloves: Immortal King's Irons (205631) is Equipped
09:10:47.718 DEBUG TrinityDebug [Trinity] Item: Belt: The Undisputed Champion (193676) is Equipped
09:10:47.718 DEBUG TrinityDebug [Trinity] Item: Amulet: Squirt's Necklace (197819) is Equipped
09:10:47.718 DEBUG TrinityDebug [Trinity] Item: Ring: The Wailing Host (212650) is Equipped
09:10:47.718 DEBUG TrinityDebug [Trinity] ------ Set: The Legacy of Raekor : 4/6 Equipped. ActiveBonuses=3/3 ------
09:10:47.718 DEBUG TrinityDebug [Trinity] Item: Shoulder: Raekor's Burden (336989) is Equipped
09:10:47.718 DEBUG TrinityDebug [Trinity] Item: Chest: Raekor's Heart (336984) is Equipped
09:10:47.718 DEBUG TrinityDebug [Trinity] Item: Legs: Raekor's Breeches (336986) is Equipped
09:10:47.718 DEBUG TrinityDebug [Trinity] Item: Boots: Raekor's Striders (336987) is Equipped
09:10:47.718 DEBUG TrinityDebug [Trinity] ------ Active Skills / Runes ------
09:10:47.718 DEBUG TrinityDebug [Trinity] Skill: Frenzy Rune=Maniac Type=Primary
09:10:47.718 DEBUG TrinityDebug [Trinity] Skill: Furious Charge Rune=Battering Ram Type=Spender
09:10:47.718 DEBUG TrinityDebug [Trinity] Skill: Ignore Pain Rune=Iron Hide Type=Spender
09:10:47.719 DEBUG TrinityDebug [Trinity] Skill: Battle Rage Rune=Bloodshed Type=Spender
09:10:47.719 DEBUG TrinityDebug [Trinity] Skill: War Cry Rune=Impunity Type=Spender
09:10:47.719 DEBUG TrinityDebug [Trinity] Skill: Wrath of the Berserker Rune=Insanity Type=Spender
09:10:47.719 DEBUG TrinityDebug [Trinity] ------ Passives ------
09:10:47.719 DEBUG TrinityDebug [Trinity] Passive: Berserker Rage
09:10:47.719 DEBUG TrinityDebug [Trinity] Passive: Relentless
09:10:47.719 DEBUG TrinityDebug [Trinity] Passive: Brawler
09:10:47.719 DEBUG TrinityDebug [Trinity] Passive: Rampage
09:10:47.734 DEBUG ProfileOrderManager [GameEvents.OnGameJoined] Reloading profile
09:10:47.876 INFO ProfileManager Loaded profile R-RIFT
09:10:47.877 INFO ProfileOrderManager Game joined, Resetting profile caches.
09:10:47.877 DEBUG Logger [QuestTools][ExploreDungeonTag] ExploreDungeon ResetCachedDone()
09:10:47.878 DEBUG ProfileOrderManager Resetting current behavior.
09:10:47.878 DEBUG InactivityDetector [GameEvents.OnGameJoined] Resetting inactivity detector
09:10:47.878 DEBUG BrainBehavior [GameEvents.OnGameJoined] Clearing actors
09:10:47.900 DEBUG DungeonExplorer [GameEvents.OnGameJoined] Reseting dungeon explorer
09:10:47.901 DEBUG GridSegmentation ========== Grid segmentation resetting!!! ============
09:10:47.901 DEBUG GridSegmentation ========== Grid segmentation resetting!!! ============
09:10:47.954 INFO Logger [QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 58 nodes in 22ms
09:41:06.621 ERROR Logger [Trinity] Hero is invalid!
09:41:06.622 ERROR Logger [Trinity] Error in HandleTarget: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 416
09:41:06.634 ERROR Logger [Trinity] Hero is invalid!
09:41:06.634 ERROR Logger [Trinity] Error in HandleTarget: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 416
09:41:06.717 ERROR Logger [Trinity] Hero is invalid!
09:41:06.717 ERROR Logger [Trinity] Error in HandleTarget: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 416
09:41:06.728 ERROR Logger [Trinity] Hero is invalid!
09:41:06.729 ERROR Logger [Trinity] Error in HandleTarget: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 416
09:41:06.812 ERROR Logger [Trinity] Hero is invalid!
09:41:06.812 ERROR Logger [Trinity] Error in HandleTarget: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 416
09:41:06.824 ERROR Logger [Trinity] Hero is invalid!
09:41:06.826 ERROR Logger [Trinity] Error in HandleTarget: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 416
09:41:06.896 ERROR Logger [Trinity] Hero is invalid!
09:41:06.897 ERROR Logger [Trinity] Error in HandleTarget: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 416
09:41:06.920 ERROR Logger [Trinity] Hero is invalid!
09:41:06.921 ERROR Logger [Trinity] Error in HandleTarget: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 416
09:41:06.980 ERROR Logger [Trinity] Hero is invalid!
09:41:06.980 ERROR Logger [Trinity] Error in HandleTarget: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 416
09:41:07.003 ERROR Logger [Trinity] Hero is invalid!
09:41:07.004 ERROR Logger [Trinity] Error in HandleTarget: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 416
09:41:07.064 ERROR Logger [Trinity] Hero is invalid!
 
i got alot of key for normal rifts

and my toon run normal rifts only

look at the quest tool configuration
 
System.IO.FileNotFoundException: Path to profile element is not valid; file not found
Zeta.Bot.Profile.Profile.Load(String path)
Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)

can anyone tell me why im having this?
 
How do I edit the settings so that the profile does not change Trinity's minimum trash numbers?
 
How do I edit the settings so that the profile does not change Trinity's minimum trash numbers?
u must edit this line in R-RIFT.xml :
(18) <CombatSetting questId="1" trashPackSize="3" trashPackClusterRadius="30" monEliteRange="65" />
set trashPackSize="3" to trashPackSize="1" or something like that
 
why is not reloading profile after rift?

Exception during bot tick.System.ArgumentException: 路径的形式不合法。
在 System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
在 System.IO.Path.GetDirectoryName(String path)
在 Zeta.Bot.Profile.Common.LoadProfileTag.get_ProfileDirectory()
在 Zeta.Bot.Profile.Common.LoadProfileTag.(Object )
在 Zeta.TreeSharp.Action.RunAction(Object context)
在 Zeta.TreeSharp.Action..()
在 Zeta.TreeSharp.Composite.Tick(Object context)
在 Zeta.TreeSharp.PrioritySelector..()
在 Zeta.TreeSharp.Composite.Tick(Object context)
在 Zeta.TreeSharp.PrioritySelector..()
在 Zeta.TreeSharp.Composite.Tick(Object context)
在 Zeta.Common.HookExecutor.Run(Object context)
在 Zeta.TreeSharp.Action.RunAction(Object context)
在 Zeta.TreeSharp.Action..()
在 Zeta.TreeSharp.Composite.Tick(Object context)
在 Zeta.TreeSharp.PrioritySelector..()
在 Zeta.TreeSharp.Composite.Tick(Object context)
在 Zeta.TreeSharp.PrioritySelector..()
在 Zeta.TreeSharp.Composite.Tick(Object context)
在 Zeta.Common.HookExecutor.Run(Object context)
在 Zeta.TreeSharp.Action.RunAction(Object context)
在 Zeta.TreeSharp.Action..()
在 Zeta.TreeSharp.Composite.Tick(Object context)
在 Zeta.TreeSharp.PrioritySelector..()
在 Zeta.TreeSharp.Composite.Tick(Object context)
在 Zeta.Bot.BotMain.()
 
Download and edit the line:
<LogMessage output="End of Profile, waiting 5 seconds to reload..." />
<WaitTimer questId="1" waitTime="5000" />
And instead of 5000, increase it to 25000 or so
 
Again same problem over and over..... Would love a response after 2 days. Still won't let me upload a the log file. Same errors fpr 3 hours straight wake up and my Diablo says you've bene logged out due to inactivity and my DB says ERROR Logger [Trinity] Hero is invalid!
09:41:06.622 ERROR Logger [Trinity] Error in HandleTarget: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 416
09:41:06.634 ERROR Logger [Trinity] Hero is invalid!
09:41:06.634 ERROR Logger [Trinity] Error in HandleTarget: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 416
09:41:06.717 ERROR Logger [Trinity] Hero is invalid!

For 3 hours. Please respond to this.
 
why rift profiles are so.... not working propetly =)

for now i must teleport to town by hands in the end - log says endless spam - Rift explored, without tp to town
 
RTY39sw.jpg




bot stuck because of Goblin - he cannot destry the door

kamikadze mode
just idle untill gold timer
 
Kevin, I suggest reinstalling DB completely new, deleting the plugins, and installing new.

You have so many problems with DB I just don't understand, I can afk for a week without a problem.
 
usually this problem is unseen because gold timer handle it =)

but if you working and on the second monitor you can also observe your bot - you will see alot of diff problems =)
 
how do you make the bot.. stay and create games on your torment level? always creating normal runs
 
Kevin, I suggest reinstalling DB completely new, deleting the plugins, and installing new.

You have so many problems with DB I just don't understand, I can afk for a week without a problem.

afk for a week? how? I mean before there's build 392 that's perfectly afkable as long you don't salvage stuff.

but after the tripwire update I'm stuck with the latest build and still got the "Error in HandleTarget: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 416" BUG that's been unresolved for weeks.

any solution to this bug after tripwire?
 
How can I make the profile clear the normal rifts, even after killing the rift boss?
 
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