killgogeta
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- Jan 29, 2012
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Can u add for balance druide same thing as shadow priest , refresh dot as ... value pls. That will be great.
				
			Oh I' such noobWhy my balance druid casts Healing Touch out of battle every time (until mana = 0). HP is 100%
Can't find how to disable such behaviour

new Decorator(ret => PRSettings.Instance.UseAoEAbilities && Unit.AttackableMeleeUnits.Count() > WarriorSettings.ProtAoECount, HandleAoeCombat()),
                                          HandleSingleTarget())),dunno what u added / how ... but it should look like
internal static readonly HashSet<int> StopCastingSpells = new HashSet<int>
{
138763, // Dark Animus - Interrupting Jolt
137457, // Oondasta - Piercing Roar
143343 // Thok the Bloodthirsty - Deafening Screech
};
 (Tyrael 15Ticks)
 (Tyrael 15Ticks) First I just wanna say I LOVE this CC, I use it on almost all my chars (not the healers) but if there anyone that I can make my warrior tank use "Shield Barrier" more then "Shield Block"??
 First I just wanna say I LOVE this CC, I use it on almost all my chars (not the healers) but if there anyone that I can make my warrior tank use "Shield Barrier" more then "Shield Block"??

Holy crap thank you!Hi,
I've been doing Flex as Balance for the past two weeks and I've been making lots of bug fix.
In Unit.cs,
- I had to make changes to GetMultiDoTTarget because it did try to target units we were not facing.
- It was also targeting Mind controlled players.
In Balance.cs,
- Added several separated FrameLock instances, otherwise it was unplayable. I deactivated Tyrael buit-in one.
- Removed healing related stuff, it just looked silly trying to cast healing touch on Malkorok
- I added more checks before morphing to Moonkin, otherwise when couldn't even cat form when out of combat..
- HasAura("Shooting Stars") was always returning true (HB bug ?), added custom Lua function.
- Removed many Spell.PreventDoubleCast because they were causing spells with lesser priority to be cast instead of the desired one.
I don't really know why PreventDoubleCast is used everywhere.- Allowed Starsurge while running if we have Shooting Stars up.
- Now anticipates Eclipse change one energy is high.
- There was also a bug when energy was at zero, using Lua to check wether side Eclipse is going fixed it.
- Added IsMoving check when using Astral Communion
Atm Symbiosis doesn't work, haven't looked why.
I think a disable MultiDot Hot key would be nice when fighting squishy adds.
I always appreciate your comparisons,New DPS test results (566 ilevel, SV & BM) --> http://www.thebuddyforum.com/honorb...s/hunter/121650-bm-hunter-dps-comparison.html
I always appreciate your comparisons,
So Pure beats all others in Surv, but fails hardest in BM? Better make some adjustments!






