Canintheman
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- Jan 12, 2013
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Same here thatgliderguy, i dont think its a routine issue maybe, as only routines working is Singular for me aswell.
- outdated PR (we are currently at 2.1.8)can't seem to get this right... when press start the bot just does auto attacks.
fresh install of HB + newest SVN in routines folder.
PureRotation 2.1.7]: Woops, we could not set the rotation.
[PureRotation 2.1.7]: Could not load file or assembly 'Honorbuddy, Version=2.5.7940.662, Culture=neutral, PublicKeyToken=50a565ab5c01ae50' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040)
Could not load file or assembly 'Honorbuddy, Version=2.5.7940.662, Culture=neutral, PublicKeyToken=50a565ab5c01ae50' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040)
[PureRotation 2.1.7]: Unable to find Active Rotation: System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.
at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
at System.Reflection.RuntimeModule.GetTypes()
at System.Reflection.Assembly.GetTypes()
at Styx.Common.TypeLoader`1.(Assembly )
at System.Linq.Enumerable.<SelectManyIterator>d__14`2.MoveNext()
at Styx.Common.TypeLoader`1.(Assembly[] )
at Styx.Common.TypeLoader`1.Reload()
at Styx.Common.TypeLoader`1..ctor(Assembly asm)
at PureRotation.PureRotationRoutine.GetRotations() in e:\My Documents\WoW Related\HB\Routines\PureRotation\PureRotation.Behaviours.cs:line 108
Bot Stopped! Reason: None Given
Initialization complete.
this is what i get when i select purerotation then nothing buy white dmg :S ?
commitedHi,
I've been doing Flex as Balance for the past two weeks and I've been making lots of bug fix.
In Unit.cs,
- I had to make changes to GetMultiDoTTarget because it did try to target units we were not facing.
- It was also targeting Mind controlled players.
In Balance.cs,
- Added several separated FrameLock instances, otherwise it was unplayable. I deactivated Tyrael buit-in one.
- Removed healing related stuff, it just looked silly trying to cast healing touch on Malkorok
- I added more checks before morphing to Moonkin, otherwise when couldn't even cat form when out of combat..
- HasAura("Shooting Stars") was always returning true (HB bug ?), added custom Lua function.
- Removed many Spell.PreventDoubleCast because they were causing spells with lesser priority to be cast instead of the desired one.
I don't really know why PreventDoubleCast is used everywhere.- Allowed Starsurge while running if we have Shooting Stars up.
- Now anticipates Eclipse change one energy is high.
- There was also a bug when energy was at zero, using Lua to check wether side Eclipse is going fixed it.
- Added IsMoving check when using Astral Communion
Atm Symbiosis doesn't work, haven't looked why.
I think a disable MultiDot Hot key would be nice when fighting squishy adds.
This is for any prot pallies out there..First off, shout out to all the people who develop and update these things, it is quite unbelievable what you guys do.
Anyway, I was having some issues with the CR using TOO many abilities..so I went ahead and broke down my prot pally one..it basically just manages your regular rotation (Not included your lvl 90 talent). Does all of your Holy Power generators & filler moves based on priority..and then you get to manage your Holy Power (Eternal Flame/Shield of the Righteous) usage..also it doesn't swap any seals or buff anyone (i was having some issues with those). I like to break down CRs into their simplest form, like this, to help me learn new classes until I can eventually play them with no help at all. Great for learning new rotations and whatnot. Anyway, hope I could help some people.
Having trouble with my DW frost DK the routine just doesnt do anything past using blood fury i have tried restarting and reinstalling HB and routine still nothing.
[04:06:48.351 D] [CGSpellBook::CastSpell] Override ID: 20572, KnownIndex: 1
[04:06:48.367 N] [PureRotation 2.1.8]: *Blood Fury on Raider's Training Dummy at 1.5 yds at 100.0%
[04:06:48.404 D] [CGSpellBook::CastSpell] Override ID: 20572, KnownIndex: 1
[04:06:48.420 N] [PureRotation 2.1.8]: *Blood Fury on Raider's Training Dummy at 1.3 yds at 100.0%
[04:06:48.459 D] [CGSpellBook::CastSpell] Override ID: 20572, KnownIndex: 1
[04:06:48.475 N] [PureRotation 2.1.8]: *Blood Fury on Raider's Training Dummy at 1.1 yds at 100.0%
[04:06:48.514 D] [CGSpellBook::CastSpell] Override ID: 20572, KnownIndex: 1
[04:06:48.532 N] [PureRotation 2.1.8]: *Blood Fury on Raider's Training Dummy at 1.0 yds at 100.0%
[04:06:48.580 D] [CGSpellBook::CastSpell] Override ID: 20572, KnownIndex: 1
[04:06:48.600 N] [PureRotation 2.1.8]: *Blood Fury on Raider's Training Dummy at 1.2 yds at 100.0%
[04:06:48.640 D] [CGSpellBook::CastSpell] Override ID: 20572, KnownIndex: 1
[04:07:20.176 N] Stopping the bot!
[04:07:20.176 D] Stop called!
[04:07:20.176 Q] Bot Stopped! Reason: User pressed the stop button
[04:07:20.199 D] Behavior flags changed! All -> All
[04:07:20.199 N] [Tyrael] Shutdown - Removing hotkeys.
[04:07:20.199 N] [Tyrael] Shutdown - Reconfiguring Honorbuddy.
[04:07:20.199 N] [Tyrael] Shutdown - Resetting TreeRoot to default value.
[04:07:20.199 N] [Tyrael] Shutdown - Complete.
[04:07:20.199 D] PureRotation: Hotkeys Removed!
[04:07:20.199 D] PureRotation: stopped!
log is always neededElemental shaman rotation never seems to use unleash elements? If it is off CD shouldn't it always be used before a flame burst?
I can attach a log once the bot is up and running if you need
log! there were no changes to warlockThe new update of Pure doesnt seem to cast chaos bolt when playing my lock
Looks like you are only level 55. The rotation is designed for end game raiding and really doesn't support leveling or low-level content. As such, Steady Shot is not ever used by the SV rotation.View attachment 109269Current version of PR doesnt seem to be casting steady shot for hunters, i could have something completely wrong in the settings. log attached
Hi,
I've been doing Flex as Balance for the past two weeks and I've been making lots of bug fix.
In Unit.cs,
- I had to make changes to GetMultiDoTTarget because it did try to target units we were not facing.
- It was also targeting Mind controlled players.
In Balance.cs,
- Added several separated FrameLock instances, otherwise it was unplayable. I deactivated Tyrael buit-in one.
- Removed healing related stuff, it just looked silly trying to cast healing touch on Malkorok
- I added more checks before morphing to Moonkin, otherwise when couldn't even cat form when out of combat..
- HasAura("Shooting Stars") was always returning true (HB bug ?), added custom Lua function.
- Removed many Spell.PreventDoubleCast because they were causing spells with lesser priority to be cast instead of the desired one.
I don't really know why PreventDoubleCast is used everywhere.- Allowed Starsurge while running if we have Shooting Stars up.
- Now anticipates Eclipse change one energy is high.
- There was also a bug when energy was at zero, using Lua to check wether side Eclipse is going fixed it.
- Added IsMoving check when using Astral Communion
Atm Symbiosis doesn't work, haven't looked why.
I think a disable MultiDot Hot key would be nice when fighting squishy adds.
Atm Symbiosis doesn't work, haven't looked why.
I think a disable MultiDot Hot key would be nice when fighting squishy adds.
private static Composite HandleDefensiveCooldowns()
{
return new PrioritySelector(
// TODO: Devotion Aura, Selfless healer
Spell.Cast("Hand of Freedom", on => Me, ret => NeedHandofFreedom), // not much point in trying to cast shit if we are incapacitated.
Spell.Cast("Ardent Defender", on => Me, ret => NeedArdentDefender),
Spell.PreventDoubleCast("Sacred Shield", ThrottleTime, on => Me, ret => !Me.HasAura(65148) || !Me.CachedHasAura(SpellBook.VengeancePala, 0, false, 3000) || DoTTracker.SpellStats(StyxWoW.Me, SpellBook.VengeancePala).AttackPower + 10000 < Me.AttackPower), // TODO: check for buff to just maintain uptime or spam it ?
Spell.Cast("Eternal Flame", on => Me, ret => !Me.HasMyAura(114163) && (Me.CurrentHolyPower > 2 || Me.HasAura("Divine Purpose"))),
Spell.Cast("Word of Glory", on => Me, ret => NeedWordofGlory),
Spell.Cast("Shield of the Righteous", ret => (Me.CurrentHolyPower > 2 || Me.HasAura("Divine Purpose")) && Lua.PlayerBuffTimeLeft("Eternal Flame") > 2),
Spell.Cast("Guardian of Ancient Kings", on => Me, ret => NeedGuardianofAncientKings),
Spell.Cast("Divine Protection", on => Me, ret => NeedDivineProtection),
Spell.Cast("Holy Avenger", on => Me, ret => NeedHolyAvenger),
Spell.Cast("Avenging Wrath", ret => NeedAvengingWrath),
Spell.Cast("Execution Sentence", ret => NeedExecutionSentence),
HandleForbearanceAbilitys());
}