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[R-A1] Act 1 farming by rrrix

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Well, he just asked about removing Mine, Cave and Den.
Rrrix has it "coded" inside his xml files and since he always puts nice comments inside his profiles it's not a big deal to remove these parts.

Well i wouldnt run cave of moon clan because i dont run highlands, i dont know anything about scripting coding, so i dont really want to touch the xml files which is why i was asking. For me though I would love to run weeping without den of fallen, and run misery with only decaying if it spawns
 
Well i wouldnt run cave of moon clan because i dont run highlands, i dont know anything about scripting coding, so i dont really want to touch the xml files which is why i was asking. For me though I would love to run weeping without den of fallen, and run misery with only decaying if it spawns

Check it out and let me know if everything worked out.
Should run Weeping Hollow and FoM without any events and instances - except for Decaying Crypt as you requested.

Unless I did a mistake or something :P
 

Attachments

has anyone else had the problem where it starts to only run FoM?
i have the latest trinity and version of quest tool needed :s
 
about 15%-20% more effective then clean fallen dev at monks on 4-6 mp

thank you rixx
 
has anyone else had the problem where it starts to only run FoM?
i have the latest trinity and version of quest tool needed :s

im having the same problem i start it and it makes the first run as it culd then after every restart it only go FoM what am i doing wrong here?

btw admier ur worke rrrix :)!
 
Check it out and let me know if everything worked out.
Should run Weeping Hollow and FoM without any events and instances - except for Decaying Crypt as you requested.

Unless I did a mistake or something :P

Will add them and check them out in a bit for sure, thank you very much.

Also yes ive noticed the same thing just now, bot started running only FoM which lowers exp/hr a lot since no 5 stacks first :(
 
has anyone else had the problem where it starts to only run FoM?
i have the latest trinity and version of quest tool needed :s
I have the same problem.
Tried with new DB installation and all of the latest Quest tools and Trinity. Having the same problem with FallenDev act 1 profiles. The bot just cleans one are then starts again.
 
I have the same problem.
Tried with new DB installation and all of the latest Quest tools and Trinity. Having the same problem with FallenDev act 1 profiles. The bot just cleans one are then starts again.


yea same, seems like a really great profile, would like to use this one for act 1, but just does FOM after a one run,
even dl'd the trinity/questtools posted on page 2 said to need to run this profile.
 
Sorry about that! Iforgot to remove my testing line:

Open FieldsOfMisery.txt - go to the BOTTOM - and remove the "LeaveGame" tag:

Code:
    <LeaveGame reason="Run is done" />

I was running FoM repeatedly to test beast charger avoidance :)
 
Sorry about that! Iforgot to remove my testing line:

Open FieldsOfMisery.txt - go to the BOTTOM - and remove the "LeaveGame" tag:

Code:
    <LeaveGame reason="Run is done" />

I was running FoM repeatedly to test beast charger avoidance :)

ahh thank you!

aswell i dont know if its only suppose to do the one crypt in woods, but it skips the whole left/upper part a the map for me.
just wondering if its suppose to be like that, or if half the script is just missing :P

e/ in the woods script, say's nothing about the warriors rest.
 
Check it out and let me know if everything worked out.
Should run Weeping Hollow and FoM without any events and instances - except for Decaying Crypt as you requested.

Unless I did a mistake or something :P

Thanks anyway man, I tried them but didnt really like. It was skipping big areas of the map, and it would go to decaying and clear right inside the entrance (1 screen worth) and then say decaying was done and leave.

Ill run the normal scripts and watch it a lot and see how it goes


@rrrix is there anyway you can add warriors rest to festering script, its one straight easy path to the elite
 
Hi, a very awesome profile you have here Boss. But how can I add decaying crypt? Thanks in advance! :)
 
i got this error
"Creating new game. Params: [Act:A1 Difficulty:Inferno Quest:136656 QuestStep:-1 ResumeFromSave:False IsPrivate:True Handicap:2]"
 
In the "Crypt" dungeon in Fields of Misery, the bot seems to report:

[20:35:06.741 N] [R-A1] Inside Decaying Crypt Level 1
[20:35:06.861 N] [Trinity] Fully explored area! Tag Finished.
[20:35:07.595 N] [R-A1] Cleared Fields of Misery

after being in the crypt only a second or so...
 
Inside hal of agony the bot stops at the fire burst from the ground and dies again and again. Other than that it works smooth for me and very nice thanks.
 
Inside hal of agony the bot stops at the fire burst from the ground and dies again and again. Other than that it works smooth for me and very nice thanks.
That's why Rrrix said some pages before he removed HoA from original route - this location sux anyways :P
 
rrrix, hope you would create a profile for act 2 for key run.

Act 2 is kinda dead with no working profile :(
 
Rrrix, if you have time and motivation, please give us xml file for Misery without any dungeons and quests :)

Tried to modify it myself but ended up with 40-60% of Misery not explored at all >.<

//Edit
Also, I have noticed something strange. Every time I'm starting your profile there is an error.
[01:38:19.109 N] Waiting 6.8 seconds before next game...
[01:38:36.933 N] Loaded profile R-A1 Load Random Profile
[01:38:37.121 N] [Trinity] New Game - resetting everything
[01:38:37.187 N] GameChanged. Clearing actors
[01:38:37.213 N] Creating new game. Params: [Act:A1 Difficulty:Inferno Quest:136656 QuestStep:-1 ResumeFromSave:False IsPrivate:True Handicap:5]
[01:38:38.754 N] Closing error dialog
[01:38:49.379 N] [Trinity] TrinityLoadOnce: Found 6 Total Profiles, 0 Used Profiles, 6 Unused Profiles
[01:38:49.379 N] [Trinity] TrinityLoadOnce: Loading next profile: FesteringWoods.xml
[01:38:49.558 N] Loaded profile R-A1
[01:38:49.597 N] [R-A1] Loaded Festering Woods
[01:38:49.674 N] [QuestTools] QuestToolsSetVariable tag started, key=ReloadProfileOnDeath value=True
[01:38:49.704 N] [QuestTools] Reloading Profile on Death set to True
[01:38:49.726 N] [QuestTools] QuestToolsSetVariable tag started, key=DebugLogging value=False
[01:38:49.746 N] [QuestTools] Debug Logging set to False
No idea what it says - no time to see in-game error window or anything.
Have to say never encountered problem like this.

There really nothing special - at least for me - inside DB log file but posting it just in case.
Code:
[23:37:04.584 D] Bot thread started.
[23:37:04.590 N] Waiting 7 seconds before next game...
[23:37:11.613 N] Creating new game. Params: [Act:A1 Difficulty:Inferno Quest:136656 QuestStep:1 ResumeFromSave:True IsPrivate:True Handicap:5]
[23:37:13.118 N] Waiting 7.1 seconds before next game...
[23:37:16.227 N] Loaded profile R-A1 Load Next Profile
[23:37:16.406 N] [Trinity] New Game - resetting everything
[23:37:16.471 N] GameChanged. Clearing actors
[23:37:20.198 N] Creating new game. Params: [Act:A1 Difficulty:Inferno Quest:136656 QuestStep:1 ResumeFromSave:True IsPrivate:True Handicap:5]
[23:37:21.722 D] Parsing parent type table: 167097204
[23:37:21.731 D] Replaced hook [ProfileOrderBehavior_Hook] 6e4624cd-39b4-41ff-ad53-67591bfbe5ac
[23:37:21.733 N] Closing error dialog
[23:37:23.403 N] [Trinity] TrinityLoadOnce: Found 1 Total Profiles, 0 Used Profiles, 1 Unused Profiles
[23:37:23.403 N] [Trinity] TrinityLoadOnce: Loading next profile: FieldsOfMisery.xml
[23:37:23.608 N] Loaded profile R-A1
[23:37:23.621 D] Replaced hook [ProfileOrderBehavior_Hook] 6b614abe-7d6a-4fe5-9b3a-63945eab11f3
[23:37:23.641 N] [R-A1] Loaded Fields of Misery
[23:37:23.719 N] [QuestTools] QuestToolsSetVariable tag started, key=ReloadProfileOnDeath value=True
[23:37:23.719 D] Replaced hook [ProfileOrderBehavior_Hook] 88d77b63-ef0f-46fd-85c3-ae2240183833
[23:37:23.748 N] [QuestTools] Reloading Profile on Death set to True
[23:37:23.761 N] [QuestTools] QuestToolsSetVariable tag started, key=DebugLogging value=False
[23:37:23.761 D] Replaced hook [ProfileOrderBehavior_Hook] 524caa0a-5da5-4878-8258-33d4d5729e1b
[23:37:23.782 N] [QuestTools] Debug Logging set to False
[23:37:23.861 D] Replaced hook [ProfileOrderBehavior_Hook] b7bb8892-df6b-47a7-bd45-553f6e103743
[23:37:23.883 D] Generating path to Moving to use waypoint - <2981, 2835, 24>
[23:37:23.883 D] Raycast path generated.
[23:37:23.883 D] Generated path to <2981, 2835, 24> (Moving to use waypoint) with 1 hops.
[23:37:25.141 D] Start/Stop Button Clicked!
[23:37:25.143 N] Stopping the bot.
[23:37:25.143 D] CurrentBot.Stop()
[23:37:25.143 D] Navigator.Clear()
[23:37:25.143 D] Navigator.Clear
[23:37:25.143 D] TreeHooks.Instance.ClearAll()
[23:37:25.143 D] OnStop event
[23:37:25.143 D] OnStop Event Invoking
[23:37:25.150 D] ProfileOrderManager.OnBotStop. Resetting caches.
[23:37:25.150 D] Resetting current behavior.
[23:37:25.229 N] Bot Thread Ended. Was this requested?
[23:38:00.235 N] Loaded profile R-A1 Load Random Profile
[23:38:12.190 D] Start/Stop Button Clicked!
[23:38:12.191 D] Forcing profile reload.
[23:38:12.366 N] Loaded profile R-A1 Load Random Profile
[23:38:12.366 D] Starting bot Order Bot
[23:38:12.366 D] Added new hook [OutOfGame] 76c84bba-3c79-4fbe-affc-d31037b65f9f
[23:38:12.366 D] Added new hook [Death] c84daeee-5f71-4b1d-a8d8-195f86dfb83b
[23:38:12.366 D] Added new hook [RoutineBuffs] 3ff4fdb8-e537-4de4-b0e2-1999a1da1d51
[23:38:12.366 D] Added new hook [RoutineCombat] 29ff5c32-9b7d-412e-97c7-d81dfcbc6b24
[23:38:12.366 D] Added new hook [Combat] d6db6705-0eb6-4725-b676-d2ed1a023164
[23:38:12.366 D] Added new hook [IdentifyItems] 25b4971b-e4a7-49f7-af4e-2e19273b5bde
[23:38:12.366 D] Added new hook [StashItems] 0e98f781-f408-47bc-88c0-01fe85f5357f
[23:38:12.366 D] Added new hook [SellAndRepair] fcef41e1-a884-47ed-b154-862c7787a1c7
[23:38:12.366 D] Added new hook [SalvageItems] 03cc0b4b-9486-4734-a74c-1b11f0eefa9c
[23:38:12.366 D] Added new hook [VendorRun] 1aae409f-d4f1-49b7-8aae-ae67d894a9df
[23:38:12.366 D] Added new hook [Loot] fb273e0f-cdf9-4328-975d-9533b05e98a0
[23:38:12.366 D] Replaced hook [BotBehavior] a2c4209a-7505-4efc-83ab-eaf070ae460a
[23:38:12.366 N] [Trinity] Bot Starting
[23:38:12.366 N] [Trinity] Note: Maintaining item stats from previous run. To reset stats fully, please restart DB.
[23:38:12.366 D] Replaced hook [Combat] 64b0cf94-4b30-4d0b-83e7-d3c7ab0da00c
[23:38:12.366 D] Replaced hook [VendorRun] f1c2a333-2c84-4a65-ae50-444c5f8596a4
[23:38:12.366 D] Replaced hook [Loot] d6f98d99-5b8e-4aab-82ff-00ff42279c2a
[23:38:12.366 D] Replaced hook [Death] 90af6869-a9c2-4339-b69d-107cd2fd089a
[23:38:12.367 N] [Trinity] ItemRules is using the soft rule set.
[23:38:12.367 N] [Trinity] PICKLOG = Rare 
[23:38:12.367 N] [Trinity] KEEPLOG = Rare 
[23:38:12.367 N] [Trinity] RULEPATH = C:\Users\Merkury\Desktop\DB Beta\Plugins\Trinity\ItemRules\Rules\soft 
[23:38:12.367 N] [Trinity] ... loaded: 13 Pickup rules
[23:38:12.367 N] [Trinity] ... loaded: 0 Identify rules
[23:38:12.367 N] [Trinity] ... loaded: 0 Salvage rules
[23:38:12.367 N] [Trinity] ... loaded: 65 Common Keep rules
[23:38:12.367 N] [Trinity] ... loaded: 1 Magic Keep rules
[23:38:12.367 N] [Trinity] ... loaded: 86 Rare Keep rules
[23:38:12.369 N] [Trinity] ... loaded: 137 Legendary Keep rules
[23:38:12.369 N] [Trinity] ... loaded: 0 Set Keep rules
[23:38:12.369 N] [Trinity] ... loaded: 0 Macros
[23:38:12.369 N] [Trinity] ItemRules loaded a total of 289 Soft rules!
[23:38:12.369 D] [Trinity] Trinity OnEnable took 3.00020003318787ms
[23:38:12.369 D] Spooling up bot thread.
[23:38:12.369 D] Bot thread started.
[23:38:12.457 N] Waiting 5.1 seconds before next game...
[23:38:17.605 N] Creating new game. Params: [Act:A1 Difficulty:Inferno Quest:136656 QuestStep:-1 ResumeFromSave:False IsPrivate:True Handicap:5]
[23:38:19.109 N] Waiting 6.8 seconds before next game...
[23:38:36.747 D] [Trinity] New profile found - updating TargetBlacklists
[23:38:36.933 N] Loaded profile R-A1 Load Random Profile
[23:38:37.121 N] [Trinity] New Game - resetting everything
[23:38:37.187 N] GameChanged. Clearing actors
[23:38:37.213 N] Creating new game. Params: [Act:A1 Difficulty:Inferno Quest:136656 QuestStep:-1 ResumeFromSave:False IsPrivate:True Handicap:5]
[23:38:38.744 D] Parsing parent type table: 167097204
[23:38:38.753 D] Replaced hook [ProfileOrderBehavior_Hook] 68b0dc3c-837f-4dba-8cbb-f5c56bc997bc
[23:38:38.754 N] Closing error dialog
[23:38:49.379 N] [Trinity] TrinityLoadOnce: Found 6 Total Profiles, 0 Used Profiles, 6 Unused Profiles
[23:38:49.379 N] [Trinity] TrinityLoadOnce: Loading next profile: FesteringWoods.xml
[23:38:49.558 N] Loaded profile R-A1
[23:38:49.569 D] [Trinity] New profile found - updating TargetBlacklists
[23:38:49.576 D] Replaced hook [ProfileOrderBehavior_Hook] 13004899-5aae-4f93-a162-c890a76132d3
[23:38:49.597 N] [R-A1] Loaded Festering Woods
[23:38:49.674 N] [QuestTools] QuestToolsSetVariable tag started, key=ReloadProfileOnDeath value=True
[23:38:49.674 D] Replaced hook [ProfileOrderBehavior_Hook] dc11f6cb-d083-4d81-8bff-e3972569f2e2
[23:38:49.704 N] [QuestTools] Reloading Profile on Death set to True
[23:38:49.726 N] [QuestTools] QuestToolsSetVariable tag started, key=DebugLogging value=False
[23:38:49.726 D] Replaced hook [ProfileOrderBehavior_Hook] e2aa5f4b-cde4-4935-9bfd-fee0143c5c81
[23:38:49.746 N] [QuestTools] Debug Logging set to False
[23:38:49.825 D] Replaced hook [ProfileOrderBehavior_Hook] 9624e6d4-6619-4ac4-8e0d-0bb27349549f
[23:38:49.847 D] Generating path to Moving to use waypoint - <2981, 2835, 24>
[23:38:49.847 D] Raycast path generated.
[23:38:49.847 D] Generated path to <2981, 2835, 24> (Moving to use waypoint) with 1 hops.

//Edit 2
Also, was it intended to miss so much land on fields?
I did few runs with original misery xml file and this is what my map looked when bot started to port.
 

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  • FoM.webp
    FoM.webp
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