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PureRotation V2

one tiny thing on WW monk, whenever it self-buffs it always casts legacy of the emperor, but never casts legacy of the white tiger.

I've tried to fix that but with no luck.. It's like the selfbuffing we use doesn't support more than 1 buff at a time. Storm / Wulf needs to take a look at this :(

You can always pm me with your skype if you have any changes needed / I need some testers on 5.4 in case of changes ^^

I second this! Can we get some updates for enhance shamans
:D just started gearing mine up! Thanks!!!


I have someone working on it :)
 
Richie is your enhance 90? I have a test version coming soon that I'd like to get feedback on.

Sent from my SGH-T989 using TheBuddyForum mobile app
 
Richie is your enhance 90? I have a test version coming soon that I'd like to get feedback on.

Sent from my SGH-T989 using TheBuddyForum mobile app
yes level 90 with 499 ilvl. Just started gearing for enhance this week, so I still have 3 pieces of resto gear.
 
I've tried to fix that but with no luck.. It's like the selfbuffing we use doesn't support more than 1 buff at a time. Storm / Wulf needs to take a look at this :(

You can always pm me with your skype if you have any changes needed / I need some testers on 5.4 in case of changes ^^

I'll be happy to help. I rely on this CR heavily at this point.
 
@Millz

Testing now Affliction routine on single target dummy with no movement*.

40KK Damage Done/98K-105K-101K DPS/3X10 MINUTES COMBAT @527ilvl <- Armory link

Tyrael settings: Framelock on - 30, 40, 50 TPS
PR settings: Automatic mode - no DoTs refresh on stat increase**
No Legendary step
No Flask/Food
No PrePot/Pot during the test
No Doomguard
Affliction Mastery build for gems
GoSup Observer and UA glyphed.
Haste rating up to 9778 rating (+4 tick Agony softcap)
Shadowpriest +5% Spell haste buff present

I have noticed a marked improvement in the routine and it has a great potential compared to how it acted before but clearly needs some tweaks.

  • Often UA is launched twice in a row
Code:
[01:08:23.278 D] [CGSpellBook::CastSpell] Override ID: 686, KnownIndex: 58
[COLOR="#FF0000"][B][01:08:26.613 D] [CGSpellBook::CastSpell] Override ID: 30108, KnownIndex: 75[/B][/COLOR]
[01:08:26.616 N] [PureRotation 2.1.1]: *30108 on Training Dummy at 11.0 yds at 100.0%
[COLOR="#FF0000"][B][01:08:27.877 D] [CGSpellBook::CastSpell] Override ID: 30108, KnownIndex: 75[/B][/COLOR]
[01:08:29.001 D] [CGSpellBook::CastSpell] Override ID: 48181, KnownIndex: 55
  • There is a delay when MG should be casted
Code:
[COLOR="#FF0000"][B][01:08:02.486 D][/B][/COLOR] [CGSpellBook::CastSpell] Override ID: 48181, KnownIndex: 55
[01:08:02.496 N] [PureRotation 2.1.1]: *Haunt on Training Dummy at 11.0 yds at 100.0%
[COLOR="#FF0000"][B][01:08:04.915 D] [CGSpellBook::CastSpell] Override ID: 686, KnownIndex: 58[/B][/COLOR]
[01:08:04.918 N] [PureRotation 2.1.1]: *Malefic Grasp on Training Dummy at 11.0 yds at 100.0%
[01:08:09.837 D] [CGSpellBook::CastSpell] Override ID: 30108, KnownIndex: 75
[01:08:09.840 N] [PureRotation 2.1.1]: *30108 on Training Dummy at 11.0 yds at 100.0%
[01:08:10.819 D] [CGSpellBook::CastSpell] Override ID: 30108, KnownIndex: 75
[01:08:10.821 N] [PureRotation 2.1.1]: *Unstable Affliction on Training Dummy at 11.0 yds at 100.0%
[COLOR="#FF0000"][B][01:08:11.790 D][/B][/COLOR] [CGSpellBook::CastSpell] Override ID: 172, KnownIndex: 38
[01:08:11.792 N] [PureRotation 2.1.1]: *172 on Training Dummy at 11.0 yds at 100.0%
[COLOR="#FF0000"][B][01:08:12.897 D] [CGSpellBook::CastSpell] Override ID: 686, KnownIndex: 58[/B][/COLOR]
[01:08:15.470 D] [CGSpellBook::CastSpell] Override ID: 980, KnownIndex: 35
[01:08:15.472 N] [PureRotation 2.1.1]: *980 on Training Dummy at 11.0 yds at 100.0%
[COLOR="#FF0000"][B][01:08:16.465 D][/B][/COLOR] [CGSpellBook::CastSpell] Override ID: 48181, KnownIndex: 55
[01:08:16.467 N] [PureRotation 2.1.1]: *Haunt on Training Dummy at 11.0 yds at 100.0%
[COLOR="#FF0000"][B][01:08:18.187 D] [CGSpellBook::CastSpell] Override ID: 686, KnownIndex: 58[/COLOR][/B]
  • No Life Tap was casted during the test even though the mana is exhausted
Suggestion:
It would be a great improvement to have the opportunity to refresh DoTs using the special key if we don't want use the DoTs refresh via settings. SB/SS if a shard is available otherwise throwing DoTs from the strongest to the weakest (Agony 10X > UA > Corruption). This would also help to better manage trinkets as WFC**

Example:
Wushoolay's Final Choice proc and buff begins to stack every 2 seconds. While the stacks grow i can plan to press the special key when the buff reach 9/10 stacks, since i have a soul shard then i can use SB/SS. Otherwise if i don't have a soul shard i can press the special key when the buff reach 7/8 stacks, thus giving the routine the time necessary to refresh the DoTs one by one.

Here a full log of my shortest fight View attachment 6236 2013-06-15 03.07.txt

*My first test was with KJC talented and heavy movements but I noticed that as soon as I began to move the routine started to use Fel Flame in the rotation despite not being necessary.
**I can't test DoTs Refresh on stat increase setting due to the Wushoolay's Final Choice trinket mechanic. The routine refresh the DoTs everytime the buff gain a stack.
 
Last edited:
I tried the Fire Mage Rotation today and it works quite nice, just a few things.

1.) It stops frequently for 2-3 seconds, that is quite a dps loss.

2.) It would be nice to set a minimum Ignite damage to trigger combustion or to calculate one based on the mage stats.

Thanks for the routine.
 
@Mistz/Hardcano; Thanks for the feedback, i'll take a look in some proper depth when I get time and construct a reply upon the findings.

@Alexsc13; Aware of the bug with fire mage, will take a look and get back.
 
I tried the Fire Mage Rotation today and it works quite nice, just a few things.

1.) It stops frequently for 2-3 seconds, that is quite a dps loss.

2.) It would be nice to set a minimum Ignite damage to trigger combustion or to calculate one based on the mage stats.

Thanks for the routine.

I have the dame problem that you say in 1, but before versi?n HB a?os CR no have, is strange.

Atm use King mage CC, Its not that perfect how PR but no have the problem whit stop casting
 
I have the dame problem that you say in 1, but before versi?n HB a?os CR no have, is strange.

Atm use King mage CC, Its not that perfect how PR but no have the problem whit stop casting

Could you do me a huge favour which will make this easier to resolve?

Go to a target dummy, let it cast until it pauses, then once it's done the pause let it cast 2 or 3 more spells and stop the bot, then post the log file on here please?

If I can get a few examples and replicate it myself it'll be super easy to find the issue.
 
Could you do me a huge favour which will make this easier to resolve?

Go to a target dummy, let it cast until it pauses, then once it's done the pause let it cast 2 or 3 more spells and stop the bot, then post the log file on here please?

If I can get a few examples and replicate it myself it'll be super easy to find the issue.

I upload a log few post before. But i think tour test are better. I al traveling atm, tomorrow i upload the log that you need
 
is there a possibility as a warrior only adjust one stance all time?

like as Arms Warrior only sitting in defstance (for pvp)?
 
I upload a log few post before. But i think tour test are better. I al traveling atm, tomorrow i upload the log that you need

Made some quick changes to see if it helps. Update from SVN before testing.

- Changed movement detection to ignore turning on the spot
- Caching units around us for a performance increase
- Removed decursing, didn't work
- Changed some cast methods to hopefully remove delays
- Changed conditions on when we force Alter Time to expire
- Using faster method for detecting Alter Time sequence
- Changed Dragon Breath requirements
 
i testing out the affliction with refresh dots on stats increase enabled.

but for some reason it keeps spamming UA alot. i have glyphed UA maybe thats why here is the log

i im gonna try it out without the glyph maybe it has something to do with it
 

Attachments

this is the log without UA glyph seems a tiny bit better. but still i see it casting alot of ua back to back.

could it be it has something do do with woosholay.?

but then again it also should cast corruption and agony. im dpsing avarage of 100k wich is way below my gear ilvl 530 atm
 

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