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Pures old routines fixed for pve or pvp

Remove the comma at the end of line 56. Your last line of any Decorator can't end in a comma.
 
Even after changing that and replacing the one in the Pure folder its still showing a red ! :(
 
Open the fixed cs copy all Content, Open old cs and paste the copyed content. Try this instead of overwriting the old ca with the fixed :)
 
I did that and it always shows the icon with a red !. Is it supposed to do that and does it matter? I can't test anything right now because I can't log into BW. I've talked to Tony and he says my key is fine yet every time I try to log into BW I get "Authentication Failed"
 
I don't know what you're talking about with the red !

Can you post a screenshot of what you're seeing? I didn't see anything else that was wrong, but I was only skimming for the big issues.
 
Here it is:

La87A1M.jpg
 
Red ! means that it is not in sync with git/svn, it doesn't mean that it has an error (even though in this case it does have an error). We need the whole log from BuddyWing as it appears after you removed the ,
 
Teo's got it. The red ! there means that you're not synced with the SVN-- it doesn't indicate there's any issue with the file. However, since there is ALSO an issue with the file, we'll need an updated log AND .cs file after you fixed it.
 
At line 56, you need to remove the , at the end.
Code should look like this:
Code:
Spell.Buff("Deadly Saber", ret => !Me.HasBuff("Deadly Saber"))
 
Can someone tell me how I install these new routines? Do i just replace em in the Routines > DefaultCombat> Routines> Advanced > "Class Spec".
I would like to move the character manually and have the bot do my rotation on players in pvp. Would it be possible for me to get a link to a profile to make this possible.
 
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One question, is there a way to make bw Check enemies resolve Bar before stunning them ?
 
One question, is there a way to make bw Check enemies resolve Bar before stunning them ?

I don't see anything in the API for resolve, which is weird because I could swear I saw it when I was coding at some point.
 
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